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Prevent NPEs from GeyserConnector.getPlayerByUuid (#2070)
- If GeyserConnector.getPlayerByUuid is given null, it will return null - Never set a session's UUID to null if possible - but have precautions if for some reason it is
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2 changed files with 18 additions and 2 deletions
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@ -57,6 +57,7 @@ import org.geysermc.connector.network.translators.world.block.BlockTranslator;
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import org.geysermc.connector.network.translators.world.block.entity.BlockEntityTranslator;
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import org.geysermc.connector.network.translators.world.block.entity.SkullBlockEntityTranslator;
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import org.geysermc.connector.utils.*;
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import org.jetbrains.annotations.Contract;
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import javax.naming.directory.Attribute;
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import javax.naming.directory.InitialDirContext;
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@ -351,9 +352,14 @@ public class GeyserConnector {
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* @param uuid the uuid
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* @return the player or <code>null</code> if there is no player online with this UUID
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*/
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@Contract("null -> null")
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public GeyserSession getPlayerByUuid(UUID uuid) {
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if (uuid == null) {
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return null;
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}
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for (GeyserSession session : players) {
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if (session.getPlayerEntity().getUuid().equals(uuid)) {
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if (uuid.equals(session.getPlayerEntity().getUuid())) {
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return session;
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}
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}
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@ -100,6 +100,7 @@ import org.geysermc.floodgate.util.EncryptionUtil;
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import java.io.IOException;
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import java.net.InetAddress;
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import java.net.InetSocketAddress;
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import java.nio.charset.StandardCharsets;
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import java.security.NoSuchAlgorithmException;
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import java.security.PublicKey;
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import java.security.spec.InvalidKeySpecException;
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@ -686,7 +687,16 @@ public class GeyserSession implements CommandSender {
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return;
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}
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.network.remote.connect", authData.getName(), protocol.getProfile().getName(), remoteAddress));
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playerEntity.setUuid(protocol.getProfile().getId());
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UUID uuid = protocol.getProfile().getId();
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if (uuid == null) {
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// Set what our UUID *probably* is going to be
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if (remoteAuthType == AuthType.FLOODGATE) {
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uuid = new UUID(0, Long.parseLong(authData.getXboxUUID()));
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} else {
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uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + protocol.getProfile().getName()).getBytes(StandardCharsets.UTF_8));
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}
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}
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playerEntity.setUuid(uuid);
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playerEntity.setUsername(protocol.getProfile().getName());
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String locale = clientData.getLanguageCode();
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