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Add ignore for ServerKeepAlivePacket (#664)
This packet is already handled by MCProtocolLib for us. Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
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1 changed files with 8 additions and 7 deletions
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@ -25,18 +25,18 @@
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package org.geysermc.connector.network.translators;
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import java.util.HashMap;
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import java.util.Map;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUpdateLightPacket;
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import com.github.steveice10.packetlib.packet.Packet;
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import com.nukkitx.protocol.bedrock.BedrockPacket;
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import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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import org.geysermc.connector.GeyserConnector;
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import org.geysermc.connector.network.session.GeyserSession;
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import com.github.steveice10.packetlib.packet.Packet;
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import com.nukkitx.protocol.bedrock.BedrockPacket;
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import org.reflections.Reflections;
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import java.util.HashMap;
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import java.util.Map;
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public class PacketTranslatorRegistry<T> {
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private final Map<Class<? extends T>, PacketTranslator<? extends T>> translators = new HashMap<>();
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@ -72,7 +72,8 @@ public class PacketTranslatorRegistry<T> {
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}
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}
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IGNORED_PACKETS.add(ServerUpdateLightPacket.class);
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IGNORED_PACKETS.add(ServerKeepAlivePacket.class); // Handled by MCProtocolLib
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IGNORED_PACKETS.add(ServerUpdateLightPacket.class); // Light is handled on Bedrock for us
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}
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private PacketTranslatorRegistry() {
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