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Fixed Villager Position when Sleeping (#933)
* Update Entity.java * Switched to VillagerEntity.java and added indents and whitespace * Fix indents and whitespace and changed to pattern and matcher * Clean up indentation problems Co-authored-by: Savagetechguy <jakehorner@gmail.com> Co-authored-by: Redned <redned235@gmail.com>
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@ -27,12 +27,20 @@ package org.geysermc.connector.entity.living.merchant;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.VillagerData;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.data.entity.EntityData;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlags;
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import com.nukkitx.protocol.bedrock.packet.*;
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import it.unimi.dsi.fastutil.ints.Int2IntMap;
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import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
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import org.geysermc.connector.entity.type.EntityType;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.world.WorldManager;
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import org.geysermc.connector.network.translators.world.block.BlockTranslator;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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public class VillagerEntity extends AbstractMerchantEntity {
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@ -84,4 +92,60 @@ public class VillagerEntity extends AbstractMerchantEntity {
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}
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super.updateBedrockMetadata(entityMetadata, session);
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}
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@Override
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public void moveRelative(GeyserSession session, double relX, double relY, double relZ, Vector3f rotation, boolean isOnGround) {
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int z = 0;
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int bedId = 0;
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float bedPositionSubtractorW = 0;
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float bedPositionSubtractorN = 0;
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if (session.getConnector().getConfig().isCacheChunks()) {
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Position bedLocation = new Position((int) position.getFloorX(), (int) position.getFloorY(), (int) position.getFloorZ());
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bedId = session.getConnector().getWorldManager().getBlockAt(session, bedLocation);
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}
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String bedRotationZ = BlockTranslator.getJavaIdBlockMap().inverse().get(bedId);
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setRotation(rotation);
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setOnGround(isOnGround);
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this.position = Vector3f.from(position.getX() + relX, position.getY() + relY, position.getZ() + relZ);
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MoveEntityAbsolutePacket moveEntityPacket = new MoveEntityAbsolutePacket();
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moveEntityPacket.setRuntimeEntityId(geyserId);
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//Sets Villager position and rotation when sleeping
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if (!metadata.getFlags().getFlag(EntityFlag.SLEEPING)) {
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moveEntityPacket.setPosition(position);
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moveEntityPacket.setRotation(getBedrockRotation());
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} else {
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//String Setup
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Pattern r = Pattern.compile("facing=([a-z]+)");
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Matcher m = r.matcher(bedRotationZ);
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if (m.find()) {
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switch (m.group(0)){
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case "facing=south":
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//bed is facing south
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z = 180;
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bedPositionSubtractorW = -.5f;
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break;
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case "facing=east":
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//bed is facing east
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z = 90;
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bedPositionSubtractorW = -.5f;
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break;
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case "facing=west":
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//bed is facing west
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z = 270;
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bedPositionSubtractorW = .5f;
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break;
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case "facing=north":
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//rotation does not change because north is 0
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bedPositionSubtractorN = .5f;
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break;
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}
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}
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moveEntityPacket.setRotation(Vector3f.from(0, 0, z));
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moveEntityPacket.setPosition(Vector3f.from(position.getX() + bedPositionSubtractorW, position.getY(), position.getZ() + bedPositionSubtractorN));
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}
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moveEntityPacket.setOnGround(isOnGround);
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moveEntityPacket.setTeleported(false);
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session.sendUpstreamPacket(moveEntityPacket);
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}
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}
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