Fix visual glitch with blocks attached to extending pistons in 1.19.50 (#3475)

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David Choo 2022-12-23 19:26:37 -05:00 committed by GitHub
parent 03390b99e8
commit 6485200c1f
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@ -42,6 +42,7 @@ import org.geysermc.geyser.level.physics.Axis;
import org.geysermc.geyser.level.physics.BoundingBox;
import org.geysermc.geyser.level.physics.CollisionManager;
import org.geysermc.geyser.level.physics.Direction;
import org.geysermc.geyser.network.GameProtocol;
import org.geysermc.geyser.registry.Registries;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.session.cache.PistonCache;
@ -621,8 +622,10 @@ public class PistonBlockEntity {
Vector3i movement = getMovement();
attachedBlocks.forEach((blockPos, javaId) -> {
blockPos = blockPos.add(movement);
// Send a final block entity packet to detach blocks
if (!GameProtocol.supports1_19_50(session)) {
// Send a final block entity packet to detach blocks for clients older than 1.19.50
BlockEntityUtils.updateBlockEntity(session, buildMovingBlockTag(blockPos, javaId, Direction.DOWN.getUnitVector()), blockPos);
}
// Don't place blocks that collide with the player
if (!SOLID_BOUNDING_BOX.checkIntersection(blockPos.toDouble(), session.getCollisionManager().getPlayerBoundingBox())) {
ChunkUtils.updateBlock(session, javaId, blockPos);
@ -739,8 +742,8 @@ public class PistonBlockEntity {
.putFloat("LastProgress", lastProgress)
.putByte("NewState", getState())
.putByte("State", getState())
.putByte("Sticky", (byte) (sticky ? 1 : 0))
.putByte("isMovable", (byte) 0)
.putBoolean("Sticky", sticky)
.putBoolean("isMovable", false)
.putInt("x", position.getX())
.putInt("y", position.getY())
.putInt("z", position.getZ());
@ -762,8 +765,8 @@ public class PistonBlockEntity {
.putFloat("LastProgress", extended ? 1.0f : 0.0f)
.putByte("NewState", (byte) (extended ? 2 : 0))
.putByte("State", (byte) (extended ? 2 : 0))
.putByte("Sticky", (byte) (sticky ? 1 : 0))
.putByte("isMovable", (byte) 0)
.putBoolean("Sticky", sticky)
.putBoolean("isMovable", false)
.putInt("x", position.getX())
.putInt("y", position.getY())
.putInt("z", position.getZ());
@ -783,8 +786,9 @@ public class PistonBlockEntity {
NbtMap movingBlock = session.getBlockMappings().getBedrockBlockStates().get(session.getBlockMappings().getBedrockBlockId(javaId));
NbtMapBuilder builder = NbtMap.builder()
.putString("id", "MovingBlock")
.putBoolean("expanding", action == PistonValueType.PUSHING)
.putCompound("movingBlock", movingBlock)
.putByte("isMovable", (byte) 1)
.putBoolean("isMovable", true)
.putInt("pistonPosX", pistonPosition.getX())
.putInt("pistonPosY", pistonPosition.getY())
.putInt("pistonPosZ", pistonPosition.getZ())