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Fix rare slow dimension switching
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parent
782feed641
commit
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3 changed files with 10 additions and 5 deletions
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@ -34,6 +34,7 @@ import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlaye
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerPlaceBlockPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerStatePacket;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.packet.PlayStatusPacket;
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import com.nukkitx.protocol.bedrock.packet.PlayerActionPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.network.session.GeyserSession;
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@ -107,6 +108,11 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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break;
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case DIMENSION_CHANGE_SUCCESS:
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session.setSwitchingDimension(false);
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//sometimes the client doesn't feel like loading
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PlayStatusPacket spawnPacket = new PlayStatusPacket();
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spawnPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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session.getUpstream().sendPacket(spawnPacket);
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entity.updateBedrockAttributes(session);
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break;
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}
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}
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@ -29,6 +29,7 @@ import com.github.steveice10.mc.protocol.packet.ingame.server.ServerRespawnPacke
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.packet.*;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.attribute.AttributeType;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.utils.ChunkUtils;
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@ -42,6 +43,9 @@ public class JavaRespawnTranslator extends PacketTranslator<ServerRespawnPacket>
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if (entity == null)
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return;
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float maxHealth = entity.getAttributes().containsKey(AttributeType.MAX_HEALTH) ? entity.getAttributes().get(AttributeType.MAX_HEALTH).getValue() : 20f;
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entity.getAttributes().put(AttributeType.HEALTH, AttributeType.HEALTH.getAttribute(maxHealth));
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(packet.getGamemode().ordinal());
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session.getUpstream().sendPacket(playerGameTypePacket);
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@ -54,10 +54,5 @@ public class JavaPlayerHealthTranslator extends PacketTranslator<ServerPlayerHea
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entity.getAttributes().put(AttributeType.HUNGER, AttributeType.HUNGER.getAttribute(packet.getFood()));
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entity.getAttributes().put(AttributeType.SATURATION, AttributeType.SATURATION.getAttribute(packet.getSaturation()));
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entity.updateBedrockAttributes(session);
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if (packet.getHealth() <= 0) {
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entity.getAttributes().remove(AttributeType.HEALTH);
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entity.updateBedrockAttributes(session);
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}
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}
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}
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