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Empty player list on phase transition, despawn skulls, always reset weather (#4847)
* Empty player list on transition, despawn skulls * Always reset weather
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parent
677a56cf6c
commit
669a76c628
5 changed files with 76 additions and 19 deletions
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@ -141,6 +141,10 @@ public class EntityCache {
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return playerEntities.values();
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}
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public void removeAllPlayerEntities() {
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playerEntities.clear();
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}
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public void addBossBar(UUID uuid, BossBar bossBar) {
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bossBars.put(uuid, bossBar);
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bossBar.addBossBar();
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@ -243,8 +243,16 @@ public class SkullCache {
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}
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public void clear() {
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for (Skull skull : skulls.values()) {
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if (skull.entity != null) {
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skull.entity.despawnEntity();
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}
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}
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skulls.clear();
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inRangeSkulls.clear();
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for (SkullPlayerEntity skull : unusedSkullEntities) {
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skull.despawnEntity();
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}
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unusedSkullEntities.clear();
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totalSkullEntities = 0;
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lastPlayerPosition = null;
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@ -0,0 +1,49 @@
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/*
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* Copyright (c) 2024 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.translator.protocol.java;
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import org.cloudburstmc.protocol.bedrock.packet.PlayerListPacket;
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import org.geysermc.geyser.entity.type.player.PlayerEntity;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.mcprotocollib.protocol.packet.configuration.clientbound.ClientboundFinishConfigurationPacket;
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@Translator(packet = ClientboundFinishConfigurationPacket.class)
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public class JavaFinishConfigurationPacketTranslator extends PacketTranslator<ClientboundFinishConfigurationPacket> {
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@Override
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public void translate(GeyserSession session, ClientboundFinishConfigurationPacket packet) {
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// Clear the player list, as on Java the player list is cleared after transitioning from config to play phase
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PlayerListPacket playerListPacket = new PlayerListPacket();
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playerListPacket.setAction(PlayerListPacket.Action.REMOVE);
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for (PlayerEntity otherEntity : session.getEntityCache().getAllPlayerEntities()) {
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playerListPacket.getEntries().add(new PlayerListPacket.Entry(otherEntity.getTabListUuid()));
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}
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session.sendUpstreamPacket(playerListPacket);
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session.getEntityCache().removeAllPlayerEntities();
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}
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}
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@ -79,25 +79,6 @@ public class JavaLoginTranslator extends PacketTranslator<ClientboundLoginPacket
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// Remove extra hearts, hunger, etc.
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entity.resetAttributes();
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entity.resetMetadata();
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// Reset weather
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if (session.isRaining()) {
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LevelEventPacket stopRainPacket = new LevelEventPacket();
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stopRainPacket.setType(LevelEvent.STOP_RAINING);
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stopRainPacket.setData(0);
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stopRainPacket.setPosition(Vector3f.ZERO);
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session.sendUpstreamPacket(stopRainPacket);
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session.setRaining(false);
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}
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if (session.isThunder()) {
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LevelEventPacket stopThunderPacket = new LevelEventPacket();
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stopThunderPacket.setType(LevelEvent.STOP_THUNDERSTORM);
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stopThunderPacket.setData(0);
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stopThunderPacket.setPosition(Vector3f.ZERO);
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session.sendUpstreamPacket(stopThunderPacket);
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session.setThunder(false);
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}
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}
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session.setWorldName(spawnInfo.getWorldName());
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@ -27,6 +27,7 @@ package org.geysermc.geyser.util;
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import org.cloudburstmc.math.vector.Vector3f;
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import org.cloudburstmc.math.vector.Vector3i;
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import org.cloudburstmc.protocol.bedrock.data.LevelEvent;
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import org.cloudburstmc.protocol.bedrock.data.PlayerActionType;
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import org.cloudburstmc.protocol.bedrock.packet.*;
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import org.geysermc.geyser.entity.type.Entity;
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@ -110,6 +111,20 @@ public class DimensionUtils {
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// Effects are re-sent from server
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entityEffects.clear();
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// Always reset weather, as it sometimes suddenly starts raining. See https://github.com/GeyserMC/Geyser/issues/3679
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LevelEventPacket stopRainPacket = new LevelEventPacket();
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stopRainPacket.setType(LevelEvent.STOP_RAINING);
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stopRainPacket.setData(0);
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stopRainPacket.setPosition(Vector3f.ZERO);
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session.sendUpstreamPacket(stopRainPacket);
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session.setRaining(false);
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LevelEventPacket stopThunderPacket = new LevelEventPacket();
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stopThunderPacket.setType(LevelEvent.STOP_THUNDERSTORM);
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stopThunderPacket.setData(0);
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stopThunderPacket.setPosition(Vector3f.ZERO);
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session.sendUpstreamPacket(stopThunderPacket);
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session.setThunder(false);
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//let java server handle portal travel sound
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StopSoundPacket stopSoundPacket = new StopSoundPacket();
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stopSoundPacket.setStoppingAllSound(true);
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