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Fix: Manually translated item names for block items not showing up properly (#4857)
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1 changed files with 2 additions and 1 deletions
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@ -59,6 +59,7 @@ import org.geysermc.geyser.inventory.item.StoredItemMappings;
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import org.geysermc.geyser.item.GeyserCustomMappingData;
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import org.geysermc.geyser.item.Items;
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import org.geysermc.geyser.item.components.Rarity;
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import org.geysermc.geyser.item.type.BlockItem;
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import org.geysermc.geyser.item.type.Item;
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import org.geysermc.geyser.registry.BlockRegistries;
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import org.geysermc.geyser.registry.Registries;
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@ -403,7 +404,7 @@ public class ItemRegistryPopulator {
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if (javaOnlyItems.contains(javaItem) || javaItem.rarity() != Rarity.COMMON) {
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// These items don't exist on Bedrock, so set up a variable that indicates they should have custom names
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// Or, ensure that we are translating these at all times to account for rarity colouring
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mappingBuilder = mappingBuilder.translationString((bedrockBlock != null ? "block." : "item.") + entry.getKey().replace(":", "."));
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mappingBuilder = mappingBuilder.translationString((javaItem instanceof BlockItem ? "block." : "item.") + entry.getKey().replace(":", "."));
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GeyserImpl.getInstance().getLogger().debug("Adding " + entry.getKey() + " as an item that needs to be translated.");
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}
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