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en_us user now gets a chat message if the locale isnt already loaded
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1 changed files with 9 additions and 3 deletions
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@ -254,11 +254,17 @@ public class GeyserSession implements CommandSender {
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playerEntity.setUuid(protocol.getProfile().getId());
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playerEntity.setUsername(protocol.getProfile().getName());
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// Should probably let the user know if there locale is
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// en_us that it might take time to download it
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String locale = clientData.getLanguageCode();
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// Let the user know there locale may take some time to download
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// as it has to be extracted from a JAR
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if (locale.toLowerCase().equals("en_us") && !LocaleUtils.LOCALE_MAPPINGS.containsKey("en_us")) {
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connector.getLogger().info("warning user");
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sendMessage("Downloading your locale (en_us) this may take some time");
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}
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// Download and load the language for the player
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LocaleUtils.downloadAndLoadLocale(clientData.getLanguageCode());
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LocaleUtils.downloadAndLoadLocale(locale);
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}
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@Override
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