mirror of
https://github.com/GeyserMC/Geyser.git
synced 2024-12-22 14:34:59 +01:00
Remove casting from block mappings
This commit is contained in:
parent
ca2312c7f6
commit
835ba9e24f
2 changed files with 3 additions and 4 deletions
|
@ -44,7 +44,7 @@ import java.util.Set;
|
|||
|
||||
@Builder
|
||||
@Value
|
||||
public class BlockMappings implements DefinitionRegistry<GeyserBedrockBlock> {
|
||||
public class BlockMappings implements DefinitionRegistry<BlockDefinition> {
|
||||
GeyserBedrockBlock bedrockAir;
|
||||
BlockDefinition bedrockWater;
|
||||
BlockDefinition bedrockMovingBlock;
|
||||
|
@ -134,7 +134,7 @@ public class BlockMappings implements DefinitionRegistry<GeyserBedrockBlock> {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isRegistered(GeyserBedrockBlock bedrockBlock) {
|
||||
public boolean isRegistered(BlockDefinition bedrockBlock) {
|
||||
return getDefinition(bedrockBlock.getRuntimeId()) == bedrockBlock;
|
||||
}
|
||||
}
|
|
@ -57,7 +57,6 @@ import org.cloudburstmc.protocol.bedrock.data.command.SoftEnumUpdateType;
|
|||
import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
|
||||
import org.cloudburstmc.protocol.bedrock.data.inventory.ItemData;
|
||||
import org.cloudburstmc.protocol.bedrock.packet.*;
|
||||
import org.cloudburstmc.protocol.common.DefinitionRegistry;
|
||||
import org.cloudburstmc.protocol.common.util.OptionalBoolean;
|
||||
import org.geysermc.api.util.BedrockPlatform;
|
||||
import org.geysermc.api.util.InputMode;
|
||||
|
@ -1466,7 +1465,7 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
|
|||
|
||||
private void startGame() {
|
||||
this.upstream.getCodecHelper().setItemDefinitions(this.itemMappings);
|
||||
this.upstream.getCodecHelper().setBlockDefinitions((DefinitionRegistry) this.blockMappings); //FIXME
|
||||
this.upstream.getCodecHelper().setBlockDefinitions(this.blockMappings);
|
||||
this.upstream.getCodecHelper().setCameraPresetDefinitions(CameraDefinitions.CAMERA_DEFINITIONS);
|
||||
|
||||
StartGamePacket startGamePacket = new StartGamePacket();
|
||||
|
|
Loading…
Reference in a new issue