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Add SessionJoinEvent and SessionLoginEvent (#3840)
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4 changed files with 169 additions and 1 deletions
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/*
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* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.api.event.bedrock;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.geysermc.geyser.api.connection.GeyserConnection;
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import org.geysermc.geyser.api.event.connection.ConnectionEvent;
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/**
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* Called when Geyser session connected to a Java remote server and is in a play-ready state.
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*/
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public final class SessionJoinEvent extends ConnectionEvent {
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public SessionJoinEvent(@NonNull GeyserConnection connection) {
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super(connection);
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}
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}
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@ -0,0 +1,109 @@
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/*
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* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.api.event.bedrock;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.checkerframework.checker.nullness.qual.Nullable;
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import org.geysermc.event.Cancellable;
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import org.geysermc.geyser.api.connection.GeyserConnection;
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import org.geysermc.geyser.api.event.connection.ConnectionEvent;
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import org.geysermc.geyser.api.network.RemoteServer;
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/**
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* Called when a session has logged in, and is about to connect to a remote java server.
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* This event is cancellable, and can be used to prevent the player from connecting to the remote server.
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*/
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public final class SessionLoginEvent extends ConnectionEvent implements Cancellable {
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private RemoteServer remoteServer;
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private boolean cancelled;
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private String disconnectReason;
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public SessionLoginEvent(@NonNull GeyserConnection connection, @NonNull RemoteServer remoteServer) {
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super(connection);
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this.remoteServer = remoteServer;
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}
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/**
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* Returns whether the event is cancelled.
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*
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* @return The cancel status of the event.
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*/
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@Override
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public boolean isCancelled() {
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return this.cancelled;
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}
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/**
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* Cancels the login event, and disconnects the player.
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* If cancelled, the player disconnects without connecting to the remote server.
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* This method will use a default disconnect reason. To specify one, use {@link #setCancelled(boolean, String)}.
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*
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* @param cancelled If the login event should be cancelled.
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*/
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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/**
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* Cancels the login event, and disconnects the player with the specified reason.
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* If cancelled, the player disconnects without connecting to the remote server.
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*
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* @param cancelled If the login event should be cancelled.
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* @param disconnectReason The reason for the cancellation.
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*/
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public void setCancelled(boolean cancelled, @NonNull String disconnectReason) {
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this.cancelled = cancelled;
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this.disconnectReason = disconnectReason;
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}
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/**
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* Returns the reason for the cancellation, or null if there is no reason given.
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*
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* @return The reason for the cancellation.
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*/
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public @Nullable String disconnectReason() {
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return this.disconnectReason;
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}
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/**
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* Gets the {@link RemoteServer} the section will attempt to connect to.
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*
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* @return the {@link RemoteServer} the section will attempt to connect to.
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*/
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public @NonNull RemoteServer remoteServer() {
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return this.remoteServer;
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}
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/**
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* Sets the {@link RemoteServer} to connect the session to.
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*
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* @param remoteServer Sets the {@link RemoteServer} to connect to.
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*/
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public void remoteServer(@NonNull RemoteServer remoteServer) {
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this.remoteServer = remoteServer;
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}
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}
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@ -56,7 +56,11 @@ import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.Server
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import com.github.steveice10.mc.protocol.packet.login.serverbound.ServerboundCustomQueryPacket;
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import com.github.steveice10.packetlib.BuiltinFlags;
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import com.github.steveice10.packetlib.Session;
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import com.github.steveice10.packetlib.event.session.*;
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import com.github.steveice10.packetlib.event.session.ConnectedEvent;
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import com.github.steveice10.packetlib.event.session.DisconnectedEvent;
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import com.github.steveice10.packetlib.event.session.PacketErrorEvent;
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import com.github.steveice10.packetlib.event.session.PacketSendingEvent;
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import com.github.steveice10.packetlib.event.session.SessionAdapter;
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import com.github.steveice10.packetlib.packet.Packet;
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import com.github.steveice10.packetlib.tcp.TcpClientSession;
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import com.github.steveice10.packetlib.tcp.TcpSession;
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@ -82,6 +86,7 @@ import org.checkerframework.checker.nullness.qual.Nullable;
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import org.checkerframework.common.value.qual.IntRange;
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import org.cloudburstmc.math.vector.*;
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import org.cloudburstmc.nbt.NbtMap;
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import org.cloudburstmc.protocol.bedrock.BedrockDisconnectReasons;
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import org.cloudburstmc.protocol.bedrock.BedrockServerSession;
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import org.cloudburstmc.protocol.bedrock.data.*;
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import org.cloudburstmc.protocol.bedrock.data.command.CommandEnumData;
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@ -104,6 +109,7 @@ import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.api.connection.GeyserConnection;
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import org.geysermc.geyser.api.entity.type.GeyserEntity;
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import org.geysermc.geyser.api.entity.type.player.GeyserPlayerEntity;
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import org.geysermc.geyser.api.event.bedrock.SessionLoginEvent;
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import org.geysermc.geyser.api.network.AuthType;
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import org.geysermc.geyser.api.network.RemoteServer;
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import org.geysermc.geyser.command.GeyserCommandSource;
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@ -879,6 +885,16 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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* After getting whatever credentials needed, we attempt to join the Java server.
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*/
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private void connectDownstream() {
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SessionLoginEvent loginEvent = new SessionLoginEvent(this, remoteServer);
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GeyserImpl.getInstance().eventBus().fire(loginEvent);
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if (loginEvent.isCancelled()) {
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String disconnectReason = loginEvent.disconnectReason() == null ?
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BedrockDisconnectReasons.DISCONNECTED : loginEvent.disconnectReason();
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disconnect(disconnectReason);
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return;
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}
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this.remoteServer = loginEvent.remoteServer();
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boolean floodgate = this.remoteServer.authType() == AuthType.FLOODGATE;
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// Start ticking
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@ -26,6 +26,8 @@
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package org.geysermc.geyser.translator.protocol.bedrock;
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import org.cloudburstmc.protocol.bedrock.packet.SetLocalPlayerAsInitializedPacket;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.api.event.bedrock.SessionJoinEvent;
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import org.geysermc.geyser.api.network.AuthType;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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@ -68,6 +70,8 @@ public class BedrockSetLocalPlayerAsInitializedTranslator extends PacketTranslat
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// What am I to expect - as of Bedrock 1.18
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session.getFormCache().resendAllForms();
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GeyserImpl.getInstance().eventBus().fire(new SessionJoinEvent(session));
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}
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}
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}
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