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1 changed files with 2 additions and 3 deletions
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@ -72,7 +72,6 @@ public class LecternInventoryTranslator extends BaseInventoryTranslator {
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LecternContainer lecternContainer = (LecternContainer) inventory;
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lecternContainer.setCurrentBedrockPage(value / 2);
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lecternContainer.setBlockEntityTag(lecternContainer.getBlockEntityTag().toBuilder().putInt("page", lecternContainer.getCurrentBedrockPage()).build());
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System.out.println(lecternContainer.getBlockEntityTag());
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BlockEntityUtils.updateBlockEntity(session, lecternContainer.getBlockEntityTag(), lecternContainer.getPosition());
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}
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}
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@ -100,7 +99,7 @@ public class LecternInventoryTranslator extends BaseInventoryTranslator {
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if (tag != null) {
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// Position has to be the last interacted position... right?
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Vector3i position = session.getLastInteractionPosition();
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// shouldRefresh means that we should boot out the
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// shouldRefresh means that we should boot out the client on our side because their lectern GUI isn't updated yet
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boolean shouldRefresh = !session.getConnector().getWorldManager().shouldExpectLecternHandled() && !session.getLecternCache().contains(position);
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int pagesSize = ((ListTag) tag.get("pages")).size();
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ItemData itemData = geyserItemStack.getItemData(session);
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@ -116,7 +115,6 @@ public class LecternInventoryTranslator extends BaseInventoryTranslator {
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// Even with serverside access to lecterns, we don't easily know which lectern this is, so we need to rebuild
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// the block entity tag
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lecternContainer.setBlockEntityTag(blockEntityTag);
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System.out.println(blockEntityTag);
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lecternContainer.setPosition(position);
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if (shouldRefresh) {
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// Update the lectern because it's not updated client-side
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@ -148,6 +146,7 @@ public class LecternInventoryTranslator extends BaseInventoryTranslator {
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builder.putByte("hasBook", (byte) 1);
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builder.putInt("totalPages", totalPages);
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} else {
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// Not usually needed, but helps with kicking out Bedrock players from reading the UI
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builder.putByte("hasBook", (byte) 0);
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}
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return builder;
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