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Workaround for goat horns on the client side
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34fda8a743
commit
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3 changed files with 54 additions and 0 deletions
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@ -34,6 +34,7 @@ import lombok.Setter;
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import org.checkerframework.checker.nullness.qual.Nullable;
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import org.cloudburstmc.math.vector.Vector3i;
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import org.cloudburstmc.protocol.bedrock.packet.SetTitlePacket;
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import org.geysermc.geyser.item.type.Item;
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import org.geysermc.geyser.scoreboard.Scoreboard;
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import org.geysermc.geyser.scoreboard.ScoreboardUpdater.ScoreboardSession;
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import org.geysermc.geyser.session.GeyserSession;
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@ -70,6 +71,8 @@ public final class WorldCache {
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@Setter
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private boolean editingSignOnFront;
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private final Object2IntMap<Item> activeCooldowns = new Object2IntOpenHashMap<>(2);
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public WorldCache(GeyserSession session) {
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this.session = session;
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this.scoreboard = new Scoreboard(session);
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@ -201,4 +204,32 @@ public final class WorldCache {
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public String removeActiveRecord(Vector3i pos) {
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return this.activeRecords.remove(pos);
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}
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public void setCooldown(Item item, int ticks) {
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if (ticks == 0) {
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// As of Java 1.21
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this.activeCooldowns.removeInt(item);
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return;
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}
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this.activeCooldowns.put(item, session.getTicks() + ticks);
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}
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public boolean hasCooldown(Item item) {
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return this.activeCooldowns.containsKey(item);
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}
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public void tick() {
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// Implementation note: technically we could empty the field during hasCooldown checks,
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// but we don't want the cooldown field to balloon in size from overuse.
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if (!this.activeCooldowns.isEmpty()) {
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int ticks = session.getTicks();
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Iterator<Object2IntMap.Entry<Item>> it = Object2IntMaps.fastIterator(this.activeCooldowns);
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while (it.hasNext()) {
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Object2IntMap.Entry<Item> entry = it.next();
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if (entry.getIntValue() <= ticks) {
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it.remove();
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}
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}
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}
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}
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}
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@ -31,6 +31,7 @@ import org.cloudburstmc.math.vector.Vector3d;
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import org.cloudburstmc.math.vector.Vector3f;
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import org.cloudburstmc.math.vector.Vector3i;
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import org.cloudburstmc.protocol.bedrock.data.LevelEvent;
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import org.cloudburstmc.protocol.bedrock.data.SoundEvent;
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import org.cloudburstmc.protocol.bedrock.data.definitions.BlockDefinition;
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import org.cloudburstmc.protocol.bedrock.data.definitions.ItemDefinition;
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import org.cloudburstmc.protocol.bedrock.data.inventory.ContainerType;
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@ -42,6 +43,7 @@ import org.cloudburstmc.protocol.bedrock.data.inventory.transaction.LegacySetIte
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import org.cloudburstmc.protocol.bedrock.packet.ContainerOpenPacket;
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import org.cloudburstmc.protocol.bedrock.packet.InventoryTransactionPacket;
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import org.cloudburstmc.protocol.bedrock.packet.LevelEventPacket;
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import org.cloudburstmc.protocol.bedrock.packet.LevelSoundEventPacket;
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import org.cloudburstmc.protocol.bedrock.packet.UpdateBlockPacket;
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import org.geysermc.geyser.entity.EntityDefinitions;
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import org.geysermc.geyser.entity.type.Entity;
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@ -75,12 +77,15 @@ import org.geysermc.geyser.util.CooldownUtils;
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import org.geysermc.geyser.util.EntityUtils;
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import org.geysermc.geyser.util.InteractionResult;
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import org.geysermc.geyser.util.InventoryUtils;
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import org.geysermc.mcprotocollib.protocol.data.game.Holder;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.object.Direction;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.player.GameMode;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.player.Hand;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.player.InteractAction;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.player.PlayerAction;
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import org.geysermc.mcprotocollib.protocol.data.game.item.ItemStack;
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import org.geysermc.mcprotocollib.protocol.data.game.item.component.DataComponentType;
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import org.geysermc.mcprotocollib.protocol.data.game.item.component.Instrument;
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import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.inventory.ServerboundContainerClickPacket;
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import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundInteractPacket;
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import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundMovePlayerPosRotPacket;
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@ -373,6 +378,22 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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break;
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} else if (packet.getItemInHand().getDefinition() == session.getItemMappings().getStoredItems().writtenBook().getBedrockDefinition()) {
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session.setCurrentBook(packet.getItemInHand());
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} else if (session.getPlayerInventory().getItemInHand().asItem() == Items.GOAT_HORN) {
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// Temporary workaround while we don't have full item/block use tracking.
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if (!session.getWorldCache().hasCooldown(Items.GOAT_HORN)) {
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Holder<Instrument> instrument = session.getPlayerInventory()
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.getItemInHand()
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.getComponent(DataComponentType.INSTRUMENT);
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if (instrument != null && instrument.isId()) {
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// BDS uses a LevelSoundEvent2Packet, but that doesn't work here... (as of 1.21.20)
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LevelSoundEventPacket soundPacket = new LevelSoundEventPacket();
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soundPacket.setSound(SoundEvent.valueOf("GOAT_CALL_" + instrument.id()));
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soundPacket.setPosition(session.getPlayerEntity().getPosition());
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soundPacket.setIdentifier("minecraft:player");
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soundPacket.setExtraData(-1);
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session.sendUpstreamPacket(soundPacket);
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}
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}
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}
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}
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@ -57,5 +57,7 @@ public class JavaCooldownTranslator extends PacketTranslator<ClientboundCooldown
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bedrockPacket.setCooldownDuration(packet.getCooldownTicks());
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session.sendUpstreamPacket(bedrockPacket);
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}
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session.getWorldCache().setCooldown(item, packet.getCooldownTicks());
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}
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}
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