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The wild update experiment is no longer necessary
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2 changed files with 0 additions and 3 deletions
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@ -164,7 +164,6 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
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// Allow custom items to work
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stackPacket.getExperiments().add(new ExperimentData("data_driven_items", true));
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}
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stackPacket.getExperiments().add(new ExperimentData("wild_update", true));
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session.sendUpstreamPacket(stackPacket);
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break;
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@ -1465,8 +1465,6 @@ public class GeyserSession implements GeyserConnection, CommandSender {
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startGamePacket.setPlayerPropertyData(NbtMap.EMPTY);
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startGamePacket.setWorldTemplateId(UUID.randomUUID());
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startGamePacket.getExperiments().add(new ExperimentData("wild_update", true));
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SyncedPlayerMovementSettings settings = new SyncedPlayerMovementSettings();
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settings.setMovementMode(AuthoritativeMovementMode.CLIENT);
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settings.setRewindHistorySize(0);
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