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Add support for adding custom translations. (#4047)
* Add support for loading locale overwrites. Any lang files in this new folder will be appended to the main lang file when loaded. * A locale will no longer attempt to be downloaded and loaded if it already is loaded. Previously a lang file was reloaded everytime a player joins. * Switch some io bits to nio * formatting fixes * Update core/src/main/java/org/geysermc/geyser/text/MinecraftLocale.java * Rename isLocalLoaded to isLocaleLoaded * Rename overwrites to overrides * Catch separate exceptions when parsing locale file. Similar to previous implementation * Add //no-op to try/catch * Apply suggestions to fix issues that might arise with the Norwegian locale * Properly resolve override locale path for nb_no * Yeet temporary fix - addresses @Camotoy's review * Catch IOException properly --------- Co-authored-by: onebeastchris <github@onechris.mozmail.com>
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1 changed files with 72 additions and 46 deletions
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@ -35,6 +35,7 @@ import org.geysermc.geyser.util.WebUtils;
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import java.io.*;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.nio.file.StandardOpenOption;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Locale;
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@ -44,16 +45,15 @@ public class MinecraftLocale {
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public static final Map<String, Map<String, String>> LOCALE_MAPPINGS = new HashMap<>();
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static {
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// Create the locales folder
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File localesFolder = GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("locales").toFile();
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//noinspection ResultOfMethodCallIgnored
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localesFolder.mkdir();
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private static final Path LOCALE_FOLDER = GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("locales");
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// FIXME TEMPORARY
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static {
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try {
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Files.delete(localesFolder.toPath().resolve("en_us.hash"));
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} catch (IOException ignored) {
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// Create the locales folder
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Files.createDirectories(LOCALE_FOLDER);
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Files.createDirectories(LOCALE_FOLDER.resolve("overrides"));
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} catch (IOException exception) {
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throw new RuntimeException("Unable to create locale folders! " + exception.getMessage());
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}
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}
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@ -69,12 +69,18 @@ public class MinecraftLocale {
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}
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/**
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* Downloads a locale from Mojang if its not already loaded
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* Downloads a locale from Mojang if it's not already loaded
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*
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* @param locale Locale to download and load
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*/
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public static void downloadAndLoadLocale(String locale) {
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locale = locale.toLowerCase(Locale.ROOT);
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if (isLocaleLoaded(locale)) {
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GeyserImpl.getInstance().getLogger().debug("Locale already loaded: " + locale);
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return;
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}
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if (locale.equals("nb_no")) {
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// Different locale code - https://minecraft.wiki/w/Language
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locale = "no_no";
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@ -99,7 +105,7 @@ public class MinecraftLocale {
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}
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/**
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* Downloads the specified locale if its not already downloaded
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* Downloads the specified locale if it's not already downloaded
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*
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* @param locale Locale to download
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*/
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@ -132,34 +138,56 @@ public class MinecraftLocale {
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}
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private static Path getPath(String locale) {
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return GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("locales/" + locale + ".json");
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return LOCALE_FOLDER.resolve(locale + ".json");
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}
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/**
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* Loads a locale already downloaded, if the file doesn't exist it just logs a warning
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*
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* @param locale Locale to load
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* @param locale Bedrock locale to load
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*/
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private static boolean loadLocale(String locale) {
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File localeFile = GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("locales/" + locale + ".json").toFile();
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String lowercaseLocale = locale.toLowerCase(Locale.ROOT);
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// Load the locale
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if (localeFile.exists()) {
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// Need to grab this before we change the locale - downloaded/override locales are stored under the Java locale name
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Path localeFile = getPath(lowercaseLocale);
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Path localeOverride = getPath("overrides/" + lowercaseLocale);
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if (lowercaseLocale.equals("no_no")) {
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// Store this locale under the Bedrock locale, so we don't need to do this check over and over
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lowercaseLocale = "nb_no";
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}
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Map<String, String> langMap = new HashMap<>();
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if (Files.exists(localeFile) && Files.isReadable(localeFile)) {
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langMap.putAll(parseLangFile(localeFile, lowercaseLocale));
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}
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// Load the locale overwrites
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if (Files.exists(localeOverride) && Files.isReadable(localeOverride)) {
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langMap.putAll(parseLangFile(localeOverride, lowercaseLocale));
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}
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if (!langMap.isEmpty()) {
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LOCALE_MAPPINGS.put(lowercaseLocale, langMap);
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return true;
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} else {
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return false;
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}
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}
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/**
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* Load and parse a json lang file.
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*
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* @param localeFile Path of locale file
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* @param locale Locale to load
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* @return a Map of the loaded translations
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*/
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public static Map<String, String> parseLangFile(Path localeFile, String locale) {
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// Read the localefile
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InputStream localeStream;
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try {
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localeStream = new FileInputStream(localeFile);
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} catch (FileNotFoundException e) {
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throw new AssertionError(GeyserLocale.getLocaleStringLog("geyser.locale.fail.file", locale, e.getMessage()));
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}
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try (InputStream localeStream = Files.newInputStream(localeFile, StandardOpenOption.READ)) {
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// Parse the file as json
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JsonNode localeObj;
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try {
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localeObj = GeyserImpl.JSON_MAPPER.readTree(localeStream);
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} catch (Exception e) {
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throw new AssertionError(GeyserLocale.getLocaleStringLog("geyser.locale.fail.json", locale), e);
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}
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JsonNode localeObj = GeyserImpl.JSON_MAPPER.readTree(localeStream);
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// Parse all the locale fields
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Iterator<Map.Entry<String, JsonNode>> localeIterator = localeObj.fields();
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@ -168,24 +196,12 @@ public class MinecraftLocale {
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Map.Entry<String, JsonNode> entry = localeIterator.next();
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langMap.put(entry.getKey(), entry.getValue().asText());
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}
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String bedrockLocale = locale.toLowerCase(Locale.ROOT);
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if (bedrockLocale.equals("no_no")) {
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// Store this locale under the Bedrock locale so we don't need to do this check over and over
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bedrockLocale = "nb_no";
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}
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// Insert the locale into the mappings
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LOCALE_MAPPINGS.put(bedrockLocale, langMap);
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try {
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localeStream.close();
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} catch (IOException e) {
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return langMap;
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} catch (FileNotFoundException e){
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throw new AssertionError(GeyserLocale.getLocaleStringLog("geyser.locale.fail.file", locale, e.getMessage()));
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}
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return true;
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} else {
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return false;
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} catch (Exception e) {
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throw new AssertionError(GeyserLocale.getLocaleStringLog("geyser.locale.fail.json", locale), e);
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}
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}
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@ -226,6 +242,16 @@ public class MinecraftLocale {
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return null;
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}
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/**
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* Checks if a locale has been loaded.
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*
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* @param locale Locale to check
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* @return true if the locale has been loaded
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*/
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public static boolean isLocaleLoaded(String locale) {
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return LOCALE_MAPPINGS.containsKey(locale.toLowerCase(Locale.ROOT));
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}
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/**
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* Convert a byte array into a hex string
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*
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