Commit graph

784 commits

Author SHA1 Message Date
Camotoy
c67d50c13e
Some formatting fixes and creative menu fix 2023-09-09 13:23:19 -04:00
chris
806ec35a84
Feature: Allow client-side "game settings" menu gamemode/difficulty changes (#4062)
Removes difficulty/Gamemode settings from the custom server settings form since these are now present in the client side settings.
2023-09-09 00:34:19 +02:00
chris
007edcbf11
Fix: Update inventory names (#4106)
Ensure inventory name updates used for e.g. JsonUI work properly.
2023-09-09 00:13:57 +02:00
chris
acf24d4d6b
Revert sending actionbar messages as jukebox, avoid pink system chat overlays (#4066)
System chat overlays too aren't pink anymore - they're still sent as jukebox for better visibility though.
2023-09-07 09:07:42 +02:00
chris
3ec591509c
Fix forced zoom issue when switching into spectator mode (#4093)
* init: spectator mode support

* properly set second abilitylayer for spectator mode

* Fixes https://github.com/GeyserMC/Geyser/issues/3318 by not sending changed flags in spectator mode
2023-09-06 18:13:19 -04:00
Valaphee The Meerkat
54bb1f3d13
Remove blockstate version (#4011)
* Remove blockstate version

* Regr, add comment why version tag is removed
2023-09-06 11:19:51 -07:00
chris
0d5cb51d5f
Make geyser connectiontest command more foolproof (#3951)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2023-09-05 23:16:44 -04:00
Kas-tle
bf81fc1139
Allow Null Texture for Block Mappings/API (#4094)
* Allow null textures for blocks.json use

* Missing semicolon
2023-08-31 10:09:14 -07:00
Konicai
d4ae428225
Drop support for 1.19.80 (#4091)
* Initial removal of any 1.19.80 logic
* Re-add isPre1_20_1 method
2023-08-29 16:58:51 -04:00
chris
ec5a20113d
Fixes thrown error when skull skin cache doesnt exist (#4082) 2023-08-29 13:23:08 -07:00
chris
00def3b0c6
Fix duplicate extension's help command permission registration on Paper (#4079)
* Fix duplicate permission registration

* Register /<extensionid> help (and aliased ?) commands under the "geyser.command.exthelp.id" permission

* Fix: Show correct header for /geyser help vs /<extensionid> help
2023-08-27 13:48:14 +01:00
rtm516
48ecde0f19
Allow srv resolving to be set per remote server (#4076)
* Allow srv resolving to be set per remote server

* Remove resolve-srv as a config option
2023-08-26 22:51:30 +01:00
chris
90c4ea78a7
Don't throw errors when loading chunks with invalid skulls (#4081)
* Don't throw errors with invalid skulls

* Move IllegalArgumentException check to loadFromJson() method
2023-08-24 14:32:25 -07:00
Kas-tle
9ddfdf9374
Add support for custom blocks and skulls (#3505)
* Super cursed custom skulls custom block

* Rename some stuff

* Attempt to clean up some code

* Remove skull translation events and define custom blocks for custom skulls

Clean up skull block translation a bit

* Auto generate skull resource pack

Change `davchoo` to `geyser` in geometry

* Add config options for custom blocks and custom skull blocks

* Fix formatting and names for player skulls

* Use block states more efficiently for custom skulls

21 block states vs 48 block states

* Clean up custom block api a bit

* Apply some suggestions from Camotoy

* Move custom skull config stuff to its own file

Custom skulls can now be added by username, uuid, and textures

Move skull nbt stuff from requestTexturesFromUsername to
SkullBlockEntityTranslator
Add requestTexturesFromUUID

* Update custom block nbt for v534

* Disable collision box & selection box when box is empty

Fix incorrect collision names used in CustomBlockComponentsBuilder

* Add custom block stuff to provider registry loader

* More API changes

Convert CustomBlockPermutation into a record
Change materialInstances in CustomBlockComponents Builder to
materialInstance
Reuse box components in CustomSkull

* Convert skull floor geometries into a template

Should be easier to modify in needed in the future.

* Crop and reorder skull textures to eliminate unused space

Should reduce memory & storage usage for Bedrock clients

* Revert "Crop and reorder skull textures to eliminate unused space"

This reverts commit 15fd5353e1.

* Use identifier from CustomBlockData in SkullResourcePackManager

* Fix isIncorrectHeldItem check for custom skull blocks

Add defaultBlockState to CustomBlockData

* Fix adding duplicate block states for custom blocks with 0 properties

Remove defaultBlockState CustomBlockState field from
GeyserCustomBlockData since it creates a circular reference

* Add basis for overriding Bedrock block states

Fix missing providers when used in GeyserDefineCustomBlocksEvent

* Fix custom blocks in 1.19.50

* Decouple mappings from items

* Decouple mappings from items

* Null check

* Move to CustomBlockRegistryPopulator

* Remove name_hash from blocksTag/vanillaBlockStates

Fixes creative inventory contents with custom blocks registered

* Limit Bedrock versions to 1.19.40+

Custom blocks were released in 1.19.40

* Un-revert Crop and reorder skull textures to eliminate unused space

Should reduce memory & storage usage for Bedrock clients

Bug with top face flipping + per-face uv's was fixed in 1.19.40+
https://bugs.mojang.com/browse/MCPE-160073
Geometry is still offset by 0.5 to prevent lighting bugs

* Add validation custom block components and s/lightFilter/lightDampening/

Also validate custom block names

* Add display name component and add toggle for client block placing

The display name component allows blocks to use other locale keys.
placeAir will prevent the client from placing the default block state.

* Begin parsing block mappings (still much to do!)

* CustomBlockMapping stores block w/ all states

* Mappings almost :/

* Ok now they work at least

* Read most mapping components

* Block mappings mostly done

* Translate block item

* Add docs for custom blocks

* Add tags

* More docs

* Accidentally added name comp.

* Fix collide box and warn for >16 props

* add registerBlockItemOverride event + refactor

* Inventory overrides for multistate bedrock blocks

* Implement all remaining block components

* Minor cleanup and javadocs

* Update custom skull config example

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix light_emission and light_dampening components

* Remove redundant populate method and remove BLOCKS_JSON after last use

* Fix inventories with block state overrides not opening

* API event for skull blocks & let register via URL

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use skin hash instead of URL

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Rework MappingsReader_v1 to avoid passing maps around

* Treat all properties as string properties

There isn't a real need to check for boolean and int properties

* Fix block registry scan in MappingsReader

* Skin hashes can have less than 64 characters?

* Include entry when logging exceptions from block mappings

* Submodule

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix block break speeds thanks to @Camotoy

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Temporarily fix build on eclipse so I may work...

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Custom tool breakspeed by server; Closes #3348

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Account for if custom skulls are added on 1st run

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Initial framework for extended collision boxes

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add some notes for the extended collision box impl

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* We have our extended collision registry

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Notes for me

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes almost work

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes actually work

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Consider all hitboxes in calculation

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* X is mirrored...

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes are much improved

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Upstream fallout

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Redned235's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Oops my bad that makes no sense :)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Ext collision box chunk translation optimization

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Trunc skinhash to 32 chars due to 80 char limit

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use new transformation cmpnt vs legacy rotation

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* keep arr null on get extcolstor

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Properly handle if extended collision box is below

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Less ugly (realized it can go here)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Prevent 2x placement due to extended collision box

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Properly build on eclipse via indra

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Ensure enough bits in bedrockData for paletteIDs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix not needed whitespace

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update license headers to 2023

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use release indra over snapshot

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Revert "Update license headers to 2023"

This reverts commit f750059e8e.

* Account for collisions in chunk section y0 layer

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix extended collision @ air section bottom

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @rtm516's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* More @rtm516's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update javadocs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Lock extended collision to section

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Clear ext col even when air

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Let override vanilla items in creative inventory

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Avoid creating 12 HashSets for every overrided block state

* Super minor nitpicks + Custom Skull NBT fix

* Check custom skull is within Bedrock bounds

Fixes NPE with custom skulls above y=320 or below y=-64

* Add static builder methods to match CustomItemData API

* Upstream

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Initial API setup for modded blocks (no impl yet)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* More work on nonvanilla blocks (nonfunctional)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix compile

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update submodules

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Modded reg so far (not done)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add non-vanilla registration and fix a few bugs

* Fixes for non-vanilla blocks

* Remove import

* CustomRegPop. go1st for now; must split for modded

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address silent change to geo component for blocks

Co-Authored-By: Unoqwy <pm@unoqwy.dev>
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Seperate bedrock, vanilla, & nonvanilla block reg

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Single event

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Impl MaterialInstance as builder per @Redned235

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Added creative category enum & added some missing overrides (#7)

* Add material instance to provider registry

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* oops

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix case of correctBedrockIdentifier not found

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix docs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address review from @davchoo

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Set namespace of custom blocks vs ident direct

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address review from @rtm516

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* One more

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Remove rogue space

* Geo component as builder

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* use super name

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Bump version

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Signed-off-by: GitHub <noreply@github.com>
Co-authored-by: davchoo <davchoo@users.noreply.github.com>
Co-authored-by: davchoo <4722249+davchoo@users.noreply.github.com>
Co-authored-by: Unoqwy <pm@unoqwy.dev>
Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: ImDaBigBoss <67973871+ImDaBigBoss@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2023-08-21 16:04:08 -07:00
Konicai
661a9b4741
Improvements to MessageTranslator (#3803)
* Renames for clarity and refactor convertToJavaMessage
* Bump adventure, velociy. Require CharacterAndFormat in MessageTranslator
* Fix deprecations related to DummyLegacyHoverEventSerializer
* Patch serialization of ScoreComponent until Adventure 1.15.0
2023-08-17 23:07:55 -04:00
chris
706d1b9627
Fix smithing tables on pre-1.20 servers (#4056) 2023-08-16 22:42:17 -04:00
Adam Chance
505c065956
Update Geyser download URL (#4045)
* Update Geyser download URL

* Use existing constant instead of duplicating string
2023-08-08 10:18:43 -07:00
Kas-tle
941275586d
Use chunk version 9 (#4040)
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2023-08-07 08:01:10 -07:00
chris
2361f587da
Don't send softEnumPackets when command suggestions are false (#4037)
* Don't send SoftEnums if command suggestions are set to false, add system property to not send team suggestions

* address review
2023-08-06 17:39:27 -07:00
chris
b1f04a9012
Allow custom unusable-space blocker item (#4038)
* Allow the "unusable-space-block" to be a custom item (specified by bedrock identifier)

* add space for log error

* don't use ugly atomic reference
2023-08-06 17:22:05 -07:00
chris
176ef83ed1
Fix fox height/width (#4039) 2023-08-06 17:15:13 -07:00
Konicai
7b409fd55b
Cache the Keep Alive timestamp for forwarding ping (#4002)
* Cache the (clientbound) Keep Alive timestamp and use that for forwarding ping
* Use a Queue of keep alive IDs to handle KeepAlive packets sent in succession
* Don't force NetworkStackLatencyTranslator on the session's event loop
* Send clientbound NetworkStackLatencyPacket immediately
* Avoid sending negative NetworkStackLatencyPackets that are not from the form-image-hack in FormCache
* Downsize timestamps that would lead to overflow on the client
2023-08-01 10:58:59 -04:00
Konicai
d89b55e9ac
Ignore invalid animations in ClientboundAnimatePacket (#4025) 2023-07-31 16:56:28 -04:00
Roman Alexander
7725651726
Fix double sending ServerboundPlayerActionPacket in creative (both of which Spigot interprets as a BlockBreakEvent) (Fixes #4021) (#3996) 2023-07-30 13:48:29 -07:00
chris
d147ee37dc
send system chat overlay and actionbar as jukebox_popup messages (#3941)
* send actionbar and systemchat overlay messages as jukebox text to avoid clashes with armor/air UI

* add explaining comment
2023-07-29 16:51:16 -07:00
Konicai
3949fb1988
Check if Items of campfire block entity is null (#3986)
* Check if items of campfire block entity is null
* Use instanceof for Items
2023-07-25 13:33:50 -04:00
Konicai
19914a5d7a
Update enchanting table use sound (#4007) 2023-07-22 17:32:13 -04:00
chris
b17191b553
Fix /playsound command by stripping only the Minecraft namespace (#3956)
Fixes https://github.com/GeyserMC/Geyser/issues/3953
2023-07-21 22:25:09 -04:00
Camotoy
966270d3c8
Fix missed swing on 1.20.10 2023-07-21 19:25:01 -04:00
Konicai
396f4e4900
Update latency translator for 1.20.10 (#3993) 2023-07-17 14:45:45 -04:00
chris
340be2d8a4
fix observer mapping (#3970) 2023-07-12 13:21:29 -04:00
Konicai
3a0c1b788a
Support for 1.20.10 (#3961)
Co-authored-by: chris <github@onechris.mozmail.com>
Co-authored-by: RednedEpic <redned235@gmail.com>
2023-07-11 18:17:01 -05:00
chris
cc6bbf9902
fix https://github.com/GeyserMC/Geyser/issues/3948 (#3955) 2023-07-08 21:36:08 -04:00
chris
872d7e3bb6
let boats not sink down, use less choppy (but faster) animation (#3949)
* let boats not sink down, use less choppy (but faster) animation

* remove passenger check since that always returns true
2023-07-07 18:14:38 -04:00
chris
d1357df8f5
fix https://github.com/GeyserMC/Geyser/issues/3938 (#3947) 2023-07-06 10:19:02 -07:00
Camotoy
0e3e2d0e28
Remove unused file 2023-07-04 19:18:12 -04:00
Camotoy
d44e599925
Fix #3905 2023-07-04 18:06:05 -04:00
Konicai
ff05c98690
Camera shake and fog effect api (#3931) 2023-07-02 17:00:46 -04:00
Konicai
b344e21f7f
Fix loading contents keys of encrypted resource packs (#3925) 2023-06-29 12:22:13 +01:00
Tim203
99671960d0
Merge remote-tracking branch 'origin/master' into jwt-changes
# Conflicts:
#	core/src/main/java/org/geysermc/geyser/registry/populator/BlockRegistryPopulator.java
#	core/src/main/java/org/geysermc/geyser/registry/populator/ItemRegistryPopulator.java
#	core/src/main/java/org/geysermc/geyser/util/LoginEncryptionUtils.java
2023-06-27 12:12:31 +02:00
Konicai
c7568ec889
Move to a text box for commands on Geyser standalone GUI (#3915) 2023-06-26 14:44:25 -04:00
Konicai
cdd0459d47
Implement interaction entity (#3916) 2023-06-26 12:04:28 -04:00
Konicai
8aed471ba0
Fix serverbound hanging sign updates (#3904) 2023-06-22 18:05:07 -04:00
Amberichu
70db98eeaf
Fix updating villager trade experience (#3906)
* Fix villager experience not updating

Remove unnecessary fake trade experience stuff

* Hide trade level for wandering traders
2023-06-22 17:38:05 -04:00
Konicai
50d7f56aaf
Update piglin head variants (#3901) 2023-06-20 08:28:51 -05:00
DeveloperDragon
50d3945477
Fix/proxy protocol missing message (#3898)
* Show proxy protocol ip for debug message

* Make sure that first message that contains proxy protocol also gets sent. This caused issues with serverlists and console players
2023-06-20 08:28:31 -05:00
Amberichu
811aba3339
Validate written_book tags and fix writable book losing changes (#3894)
* Validate NBT tags of written_book like Java edition

* Update page count and character count limits

The maximum number of characters allowed in Java's book edit screen is
1024 for each page and 16 for the title. However, the packet itself has
a limit of 8192 * 3 bytes for each page and 128 * 3 bytes for the title.

* Fix writable book losing changes when signing

Bedrock sends a 3 action InventoryTransactionPacket after the player
changes a page. This causes Geyser to send a ServerboundEditBookPacket
with an outdated NBT. The Java responses with a
ClientboundContainerSetSlotPacket that overwrites any NBT Changes from
BedrockBookEditTranslator.

* Add a comment for the title length check

* Specify color in Component.translatable
2023-06-18 20:02:27 -04:00
Konicai
2368b63ad5
Allow deferred registries to be loaded/set more than once (#3892) 2023-06-18 17:45:25 -04:00
rtm516
f272ed9383
Move PlatformType to API and expose it for extensions (#3798)
* Move PlatformType to API and expose it for extensions

* Move to a record
2023-06-17 02:56:50 +01:00
chris
8d068ee28f
Add SessionJoinEvent and SessionLoginEvent (#3840) 2023-06-16 20:46:32 -05:00