A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition. https://geysermc.org/
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chris 126d56d144
Fix: Ignore invalid block entity data sent by Java server (#4766)
* Proper block entity checks; ignore invalid block entity data sent by Java server

* fix intelliJ warning about potentially null block state

* Use auto-generated block entity types instead of hardcoding them

* undo some diff

* Update BlockRegistryPopulator.java

* Access block entity type of state by getting the block first

* deprecate JavaBlockState#hasBlockEntity

* Simplify check

* Add type check in JavaBlockEntityDataTranslator, ensure deprecated setBlockEntity() method still sets piston behavior

* nullability annotations

* yeet duplicate check
2024-06-19 23:48:55 +02:00
.github Feat: Add changelog to modrinth releases (#4770) 2024-06-19 22:27:14 +02:00
.idea/copyright Remove unofficial skin sources and add skin event for extensions (#4507) 2024-05-14 14:22:54 +02:00
ap Gracefully handle invalid stone cutter recipes (#4406) 2024-01-22 19:21:12 +01:00
api Fix: Ignore invalid block entity data sent by Java server (#4766) 2024-06-19 23:48:55 +02:00
bootstrap Use integrated world managers for decorated pot animation 2024-06-19 15:52:54 -04:00
build-logic Feat: Add changelog to modrinth releases (#4770) 2024-06-19 22:27:14 +02:00
common Project wide syntax/annotation cleanup (#4238) 2023-12-05 18:54:42 -05:00
core Fix: Ignore invalid block entity data sent by Java server (#4766) 2024-06-19 23:48:55 +02:00
gradle Fix: readme not being synched to modrinth, publish spigot/bungee/velocity variants to modrinth (#4761) 2024-06-17 21:31:54 +02:00
.gitignore Some formatting fixes and creative menu fix 2023-09-09 13:23:19 -04:00
.gitmodules The Great Refactor Part 1 - connector -> core 2021-11-20 13:56:40 -06:00
build.gradle.kts Fix: readme not being synched to modrinth, publish spigot/bungee/velocity variants to modrinth (#4761) 2024-06-17 21:31:54 +02:00
CONTRIBUTING.md Project wide syntax/annotation cleanup (#4238) 2023-12-05 18:54:42 -05:00
gradle.properties Bump fabric/neoforge dependencies to 1.21, update README.md, bump Geyser version to 2.4.0 2024-06-13 00:14:10 +02:00
gradlew Update to Gradle 8.7, bump loom to 1.6 (#4565) 2024-04-14 00:16:26 +02:00
gradlew.bat Update to Gradle 8.7, bump loom to 1.6 (#4565) 2024-04-14 00:16:26 +02:00
LICENSE Update LICENSE to cover 2023 2023-05-07 03:16:40 -04:00
licenseheader.txt We're in 2022 now 2022-01-01 20:03:05 +01:00
README.md Bump fabric/neoforge dependencies to 1.21, update README.md, bump Geyser version to 2.4.0 2024-06-13 00:14:10 +02:00
settings.gradle.kts target 1.20.5 release, build neoforge again 2024-04-24 16:26:59 -04:00

Geyser

License: MIT Discord Crowdin

Geyser is a bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition, closing the gap from those wanting to play true cross-platform.

Geyser is an open collaboration project by CubeCraft Games.

What is Geyser?

Geyser is a proxy, bridging the gap between Minecraft: Bedrock Edition and Minecraft: Java Edition servers. The ultimate goal of this project is to allow Minecraft: Bedrock Edition users to join Minecraft: Java Edition servers as seamlessly as possible. However, due to the nature of Geyser translating packets over the network of two different games, do not expect everything to work perfectly!

Special thanks to the DragonProxy project for being a trailblazer in protocol translation and for all the team members who have joined us here!

Currently supporting Minecraft Bedrock 1.20.80 - 1.21.0 and Minecraft Java 1.21

Setting Up

Take a look here for how to set up Geyser.

YouTube Video

What's Left to be Added/Fixed

  • Near-perfect movement (to the point where anticheat on large servers is unlikely to ban you)
  • Some Entity Flags

What can't be fixed

There are a few things Geyser is unable to support due to various differences between Minecraft Bedrock and Java. For a list of these limitations, see the Current Limitations page.

Compiling

  1. Clone the repo to your computer
  2. Navigate to the Geyser root directory and run git submodule update --init --recursive. This command downloads all the needed submodules for Geyser and is a crucial step in this process.
  3. Run gradlew build and locate to bootstrap/build folder.

Contributing

Any contributions are appreciated. Please feel free to reach out to us on Discord if you're interested in helping out with Geyser.

Libraries Used: