diff --git a/GeyserConnect.md b/GeyserConnect.md index 5dde9f9..7bd7deb 100644 --- a/GeyserConnect.md +++ b/GeyserConnect.md @@ -1,7 +1,7 @@ GeyserConnect is a version of Geyser that allows you to join multiple servers using a single GeyserMC proxy. ## Setup -(For GeyserConnect to work you need 2 UDP ports open, by default these are `19132` and `19133`.) +(For GeyserConnect to work you need an open UDP port, by default it's `19132`.) 1. Download the latest build from [Jenkins](https://ci.opencollab.dev/job/GeyserMC/job/GeyserConnect/job/master/) 2. Edit the config as needed 3. Start the server as you do with a normal Geyser install. EG: `java -Xms1024M -jar GeyserConnect.jar` (More info on [Creating a Startup Script](Creating-a-Startup-Script)) @@ -18,7 +18,6 @@ There are both [DNS](https://github.com/GeyserMC/GeyserConnect/tree/master/bind9 * `max-players` - Maximum amount of players that can connect. * `motd` - MOTD to display. * `geyser` - * `port` - The port that will listen for connections. * `debug-mode` - If debug messages should be sent through the console, has to be enabled in both places to work. * `shutdown-time` - The time to wait after the last player disconnects to shutdown the proxy, in seconds. Set to -1 to disable. * `servers` - A list of servers to show for everyone build from `address`, `port`, `name`, `online` and `bedrock` all optional apart from address.