PaperMC/Spigot-Server-Patches/0109-Remove-unused-World-Tile-Entity-List.patch

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2017-06-19 03:36:55 +02:00
From 8f6f830dfa1cca909838bb66f3a13f41bb85881d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 Apr 2016 00:25:28 -0400
Subject: [PATCH] Remove unused World Tile Entity List
Massive hit to performance and it is completely unnecessary.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 5d84c11c..5e0eb668 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -68,7 +68,7 @@ public abstract class World implements IBlockAccess {
};
// Spigot end
protected final Set<Entity> f = Sets.newHashSet(); // Paper
- public final List<TileEntity> tileEntityList = Lists.newArrayList();
+ //public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
private final List<TileEntity> b = Lists.newArrayList();
private final Set<TileEntity> tileEntityListUnload = Sets.newHashSet(); // Paper
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@@ -1572,7 +1572,7 @@ public abstract class World implements IBlockAccess {
// CraftBukkit start - From below, clean up tile entities before ticking them
if (!this.tileEntityListUnload.isEmpty()) {
this.tileEntityListTick.removeAll(this.tileEntityListUnload);
- this.tileEntityList.removeAll(this.tileEntityListUnload);
+ //this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
this.tileEntityListUnload.clear();
}
// CraftBukkit end
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@@ -1623,7 +1623,7 @@ public abstract class World implements IBlockAccess {
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if (tileentity.y()) {
tilesThisCycle--;
this.tileEntityListTick.remove(tileTickPosition--);
- this.tileEntityList.remove(tileentity);
+ //this.tileEntityList.remove(tileentity); // Paper - remove unused list
if (this.isLoaded(tileentity.getPosition())) {
this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
}
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@@ -1661,7 +1661,7 @@ public abstract class World implements IBlockAccess {
this.notify(tileentity1.getPosition(), iblockdata, iblockdata, 3);
// CraftBukkit start
// From above, don't screw this up - SPIGOT-1746
- if (!this.tileEntityList.contains(tileentity1)) {
+ if (true) { // Paper - remove unused list
this.a(tileentity1);
}
// CraftBukkit end
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@@ -1681,9 +1681,9 @@ public abstract class World implements IBlockAccess {
protected void l() {}
public boolean a(TileEntity tileentity) {
- boolean flag = this.tileEntityList.add(tileentity);
+ boolean flag = true; // Paper - remove unused list
- if (flag && tileentity instanceof ITickable) {
+ if (flag && tileentity instanceof ITickable && !this.tileEntityListTick.contains(tileentity)) { // Paper
this.tileEntityListTick.add(tileentity);
}
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@@ -2122,7 +2122,7 @@ public abstract class World implements IBlockAccess {
} else {
if (tileentity != null) {
this.b.remove(tileentity);
- this.tileEntityList.remove(tileentity);
+ //this.tileEntityList.remove(tileentity); // Paper - remove unused list
this.tileEntityListTick.remove(tileentity);
}
--
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2.13.1.windows.2