2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: AJMFactsheets <AJMFactsheets@gmail.com>
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Date: Fri, 17 Jan 2020 17:17:54 -0600
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Subject: [PATCH] Fix items not falling correctly
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Since 1.14, Mojang has added an optimization which skips checking if
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an item should fall every fourth tick.
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However, Spigot's entity activation range class also has an
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optimization which skips ticking active entities every fourth tick.
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This can result in a state where an item will never properly fall
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due to its move method never being called.
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2022-01-19 20:18:24 +01:00
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This patch resolves the conflict by offsetting checking Spigot's entity
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activation range check from an item's move method.
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2021-06-11 14:02:28 +02:00
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diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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2023-07-04 10:22:56 +02:00
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index fda34d93a5b75919c840d3bc0efa0651e5eb4843..cecd7bd4a6dd66cfb2d632a232ff469e5fdcba44 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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2023-07-04 10:22:56 +02:00
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@@ -150,7 +150,7 @@ public class ItemEntity extends Entity implements TraceableEntity {
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2021-06-11 14:02:28 +02:00
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}
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}
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2023-06-07 23:14:56 +02:00
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- if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) {
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+ if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) { // Paper - Diff on change
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2021-06-11 14:02:28 +02:00
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this.move(MoverType.SELF, this.getDeltaMovement());
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float f1 = 0.98F;
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2022-01-19 20:18:24 +01:00
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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2023-09-22 04:17:21 +02:00
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index d9149580408094784794bc0575a00bebe2e7b4d4..5d470b424d52ae402ec0e950263ad54cf6f7e3ef 100644
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2022-01-19 20:18:24 +01:00
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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2023-09-22 04:17:21 +02:00
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@@ -251,7 +251,7 @@ public class ActivationRange
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2022-01-19 20:18:24 +01:00
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isActive = true;
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}
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// Add a little performance juice to active entities. Skip 1/4 if not immune.
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- } else if ( !entity.defaultActivationState && entity.tickCount % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) )
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2023-01-07 13:05:13 +01:00
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+ } else if ( !entity.defaultActivationState && (entity.tickCount + entity.getId()) % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) ) // Paper - Ensure checking item movement is offset from Spigot's entity activation range check
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2022-01-19 20:18:24 +01:00
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{
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isActive = false;
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}
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