PaperMC/paper-server/patches/sources/net/minecraft/world/effect/MobEffectUtil.java.patch

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--- a/net/minecraft/world/effect/MobEffectUtil.java
+++ b/net/minecraft/world/effect/MobEffectUtil.java
@@ -47,18 +_,38 @@
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public static List<ServerPlayer> addEffectToPlayersAround(
ServerLevel level, @Nullable Entity source, Vec3 pos, double radius, MobEffectInstance effect, int duration
) {
+ // CraftBukkit start
+ return MobEffectUtil.addEffectToPlayersAround(level, source, pos, radius, effect, duration, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
+ }
+
+ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel level, @Nullable Entity source, Vec3 pos, double radius, MobEffectInstance effect, int duration, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause) {
+ // Paper start - Add ElderGuardianAppearanceEvent
+ return addEffectToPlayersAround(level, source, pos, radius, effect, duration, cause, null);
+ }
+
+ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel level, @Nullable Entity source, Vec3 pos, double radius, MobEffectInstance effect, int duration, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause, @Nullable java.util.function.Predicate<ServerPlayer> playerPredicate) {
+ // Paper end - Add ElderGuardianAppearanceEvent
+ // CraftBukkit end
Holder<MobEffect> effect1 = effect.getEffect();
List<ServerPlayer> players = level.getPlayers(
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- serverPlayer -> serverPlayer.gameMode.isSurvival()
+ // Paper start - Add ElderGuardianAppearanceEvent
+ serverPlayer -> {
+ final boolean condition = serverPlayer.gameMode.isSurvival()
&& (source == null || !source.isAlliedTo(serverPlayer))
&& pos.closerThan(serverPlayer.position(), radius)
&& (
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- !serverPlayer.hasEffect(effect1)
- || serverPlayer.getEffect(effect1).getAmplifier() < effect.getAmplifier()
- || serverPlayer.getEffect(effect1).endsWithin(duration - 1)
- )
- );
- players.forEach(serverPlayer -> serverPlayer.addEffect(new MobEffectInstance(effect), source));
+ !serverPlayer.hasEffect(effect1)
+ || serverPlayer.getEffect(effect1).getAmplifier() < effect.getAmplifier()
+ || serverPlayer.getEffect(effect1).endsWithin(duration - 1)
+ );
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+ if (condition) {
+ return playerPredicate == null || playerPredicate.test(serverPlayer); // Only test the player AFTER it is true
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+ } else {
+ return false;
+ }
+ });
+ // Paper end - Add ElderGuardianAppearanceEvent
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+ players.forEach(serverPlayer -> serverPlayer.addEffect(new MobEffectInstance(effect), source, cause)); // CraftBukkit
return players;
}
}