2023-01-09 03:46:54 +01:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 8 Jan 2023 17:38:28 -0800
Subject: [PATCH] Use single player info update packet on join
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2023-11-04 20:20:01 +01:00
index a6630c0aefb31b4b07b62219e27ce724325d291c..f53bb528e9682c554751fefe549fe823958a79dd 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2023-10-15 16:11:15 +02:00
@@ -3415,7 +3415,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
this.chatMessageChain.append((executor) -> {
this.player.setChatSession(session);
- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
+ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper
return CompletableFuture.completedFuture((Object) null);
});
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2023-11-04 22:11:55 +01:00
index fd0164d843c2c73d7eaddbaf72d2021ff94ca38c..12bb0c619762ca9fc080ae884ce29de477dbcdc2 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -360,6 +360,7 @@ public abstract class PlayerList {
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// CraftBukkit start - sendAll above replaced with this loop
ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
+ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet
for (int i = 0; i < this.players.size(); ++i) {
ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
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@@ -367,12 +368,17 @@ public abstract class PlayerList {
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entityplayer1.connection.send(packet);
}
- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
+ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player
continue;
}
- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
+ onlinePlayers.add(entityplayer1); // Paper - use single player info update packet
}
+ // Paper start - use single player info update packet
+ if (!onlinePlayers.isEmpty()) {
+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
+ }
+ // Paper end
player.sentListPacket = true;
player.supressTrackerForLogin = false; // Paper
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((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now