PaperMC/patches/server/Bound-Treasure-Maps-to-World-Border.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:15:11 -0500
Subject: [PATCH] Bound Treasure Maps to World Border
Make it so a Treasure Map does not target a structure outside of the
World Border, where players are not even able to reach.
This also would help the case where a players close to the border, and one
that is outside happens to be closer, but unreachable, yet another reachable
one is in border that would of been missed.
diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
@@ -0,0 +0,0 @@ public class WorldBorder {
return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ();
}
+ // Paper start
+ private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos();
+ public boolean isBlockInBounds(int chunkX, int chunkZ) {
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+ this.mutPos.set(chunkX, 64, chunkZ);
+ return this.isWithinBounds(this.mutPos);
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+ }
+ public boolean isChunkInBounds(int chunkX, int chunkZ) {
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+ this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
+ return this.isWithinBounds(this.mutPos);
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+ }
+ // Paper end
+
public boolean isWithinBounds(ChunkPos pos) {
return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ();
}
diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
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@@ -0,0 +0,0 @@ public class StructureFeature<C extends FeatureConfiguration> {
int o = j + i * m;
int p = k + i * n;
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ChunkPos chunkPos = this.getPotentialFeatureChunk(config, worldSeed, o, p);
+ if (!world.getWorldBorder().isChunkInBounds(chunkPos.x, chunkPos.z)) { continue; } // Paper
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StructureCheckResult structureCheckResult = structureAccessor.checkStructurePresence(chunkPos, this, skipExistingChunks);
if (structureCheckResult != StructureCheckResult.START_NOT_PRESENT) {
if (!skipExistingChunks && structureCheckResult == StructureCheckResult.START_PRESENT) {