PaperMC/patches/server/Optimize-MappedRegistry.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 26 Aug 2018 20:49:50 -0400
Subject: [PATCH] Optimize MappedRegistry
Use larger initial sizes to increase bucket capacity on the BiMap
BiMap.get was seen to be using a good bit of CPU time.
diff --git a/src/main/java/net/minecraft/core/MappedRegistry.java b/src/main/java/net/minecraft/core/MappedRegistry.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/core/MappedRegistry.java
+++ b/src/main/java/net/minecraft/core/MappedRegistry.java
@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
public class MappedRegistry<T> extends WritableRegistry<T> {
protected static final Logger LOGGER = LogManager.getLogger();
- private final ObjectList<T> byId = new ObjectArrayList<>(256);
- private final Object2IntMap<T> toId = Util.make(new Object2IntOpenCustomHashMap<>(Util.identityStrategy()), (object2IntOpenCustomHashMap) -> {
- object2IntOpenCustomHashMap.defaultReturnValue(-1);
- });
- private final BiMap<ResourceLocation, T> storage = HashBiMap.create();
- private final BiMap<ResourceKey<T>, T> keyStorage = HashBiMap.create();
- private final Map<T, Lifecycle> lifecycles = Maps.newIdentityHashMap();
+ private final ObjectList<T> byId = new ObjectArrayList(256);
+ private final it.unimi.dsi.fastutil.objects.Reference2IntOpenHashMap<T> toId = new it.unimi.dsi.fastutil.objects.Reference2IntOpenHashMap<T>(2048);// Paper - use bigger expected size to reduce collisions and direct intent for FastUtil to be identity map
+ private final BiMap<ResourceLocation, T> storage = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
+ private final BiMap<ResourceKey<T>, T> keyStorage = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
+ private final Map<T, Lifecycle> lifecycles = new java.util.IdentityHashMap<>(2048); // Paper - use bigger expected size to reduce collisions
private Lifecycle elementsLifecycle;
@Nullable
protected Object[] randomCache;
@@ -0,0 +0,0 @@ public class MappedRegistry<T> extends WritableRegistry<T> {
public MappedRegistry(ResourceKey<? extends Registry<T>> key, Lifecycle lifecycle) {
super(key, lifecycle);
this.elementsLifecycle = lifecycle;
+ this.toId.defaultReturnValue(-1); // Paper
}
public static <T> MapCodec<MappedRegistry.RegistryEntry<T>> withNameAndId(ResourceKey<? extends Registry<T>> key, MapCodec<T> entryCodec) {