PaperMC/Spigot-Server-Patches/0428-Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch

295 lines
16 KiB
Diff
Raw Normal View History

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 8 Apr 2020 03:06:30 -0400
Subject: [PATCH] Optimize PlayerChunkMap memory use for visibleChunks
No longer clones visible chunks which is causing massive memory
allocation issues, likely the source of Humongous Objects on large servers.
Instead we just synchronize, clear and rebuild, reusing the same object buffers
as before with only 2 small objects created (FastIterator/MapEntry)
This should result in siginificant memory use reduction and improved GC behavior.
diff --git a/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java b/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java
new file mode 100644
index 0000000000000000000000000000000000000000..f6ff4d8132a95895680f5bc81f8f873e78f0bbdb
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java
@@ -0,0 +1,39 @@
+package com.destroystokyo.paper.util.map;
+
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
+
+public class Long2ObjectLinkedOpenHashMapFastCopy<V> extends Long2ObjectLinkedOpenHashMap<V> {
+
+ public void copyFrom(Long2ObjectLinkedOpenHashMapFastCopy<V> map) {
+ if (key.length != map.key.length) {
+ key = null;
+ key = new long[map.key.length];
+ }
+ if (value.length != map.value.length) {
+ value = null;
+ //noinspection unchecked
+ value = (V[]) new Object[map.value.length];
+ }
+ if (link.length != map.link.length) {
+ link = null;
+ link = new long[map.link.length];
+ }
+ System.arraycopy(map.key, 0, this.key, 0, map.key.length);
+ System.arraycopy(map.value, 0, this.value, 0, map.value.length);
+ System.arraycopy(map.link, 0, this.link, 0, map.link.length);
+ this.size = map.size;
+ this.mask = map.mask;
+ this.first = map.first;
+ this.last = map.last;
+ this.n = map.n;
+ this.maxFill = map.maxFill;
+ this.containsNullKey = map.containsNullKey;
+ }
+
+ @Override
+ public Long2ObjectLinkedOpenHashMapFastCopy<V> clone() {
+ Long2ObjectLinkedOpenHashMapFastCopy<V> clone = (Long2ObjectLinkedOpenHashMapFastCopy<V>) super.clone();
+ clone.copyFrom(this);
+ return clone;
+ }
+}
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
index 2489a29e344145f3ce4ff3c9fe08d6ee64a47acb..9999f4efd39668bfd900c7db75a19ff6b95d359c 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -606,7 +606,7 @@ public final class MCUtil {
WorldServer world = ((org.bukkit.craftbukkit.CraftWorld)bukkitWorld).getHandle();
PlayerChunkMap chunkMap = world.getChunkProvider().playerChunkMap;
- Long2ObjectLinkedOpenHashMap<PlayerChunk> visibleChunks = chunkMap.visibleChunks;
+ Long2ObjectLinkedOpenHashMap<PlayerChunk> visibleChunks = chunkMap.getVisibleChunks();
ChunkMapDistance chunkMapDistance = chunkMap.chunkDistanceManager;
List<PlayerChunk> allChunks = new ArrayList<>(visibleChunks.values());
List<EntityPlayer> players = world.players;
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
index 071151b774564f25ad08f47a8ffd67434d5bf940..841c6ef5c7147f32d3fab26e1062a92b05bac355 100644
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
@@ -778,7 +778,7 @@ public class ChunkProviderServer extends IChunkProvider {
entityPlayer.playerNaturallySpawnedEvent.callEvent();
};
// Paper end
- this.playerChunkMap.f().forEach((playerchunk) -> { // Paper - no... just no...
+ this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
Optional<Chunk> optional = ((Either) playerchunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
if (optional.isPresent()) {
diff --git a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
index 8d8d2ac73b3e8d5fb59245bfe551a6985870dec9..a057fb945f9562c52ce5dada26933aefa14e569f 100644
--- a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
@@ -102,8 +102,33 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
private static final Logger LOGGER = LogManager.getLogger();
public static final int GOLDEN_TICKET = 33 + ChunkStatus.b();
- public final Long2ObjectLinkedOpenHashMap<PlayerChunk> updatingChunks = new Long2ObjectLinkedOpenHashMap();
- public volatile Long2ObjectLinkedOpenHashMap<PlayerChunk> visibleChunks;
+ // Paper start - faster copying
+ public final Long2ObjectLinkedOpenHashMap<PlayerChunk> updatingChunks = new com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<>(); // Paper - faster copying
+ public final Long2ObjectLinkedOpenHashMap<PlayerChunk> visibleChunks = new ProtectedVisibleChunksMap(); // Paper - faster copying
+
+ private class ProtectedVisibleChunksMap extends com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<PlayerChunk> {
+ @Override
+ public PlayerChunk put(long k, PlayerChunk playerChunk) {
+ throw new UnsupportedOperationException("Updating visible Chunks");
+ }
+
+ @Override
+ public PlayerChunk remove(long k) {
+ throw new UnsupportedOperationException("Removing visible Chunks");
+ }
+
+ @Override
+ public PlayerChunk get(long k) {
+ return PlayerChunkMap.this.getVisibleChunk(k);
+ }
+
+ public PlayerChunk safeGet(long k) {
+ return super.get(k);
+ }
+ }
+ // Paper end
+ public final com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<PlayerChunk> pendingVisibleChunks = new com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<PlayerChunk>(); // Paper - this is used if the visible chunks is updated while iterating only
+ public transient com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<PlayerChunk> visibleChunksClone; // Paper - used for async access of visible chunks, clone and cache only when needed
private final Long2ObjectLinkedOpenHashMap<PlayerChunk> pendingUnload;
final LongSet loadedChunks; // Paper - private -> package
public final WorldServer world;
@@ -176,7 +201,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, DefinedStructureManager definedstructuremanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
super(new File(convertable_conversionsession.a(worldserver.getDimensionKey()), "region"), datafixer, flag);
- this.visibleChunks = this.updatingChunks.clone();
+ //this.visibleChunks = this.updatingChunks.clone(); // Paper - no more cloning
this.pendingUnload = new Long2ObjectLinkedOpenHashMap();
this.loadedChunks = new LongOpenHashSet();
this.unloadQueue = new LongOpenHashSet();
@@ -268,9 +293,52 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
return (PlayerChunk) this.updatingChunks.get(i);
}
+ // Paper start - remove cloning of visible chunks unless accessed as a collection async
+ private static final boolean DEBUG_ASYNC_VISIBLE_CHUNKS = Boolean.getBoolean("paper.debug-async-visible-chunks");
+ private boolean isIterating = false;
+ private boolean hasPendingVisibleUpdate = false;
+ public void forEachVisibleChunk(java.util.function.Consumer<PlayerChunk> consumer) {
+ org.spigotmc.AsyncCatcher.catchOp("forEachVisibleChunk");
+ boolean prev = isIterating;
+ isIterating = true;
+ try {
+ for (PlayerChunk value : this.visibleChunks.values()) {
+ consumer.accept(value);
+ }
+ } finally {
+ this.isIterating = prev;
+ if (!this.isIterating && this.hasPendingVisibleUpdate) {
+ ((ProtectedVisibleChunksMap)this.visibleChunks).copyFrom(this.pendingVisibleChunks);
+ this.pendingVisibleChunks.clear();
+ this.hasPendingVisibleUpdate = false;
+ }
+ }
+ }
+ public Long2ObjectLinkedOpenHashMap<PlayerChunk> getVisibleChunks() {
+ if (Thread.currentThread() == this.world.serverThread) {
+ return this.visibleChunks;
+ } else {
+ synchronized (this.visibleChunks) {
+ if (DEBUG_ASYNC_VISIBLE_CHUNKS) new Throwable("Async getVisibleChunks").printStackTrace();
+ if (this.visibleChunksClone == null) {
+ this.visibleChunksClone = this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.clone() : ((ProtectedVisibleChunksMap)this.visibleChunks).clone();
+ }
+ return this.visibleChunksClone;
+ }
+ }
+ }
+ // Paper end
+
@Nullable
public PlayerChunk getVisibleChunk(long i) { // Paper - protected -> public
- return (PlayerChunk) this.visibleChunks.get(i);
+ // Paper start - mt safe get
+ if (Thread.currentThread() != this.world.serverThread) {
+ synchronized (this.visibleChunks) {
+ return (PlayerChunk) (this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.get(i) : ((ProtectedVisibleChunksMap)this.visibleChunks).safeGet(i));
+ }
+ }
+ return (PlayerChunk) (this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.get(i) : ((ProtectedVisibleChunksMap)this.visibleChunks).safeGet(i));
+ // Paper end
}
protected IntSupplier c(long i) {
@@ -458,8 +526,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
// Paper end
protected void save(boolean flag) {
+ Long2ObjectLinkedOpenHashMap<PlayerChunk> visibleChunks = this.getVisibleChunks(); // Paper remove clone of visible Chunks unless saving off main thread (watchdog kill)
if (flag) {
- List<PlayerChunk> list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList());
+ List<PlayerChunk> list = (List) visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList()); // Paper - remove cloning of visible chunks
MutableBoolean mutableboolean = new MutableBoolean();
do {
@@ -487,7 +556,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
// this.i(); // Paper - nuke IOWorker
PlayerChunkMap.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", this.w.getName());
} else {
- this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).forEach((playerchunk) -> {
+ visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).forEach((playerchunk) -> {
IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkSave().getNow(null); // CraftBukkit - decompile error
if (ichunkaccess instanceof ProtoChunkExtension || ichunkaccess instanceof Chunk) {
@@ -658,7 +727,20 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
if (!this.updatingChunksModified) {
return false;
} else {
- this.visibleChunks = this.updatingChunks.clone();
+ // Paper start - stop cloning visibleChunks
+ synchronized (this.visibleChunks) {
+ if (isIterating) {
+ hasPendingVisibleUpdate = true;
+ this.pendingVisibleChunks.copyFrom((com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<PlayerChunk>)this.updatingChunks);
+ } else {
+ hasPendingVisibleUpdate = false;
+ this.pendingVisibleChunks.clear();
+ ((ProtectedVisibleChunksMap)this.visibleChunks).copyFrom((com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<PlayerChunk>)this.updatingChunks);
+ this.visibleChunksClone = null;
+ }
+ }
+ // Paper end
+
this.updatingChunksModified = false;
return true;
}
@@ -1129,12 +1211,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
protected Iterable<PlayerChunk> f() {
- return Iterables.unmodifiableIterable(this.visibleChunks.values());
+ return Iterables.unmodifiableIterable(this.getVisibleChunks().values()); // Paper
}
void a(Writer writer) throws IOException {
CSVWriter csvwriter = CSVWriter.a().a("x").a("z").a("level").a("in_memory").a("status").a("full_status").a("accessible_ready").a("ticking_ready").a("entity_ticking_ready").a("ticket").a("spawning").a("entity_count").a("block_entity_count").a(writer);
- ObjectBidirectionalIterator objectbidirectionaliterator = this.visibleChunks.long2ObjectEntrySet().iterator();
+ ObjectBidirectionalIterator objectbidirectionaliterator = this.getVisibleChunks().long2ObjectEntrySet().iterator(); // Paper
while (objectbidirectionaliterator.hasNext()) {
Entry<PlayerChunk> entry = (Entry) objectbidirectionaliterator.next();
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index cc15f27759771c0d839dcc7118ed898cf3617619..da3c7aaf6c2732450ac365c11a1fd7b70db0513d 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -294,6 +294,7 @@ public class CraftWorld implements World {
return ret;
}
public int getTileEntityCount() {
+ return net.minecraft.server.MCUtil.ensureMain(() -> {
// We don't use the full world tile entity list, so we must iterate chunks
Long2ObjectLinkedOpenHashMap<PlayerChunk> chunks = world.getChunkProvider().playerChunkMap.visibleChunks;
int size = 0;
@@ -305,11 +306,13 @@ public class CraftWorld implements World {
size += chunk.tileEntities.size();
}
return size;
+ });
}
public int getTickableTileEntityCount() {
return world.tileEntityListTick.size();
}
public int getChunkCount() {
+ return net.minecraft.server.MCUtil.ensureMain(() -> {
int ret = 0;
for (PlayerChunk chunkHolder : world.getChunkProvider().playerChunkMap.visibleChunks.values()) {
@@ -318,7 +321,7 @@ public class CraftWorld implements World {
}
}
- return ret;
+ return ret; });
}
public int getPlayerCount() {
return world.players.size();
@@ -443,6 +446,14 @@ public class CraftWorld implements World {
@Override
public Chunk[] getLoadedChunks() {
+ // Paper start
+ if (Thread.currentThread() != world.getMinecraftWorld().serverThread) {
+ synchronized (world.getChunkProvider().playerChunkMap.visibleChunks) {
+ Long2ObjectLinkedOpenHashMap<PlayerChunk> chunks = world.getChunkProvider().playerChunkMap.visibleChunks;
+ return chunks.values().stream().map(PlayerChunk::getFullChunk).filter(Objects::nonNull).map(net.minecraft.server.Chunk::getBukkitChunk).toArray(Chunk[]::new);
+ }
+ }
+ // Paper end
Long2ObjectLinkedOpenHashMap<PlayerChunk> chunks = world.getChunkProvider().playerChunkMap.visibleChunks;
return chunks.values().stream().map(PlayerChunk::getFullChunk).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.Chunk::getBukkitChunk).toArray(Chunk[]::new);
}