PaperMC/patches/server/0300-Configurable-Keep-Spawn-Loaded-range-per-world.patch

221 lines
12 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 8d70cbc6e11656d170bde37b5f101902b0b6ee2e..e8b3755dec8149282a2fc55bf0a3fbb788df0b2b 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -767,30 +767,33 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
2021-06-11 14:02:28 +02:00
// CraftBukkit start
2021-11-24 05:25:34 +01:00
public void prepareLevels(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper - Configurable Keep Spawn Loaded range per world
2021-11-24 05:25:34 +01:00
// WorldServer worldserver = this.overworld();
2021-06-11 14:02:28 +02:00
this.forceTicks = true;
// CraftBukkit end
+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper - Configurable Keep Spawn Loaded range per world
2021-06-11 14:02:28 +02:00
MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
2021-06-13 13:40:34 +02:00
BlockPos blockposition = worldserver.getSharedSpawnPos();
2021-06-11 14:02:28 +02:00
worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - Configurable Keep Spawn Loaded range per world; move up
2021-06-11 14:02:28 +02:00
2023-12-05 23:21:44 +01:00
this.nextTickTimeNanos = Util.getNanos();
- // CraftBukkit start
- if (worldserver.getWorld().getKeepSpawnInMemory()) {
- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
+ // Paper start - Configurable Keep Spawn Loaded range per world
+ int radiusBlocks = worldserver.paperConfig().spawn.keepSpawnLoadedRange * 16;
2021-06-11 14:02:28 +02:00
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
+ int totalChunks = ((radiusChunks) * 2 + 1);
+ totalChunks *= totalChunks;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
- while (chunkproviderserver.getTickingGenerated() != 441) {
- // this.nextTickTimeNanos = SystemUtils.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS;
- this.executeModerately();
- }
- }
2021-06-11 14:02:28 +02:00
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
+ // Paper end - Configurable Keep Spawn Loaded range per world
2021-06-13 13:40:34 +02:00
2023-12-05 23:21:44 +01:00
// this.nextTickTimeNanos = SystemUtils.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS;
2021-06-11 14:02:28 +02:00
this.executeModerately();
2021-11-24 05:25:34 +01:00
// Iterator iterator = this.levels.values().iterator();
+ } // Paper - Configurable Keep Spawn Loaded range per world
2021-06-11 14:02:28 +02:00
if (true) {
ServerLevel worldserver1 = worldserver;
@@ -813,7 +816,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
2023-12-05 23:21:44 +01:00
// this.nextTickTimeNanos = SystemUtils.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS;
2021-06-11 14:02:28 +02:00
this.executeModerately();
// CraftBukkit end
- worldloadlistener.stop();
+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper - Configurable Keep Spawn Loaded range per world
2021-06-11 14:02:28 +02:00
// CraftBukkit start
2021-11-24 05:25:34 +01:00
// this.updateMobSpawningFlags();
worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index c67ef9387f1d7ddfda89a096e764133118167175..bd41daf86f2a825a55ca685f4ea43a3df108b64a 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1640,12 +1640,84 @@ public class ServerLevel extends Level implements WorldGenLevel {
2023-09-22 04:17:21 +02:00
return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex.factory(), "idcounts")).getFreeAuxValueForMap();
2021-06-11 14:02:28 +02:00
}
+ // Paper start - Configurable Keep Spawn Loaded range per world
2021-06-11 14:02:28 +02:00
+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // add ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
2021-06-11 14:02:28 +02:00
+ }
+ }
+
+ // add border chunks
+
+ // add border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ // bottom
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ }
+
+ // add border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ // left
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ }
+ }
+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // remove ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
2021-06-11 14:02:28 +02:00
+ }
+ }
+
+ // remove border chunks
+
+ // remove border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ // bottom
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ }
+
+ // remove border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ // left
2021-06-17 19:11:00 +02:00
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
2021-06-11 14:02:28 +02:00
+ }
+ }
+ // Paper end - Configurable Keep Spawn Loaded range per world
2021-06-11 14:02:28 +02:00
+
public void setDefaultSpawnPos(BlockPos pos, float angle) {
- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
+ // Paper start - Configurable Keep Spawn Loaded range per world
2021-06-13 14:43:56 +02:00
+ BlockPos prevSpawn = this.getSharedSpawnPos();
2021-06-11 14:02:28 +02:00
+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
- this.getChunkSource().removeRegionTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), 11, Unit.INSTANCE);
+ if (this.keepSpawnInMemory) {
+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
+ this.removeTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, prevSpawn);
+ this.addTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, pos);
2021-06-11 14:02:28 +02:00
+ }
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
diff --git a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
index 1b565b2809c2d367e21971c5154f35c9763995e6..4792eaa30464f4c4ca7f2d6cf20f734beed81f23 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
2021-06-13 13:40:34 +02:00
@@ -12,4 +12,6 @@ public interface ChunkProgressListener {
void start();
2021-06-11 14:02:28 +02:00
void stop();
+
+ void setChunkRadius(int radius); // Paper - Configurable Keep Spawn Loaded range per world
2021-06-11 14:02:28 +02:00
}
diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
index 4d2348df25410a0b5364eec066880326d6667dad..3754cda7e7731935893359d84f3ae06157a347c6 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
2022-03-01 06:43:03 +01:00
@@ -11,12 +11,19 @@ import org.slf4j.Logger;
2021-06-11 14:02:28 +02:00
2021-06-13 13:40:34 +02:00
public class LoggerChunkProgressListener implements ChunkProgressListener {
2022-03-01 06:43:03 +01:00
private static final Logger LOGGER = LogUtils.getLogger();
2021-06-11 14:02:28 +02:00
- private final int maxCount;
+ private int maxCount; // Paper - remove final
2021-06-11 14:02:28 +02:00
private int count;
private long startTime;
private long nextTickTime = Long.MAX_VALUE;
public LoggerChunkProgressListener(int radius) {
+ // Paper start - Configurable Keep Spawn Loaded range per world
2021-06-11 14:02:28 +02:00
+ this.setChunkRadius(radius); // Move to method
+ }
+
+ @Override
+ public void setChunkRadius(int radius) {
+ // Paper end - Configurable Keep Spawn Loaded range per world
2021-06-13 13:40:34 +02:00
int i = radius * 2 + 1;
this.maxCount = i * i;
2021-06-11 14:02:28 +02:00
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 44b65087ec6f0cf9e29c4f4de94ddf7b6a7a7836..92c19035e4e03530eb27d7dd96847f4546710d28 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1378,15 +1378,21 @@ public class CraftWorld extends CraftRegionAccessor implements World {
2021-06-11 14:02:28 +02:00
@Override
public void setKeepSpawnInMemory(boolean keepLoaded) {
+ // Paper start - Configurable spawn radius
2023-10-27 01:34:58 +02:00
+ if (keepLoaded == this.world.keepSpawnInMemory) {
2021-06-11 14:02:28 +02:00
+ // do nothing, nothing has changed
+ return;
+ }
2023-10-27 01:34:58 +02:00
this.world.keepSpawnInMemory = keepLoaded;
2021-06-11 14:02:28 +02:00
// Grab the worlds spawn chunk
2021-06-13 13:40:34 +02:00
BlockPos chunkcoordinates = this.world.getSharedSpawnPos();
2021-06-11 14:02:28 +02:00
if (keepLoaded) {
2021-06-13 13:40:34 +02:00
- this.world.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ this.world.addTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange * 16, chunkcoordinates);
2021-06-11 14:02:28 +02:00
} else {
- // TODO: doesn't work well if spawn changed....
2021-06-13 13:40:34 +02:00
- this.world.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ // TODO: doesn't work well if spawn changed.... // Paper - resolved
+ this.world.removeTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange * 16, chunkcoordinates);
2021-06-11 14:02:28 +02:00
}
+ // Paper end
}
@Override