mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-26 22:40:21 +01:00
43 lines
2.3 KiB
Diff
43 lines
2.3 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||
|
Date: Sat, 16 Oct 2021 01:36:00 -0700
|
||
|
Subject: [PATCH] Do not overload I/O threads with chunk data while flush
|
||
|
saving
|
||
|
|
||
|
If the chunk count is high, then the memory used by the
|
||
|
chunks adds up and could cause problems. By flushing
|
||
|
every so many chunks, the server will not become
|
||
|
stressed for memory. It will also not increase the total
|
||
|
time to save, as flush saving performs a full flush at
|
||
|
the end anyways.
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||
|
index 4b1797659f6bb5913b105641ecaac38954ce8bc0..65090afbb510231c05db3132ba416502d188f1c0 100644
|
||
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||
|
@@ -950,6 +950,16 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||
|
// Paper end
|
||
|
|
||
|
protected void saveAllChunks(boolean flush) {
|
||
|
+ // Paper start - do not overload I/O threads with too much work when saving
|
||
|
+ int[] saved = new int[1];
|
||
|
+ int maxAsyncSaves = 50;
|
||
|
+ Runnable onChunkSave = () -> {
|
||
|
+ if (++saved[0] >= maxAsyncSaves) {
|
||
|
+ saved[0] = 0;
|
||
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.flush();
|
||
|
+ }
|
||
|
+ };
|
||
|
+ // Paper end - do not overload I/O threads with too much work when saving
|
||
|
if (flush) {
|
||
|
List<ChunkHolder> list = (List) this.updatingChunks.getVisibleValuesCopy().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList()); // Paper
|
||
|
MutableBoolean mutableboolean = new MutableBoolean();
|
||
|
@@ -972,6 +982,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||
|
}).filter((ichunkaccess) -> {
|
||
|
return ichunkaccess instanceof ImposterProtoChunk || ichunkaccess instanceof LevelChunk;
|
||
|
}).filter(this::save).forEach((ichunkaccess) -> {
|
||
|
+ onChunkSave.run(); // Paper - do not overload I/O threads with too much work when saving
|
||
|
mutableboolean.setTrue();
|
||
|
});
|
||
|
} while (mutableboolean.isTrue());
|