2022-06-08 15:12:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <jahnke.nassim@gmail.com>
Date: Mon, 17 Jan 2022 19:47:19 +0100
2022-06-12 03:11:18 +02:00
Subject: [PATCH] Kick on main for illegal chat
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Makes the PlayerKickEvent fire on the main thread for
illegal characters or chat out-of-order errors.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index a84ab1754ffee0436ac3abf05e3fd69f3523e5e6..dbd16fabc781a2820dc073154830667ea88cb27d 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2105,7 +2105,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
// CraftBukkit end
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.getMessage())) {
+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
+ }); // Paper - push to main for event firing
} else {
if (this.tryHandleChat(packet.getMessage(), packet.getTimeStamp())) {
// CraftBukkit start
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@@ -2121,7 +2123,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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@Override
public void handleChatCommand(ServerboundChatCommandPacket packet) {
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
+ }); // Paper - push to main for event firing
} else {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (this.tryHandleChat(packet.command(), packet.timeStamp())) {
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@@ -2145,7 +2149,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
private boolean tryHandleChat(String s, Instant instant) {
if (!this.updateChatOrder(instant)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), s);
+ this.server.scheduleOnMain(() -> { // Paper - push to main
this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"));
+ }); // Paper - push to main
return false;
} else {
if (this.isChatExpired(instant)) {