PaperMC/Spigot-Server-Patches/Allow-disabling-armour-stand-ticking.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Riley Park <rileysebastianpark@gmail.com>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void armorStandEntityLookups() {
armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
}
+
+ public boolean armorStandTick = true;
+ private void armorStandTick() {
+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f leftLegPose;
public Vector3f rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ public boolean canTickSetByAPI = false;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
super(entitytypes, world);
+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
this.handItems = NonNullList.a(2, ItemStack.b);
this.armorItems = NonNullList.a(4, ItemStack.b);
this.headPose = EntityArmorStand.bj;
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
this.armorItems.set(enumitemslot.b(), itemstack);
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
@Override
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
}
nbttagcompound.set("Pose", this.B());
+ if (this.canTickSetByAPI) nbttagcompound.setBoolean("Paper.CanTickOverride", this.canTick); // Paper - persist no tick setting
}
@Override
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate"));
this.setMarker(nbttagcompound.getBoolean("Marker"));
this.noclip = !this.A();
+ // Paper start - persist no tick
+ if (nbttagcompound.hasKey("Paper.CanTickOverride")) {
+ this.canTick = nbttagcompound.getBoolean("Paper.CanTickOverride");
+ this.canTickSetByAPI = true;
+ }
+ // Paper end
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
this.g(nbttagcompound1);
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
@Override
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.updateEquipment();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.c);
if (!this.headPose.equals(vector3f)) {
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
public void setHeadPose(Vector3f vector3f) {
this.headPose = vector3f;
this.datawatcher.set(EntityArmorStand.c, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Vector3f vector3f) {
this.bodyPose = vector3f;
this.datawatcher.set(EntityArmorStand.d, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Vector3f vector3f) {
this.leftArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.e, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Vector3f vector3f) {
this.rightArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.f, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Vector3f vector3f) {
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
this.leftLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.g, vector3f);
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+
}
public void setRightLegPose(Vector3f vector3f) {
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
this.rightLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.bh, vector3f);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ this.getHandle().canTickSetByAPI = true;
+ }
// Paper end
}