PaperMC/patches/server/0642-Add-PlayerKickEvent-causes.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 15 May 2021 20:30:45 -0700
Subject: [PATCH] Add PlayerKickEvent causes
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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index b108b4ce54570a841086adffac542d8f7f2f2c6d..79c4ee2dd842fcf29eb91a69e536960c814c1a0d 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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@@ -2112,7 +2112,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
if (!whitelist.isWhiteListed(entityplayer.getGameProfile()) && !this.getPlayerList().isOp(entityplayer.getGameProfile())) { // Paper - Fix kicking ops when whitelist is reloaded (MC-171420)
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- entityplayer.connection.disconnect(org.spigotmc.SpigotConfig.whitelistMessage); // Paper - use configurable message
+ entityplayer.connection.disconnect(org.spigotmc.SpigotConfig.whitelistMessage, org.bukkit.event.player.PlayerKickEvent.Cause.WHITELIST); // Paper - use configurable message
}
}
diff --git a/src/main/java/net/minecraft/server/commands/BanIpCommands.java b/src/main/java/net/minecraft/server/commands/BanIpCommands.java
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index 37c6be64f618857abcbdbfe2a1fd58ed4f997a29..19023c0796f0b6d7b4acd4ff8984355ec5b3faa7 100644
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--- a/src/main/java/net/minecraft/server/commands/BanIpCommands.java
+++ b/src/main/java/net/minecraft/server/commands/BanIpCommands.java
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@@ -61,7 +61,7 @@ public class BanIpCommands {
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}
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for(ServerPlayer serverPlayer : list) {
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- serverPlayer.connection.disconnect(Component.translatable("multiplayer.disconnect.ip_banned"));
+ serverPlayer.connection.disconnect(Component.translatable("multiplayer.disconnect.ip_banned"), org.bukkit.event.player.PlayerKickEvent.Cause.IP_BANNED); // Paper - kick event cause
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}
return list.size();
diff --git a/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java b/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java
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index 991d9a2bfd8d577c9c25e559833af9ddf690f1dc..458b9a730a1f629bd605c26a4ec4440e8ee84b1d 100644
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--- a/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java
+++ b/src/main/java/net/minecraft/server/commands/BanPlayerCommands.java
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@@ -42,7 +42,7 @@ public class BanPlayerCommands {
source.sendSuccess(Component.translatable("commands.ban.success", ComponentUtils.getDisplayName(gameProfile), userBanListEntry.getReason()), true);
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ServerPlayer serverPlayer = source.getServer().getPlayerList().getPlayer(gameProfile.getId());
if (serverPlayer != null) {
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- serverPlayer.connection.disconnect(Component.translatable("multiplayer.disconnect.banned"));
+ serverPlayer.connection.disconnect(Component.translatable("multiplayer.disconnect.banned"), org.bukkit.event.player.PlayerKickEvent.Cause.BANNED); // Paper - kick event cause
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}
}
}
diff --git a/src/main/java/net/minecraft/server/commands/KickCommand.java b/src/main/java/net/minecraft/server/commands/KickCommand.java
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index 65637a33ba171a4b598f70cd943d24b0ee44a69f..57a9146bf2dee7a60aab16716e25348fad7ba127 100644
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--- a/src/main/java/net/minecraft/server/commands/KickCommand.java
+++ b/src/main/java/net/minecraft/server/commands/KickCommand.java
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@@ -22,7 +22,7 @@ public class KickCommand {
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private static int kickPlayers(CommandSourceStack source, Collection<ServerPlayer> targets, Component reason) {
for(ServerPlayer serverPlayer : targets) {
- serverPlayer.connection.disconnect(reason);
+ serverPlayer.connection.disconnect(reason, org.bukkit.event.player.PlayerKickEvent.Cause.KICK_COMMAND); // Paper - kick event cause
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source.sendSuccess(Component.translatable("commands.kick.success", serverPlayer.getDisplayName(), reason), true);
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}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 3ef39ebeb76f43d521266402e170bd1af6af2348..55c5348e793fa560d7042cf90076a8f7a3b76547 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -369,7 +369,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (this.clientIsFloating && !this.player.isSleeping() && !this.player.isPassenger()) {
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if (++this.aboveGroundTickCount > 80) {
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked for floating too long!", this.player.getName().getString());
- this.disconnect(io.papermc.paper.configuration.GlobalConfiguration.get().messages.kick.flyingPlayer); // Paper - use configurable kick message
+ this.disconnect(io.papermc.paper.configuration.GlobalConfiguration.get().messages.kick.flyingPlayer, org.bukkit.event.player.PlayerKickEvent.Cause.FLYING_PLAYER); // Paper - use configurable kick message & kick event cause
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return;
}
} else {
@@ -388,7 +388,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (this.clientVehicleIsFloating && this.player.getRootVehicle().getControllingPassenger() == this.player) {
if (++this.aboveGroundVehicleTickCount > 80) {
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked for floating a vehicle too long!", this.player.getName().getString());
- this.disconnect(io.papermc.paper.configuration.GlobalConfiguration.get().messages.kick.flyingVehicle); // Paper - use configurable kick message
+ this.disconnect(io.papermc.paper.configuration.GlobalConfiguration.get().messages.kick.flyingVehicle, org.bukkit.event.player.PlayerKickEvent.Cause.FLYING_VEHICLE); // Paper - use configurable kick message & kick event cause
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return;
}
} else {
@@ -410,7 +410,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (this.keepAlivePending) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
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- this.disconnect(Component.translatable("disconnect.timeout", new Object[0]));
+ this.disconnect(Component.translatable("disconnect.timeout", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
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}
} else {
if (elapsedTime >= 15000L) { // 15 seconds
@@ -440,7 +440,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) (this.server.getPlayerIdleTimeout() * 1000 * 60)) {
this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
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- this.disconnect(Component.translatable("multiplayer.disconnect.idling"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
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}
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this.chatPreviewThrottler.tick();
@@ -464,16 +464,26 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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return this.server.isSingleplayerOwner(this.player.getGameProfile());
}
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+ @io.papermc.paper.annotation.DoNotUse // Paper
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public void disconnect(String s) {
// Paper start
- this.disconnect(net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(s));
+ this.disconnect(net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(s), org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN);
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}
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+ public void disconnect(String s, PlayerKickEvent.Cause cause) {
+ this.disconnect(net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(s), cause);
+ }
+
+ @io.papermc.paper.annotation.DoNotUse // Paper
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public void disconnect(final Component reason) {
- this.disconnect(PaperAdventure.asAdventure(reason));
+ this.disconnect(PaperAdventure.asAdventure(reason), org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN);
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+ }
+
+ public void disconnect(final Component reason, PlayerKickEvent.Cause cause) {
+ this.disconnect(PaperAdventure.asAdventure(reason), cause);
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}
- public void disconnect(net.kyori.adventure.text.Component reason) {
+ public void disconnect(net.kyori.adventure.text.Component reason, org.bukkit.event.player.PlayerKickEvent.Cause cause) {
// Paper end
// CraftBukkit start - fire PlayerKickEvent
if (this.processedDisconnect) {
@@ -502,7 +512,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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net.kyori.adventure.text.Component leaveMessage = net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? this.player.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(this.player.getScoreboardName())); // Paper - Adventure
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- PlayerKickEvent event = new PlayerKickEvent(this.player.getBukkitEntity(), reason, leaveMessage); // Paper - Adventure
+ PlayerKickEvent event = new PlayerKickEvent(this.player.getBukkitEntity(), reason, leaveMessage, cause); // Paper - Adventure & kick event reason
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if (this.cserver.getServer().isRunning()) {
this.cserver.getPluginManager().callEvent(event);
@@ -572,7 +582,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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public void handleMoveVehicle(ServerboundMoveVehiclePacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (ServerGamePacketListenerImpl.containsInvalidValues(packet.getX(), packet.getY(), packet.getZ(), packet.getYRot(), packet.getXRot())) {
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- this.disconnect(Component.translatable("multiplayer.disconnect.invalid_vehicle_movement"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.invalid_vehicle_movement"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_VEHICLE_MOVEMENT); // Paper - kick event cause
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} else {
Entity entity = this.player.getRootVehicle();
@@ -770,7 +780,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (packet.getId() == this.awaitingTeleport) {
if (this.awaitingPositionFromClient == null) {
- this.disconnect(Component.translatable("multiplayer.disconnect.invalid_player_movement"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.invalid_player_movement"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PLAYER_MOVEMENT); // Paper - kick event cause
return;
}
@@ -827,13 +837,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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// PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); // Paper - run this async
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// CraftBukkit start
if (this.chatSpamTickCount.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable
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- server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]))); // Paper
+ server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
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return;
}
// Paper start
String str = packet.getCommand(); int index = -1;
if (str.length() > 64 && ((index = str.indexOf(' ')) == -1 || index >= 64)) {
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- server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]))); // Paper
+ server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
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return;
}
// Paper end
@@ -986,7 +996,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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// Paper start - validate pick item position
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if (!(packet.getSlot() >= 0 && packet.getSlot() < this.player.getInventory().items.size())) {
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ServerGamePacketListenerImpl.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
- this.disconnect("Invalid hotbar selection (Hacking?)");
+ this.disconnect("Invalid hotbar selection (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
return;
}
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this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
@@ -1173,7 +1183,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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int byteLength = testString.getBytes(java.nio.charset.StandardCharsets.UTF_8).length;
if (byteLength > 256 * 4) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send a book with with a page too large!");
- server.scheduleOnMain(() -> this.disconnect("Book too large!"));
+ server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
return;
}
byteTotal += byteLength;
@@ -1196,14 +1206,14 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (byteTotal > byteAllowed) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send too large of a book. Book Size: " + byteTotal + " - Allowed: "+ byteAllowed + " - Pages: " + pageList.size());
- server.scheduleOnMain(() -> this.disconnect("Book too large!"));
+ server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
return;
}
}
// Paper end
// CraftBukkit start
if (this.lastBookTick + 20 > MinecraftServer.currentTick) {
- this.disconnect("Book edited too quickly!");
+ this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
return;
}
this.lastBookTick = MinecraftServer.currentTick;
@@ -1327,7 +1337,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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public void handleMovePlayer(ServerboundMovePlayerPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (ServerGamePacketListenerImpl.containsInvalidValues(packet.getX(0.0D), packet.getY(0.0D), packet.getZ(0.0D), packet.getYRot(0.0F), packet.getXRot(0.0F))) {
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- this.disconnect(Component.translatable("multiplayer.disconnect.invalid_player_movement"));
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+ this.disconnect(Component.translatable("multiplayer.disconnect.invalid_player_movement"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PLAYER_MOVEMENT); // Paper - kick event cause
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} else {
ServerLevel worldserver = this.player.getLevel();
@@ -1754,7 +1764,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.dropCount++;
if (this.dropCount >= 20) {
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ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " dropped their items too quickly!");
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- this.disconnect("You dropped your items too quickly (Hacking?)");
+ this.disconnect("You dropped your items too quickly (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
return;
}
}
@@ -1963,7 +1973,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (packet.getAction() == ServerboundResourcePackPacket.Action.DECLINED && this.server.isResourcePackRequired()) {
ServerGamePacketListenerImpl.LOGGER.info("Disconnecting {} due to resource pack rejection", this.player.getName());
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- this.disconnect(Component.translatable("multiplayer.requiredTexturePrompt.disconnect"));
+ this.disconnect(Component.translatable("multiplayer.requiredTexturePrompt.disconnect"), org.bukkit.event.player.PlayerKickEvent.Cause.RESOURCE_PACK_REJECTION); // Paper - add cause
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}
// Paper start
PlayerResourcePackStatusEvent.Status packStatus = PlayerResourcePackStatusEvent.Status.values()[packet.action.ordinal()];
@@ -2076,7 +2086,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.player.resetLastActionTime();
} else {
ServerGamePacketListenerImpl.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
- this.disconnect("Invalid hotbar selection (Hacking?)"); // CraftBukkit
+ this.disconnect("Invalid hotbar selection (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // CraftBukkit // Paper - kick event cause
}
}
@@ -2089,7 +2099,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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// CraftBukkit end
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if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.message())) {
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- this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
} else {
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if (this.tryHandleChat(packet.message(), packet.timeStamp(), packet.lastSeenMessages())) {
// this.server.submit(() -> { // CraftBukkit - async chat
@@ -2117,7 +2127,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
public void handleChatCommand(ServerboundChatCommandPacket packet) {
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
- this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper
} else {
if (this.tryHandleChat(packet.command(), packet.timeStamp(), packet.lastSeenMessages())) {
this.server.submit(() -> {
@@ -2203,7 +2213,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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private boolean tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
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if (!this.updateChatOrder(timestamp)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), message);
- this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event cause
return false;
} else if (this.player.isRemoved() || this.player.getChatVisibility() == ChatVisiblity.HIDDEN) { // CraftBukkit - dead men tell no tales
this.send(new ClientboundSystemChatPacket(Component.translatable("chat.disabled.options").withStyle(ChatFormatting.RED), false));
@@ -2465,7 +2475,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2022-08-06 00:58:34 +02:00
}
2022-07-29 18:31:02 +02:00
2022-08-06 00:58:34 +02:00
if (!playerchatmessage.verify(chatsender)) {
- this.disconnect(Component.translatable("multiplayer.disconnect.unsigned_chat"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.unsigned_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.UNSIGNED_CHAT); // Paper - kick event cause
return false;
}
}
@@ -2493,7 +2503,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2022-07-27 23:19:52 +02:00
// this.chatSpamTickCount += 20;
if (this.chatSpamTickCount.addAndGet(20) > 200 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
2022-06-08 11:31:06 +02:00
// CraftBukkit end
2022-07-27 23:19:52 +02:00
- this.disconnect(Component.translatable("disconnect.spam"));
+ this.disconnect(Component.translatable("disconnect.spam"), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause
2022-06-08 11:31:06 +02:00
}
2022-07-27 23:19:52 +02:00
}
@@ -2596,7 +2606,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2022-07-29 18:31:02 +02:00
private void handleValidationFailure(Set<LastSeenMessagesValidator.ErrorCondition> reasons) {
ServerGamePacketListenerImpl.LOGGER.warn("Failed to validate message from {}, reasons: {}", this.player.getName().getString(), reasons.stream().map(LastSeenMessagesValidator.ErrorCondition::message).collect(Collectors.joining(",")));
- this.disconnect(Component.translatable("multiplayer.disconnect.chat_validation_failed"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.chat_validation_failed"), org.bukkit.event.player.PlayerKickEvent.Cause.CHAT_VALIDATION_FAILED); // Paper - kick event cause
}
@Override
@@ -2737,7 +2747,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2022-07-29 18:31:02 +02:00
}
if (i > 4096) {
- this.disconnect(Component.translatable("multiplayer.disconnect.too_many_pending_chats"));
+ this.disconnect(Component.translatable("multiplayer.disconnect.too_many_pending_chats"), org.bukkit.event.player.PlayerKickEvent.Cause.TOO_MANY_PENDING_CHATS); // Paper - kick event cause
}
}
@@ -2752,7 +2762,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-11 14:02:28 +02:00
// Spigot Start
2021-06-15 05:50:26 +02:00
if ( entity == this.player && !this.player.isSpectator() )
2021-06-11 14:02:28 +02:00
{
2021-06-15 05:50:26 +02:00
- this.disconnect( "Cannot interact with self!" );
+ this.disconnect( "Cannot interact with self!", org.bukkit.event.player.PlayerKickEvent.Cause.SELF_INTERACTION ); // Paper - add cause
2021-06-11 14:02:28 +02:00
return;
}
// Spigot End
@@ -2850,7 +2860,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-15 05:50:26 +02:00
}
// CraftBukkit end
} else {
2022-06-08 11:31:06 +02:00
- ServerGamePacketListenerImpl.this.disconnect(Component.translatable("multiplayer.disconnect.invalid_entity_attacked"));
+ ServerGamePacketListenerImpl.this.disconnect(Component.translatable("multiplayer.disconnect.invalid_entity_attacked"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_ENTITY_ATTACKED); // Paper - add cause
2021-06-15 05:50:26 +02:00
ServerGamePacketListenerImpl.LOGGER.warn("Player {} tried to attack an invalid entity", ServerGamePacketListenerImpl.this.player.getName().getString());
}
2021-06-11 14:02:28 +02:00
}
@@ -3258,7 +3268,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-11 14:02:28 +02:00
// Paper start
2021-06-15 05:50:26 +02:00
if (!org.bukkit.Bukkit.isPrimaryThread()) {
if (recipeSpamPackets.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamLimit) {
2022-06-08 11:31:06 +02:00
- server.scheduleOnMain(() -> this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]))); // Paper
+ server.scheduleOnMain(() -> this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
2021-06-11 14:02:28 +02:00
return;
}
}
@@ -3461,7 +3471,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-11 14:02:28 +02:00
} else if (!this.isSingleplayerOwner()) {
// Paper start - This needs to be handled on the main thread for plugins
2021-06-15 05:50:26 +02:00
server.submit(() -> {
2022-06-08 11:31:06 +02:00
- this.disconnect(Component.translatable("disconnect.timeout"));
+ this.disconnect(Component.translatable("disconnect.timeout"), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
2021-06-11 14:02:28 +02:00
});
// Paper end
}
@@ -3507,7 +3517,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-11 14:02:28 +02:00
}
} catch (Exception ex) {
ServerGamePacketListenerImpl.LOGGER.error("Couldn\'t register custom payload", ex);
- this.disconnect("Invalid payload REGISTER!");
+ this.disconnect("Invalid payload REGISTER!", org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PAYLOAD); // Paper - kick event cause
}
} else if (packet.identifier.equals(CUSTOM_UNREGISTER)) {
try {
@@ -3517,7 +3527,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-11 14:02:28 +02:00
}
} catch (Exception ex) {
ServerGamePacketListenerImpl.LOGGER.error("Couldn\'t unregister custom payload", ex);
- this.disconnect("Invalid payload UNREGISTER!");
+ this.disconnect("Invalid payload UNREGISTER!", org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PAYLOAD); // Paper - kick event cause
}
} else {
try {
@@ -3535,7 +3545,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-15 05:50:26 +02:00
this.cserver.getMessenger().dispatchIncomingMessage(this.player.getBukkitEntity(), packet.identifier.toString(), data);
2021-06-11 14:02:28 +02:00
} catch (Exception ex) {
ServerGamePacketListenerImpl.LOGGER.error("Couldn\'t dispatch custom payload", ex);
- this.disconnect("Invalid custom payload!");
+ this.disconnect("Invalid custom payload!", org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PAYLOAD); // Paper - kick event cause
}
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index 4c2c495d936cb84d85fb3e9f91e101a0fd796026..e316acab310fcf689f7a31f73bb3bc2b5e7eff0e 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -726,7 +726,7 @@ public abstract class PlayerList {
2021-06-11 14:02:28 +02:00
while (iterator.hasNext()) {
entityplayer = (ServerPlayer) iterator.next();
2021-06-15 05:50:26 +02:00
this.save(entityplayer); // CraftBukkit - Force the player's inventory to be saved
2022-06-08 11:31:06 +02:00
- entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.duplicate_login"));
+ entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.duplicate_login", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN); // Paper - kick event cause
2021-06-11 14:02:28 +02:00
}
// Instead of kicking then returning, we need to store the kick reason
@@ -1357,8 +1357,8 @@ public abstract class PlayerList {
2021-06-15 05:50:26 +02:00
// Paper end
2021-06-11 14:02:28 +02:00
// CraftBukkit start - disconnect safely
for (ServerPlayer player : this.players) {
- if (isRestarting) player.connection.disconnect(org.spigotmc.SpigotConfig.restartMessage); else // Paper
- player.connection.disconnect(this.server.server.shutdownMessage()); // CraftBukkit - add custom shutdown message // Paper - Adventure
+ if (isRestarting) player.connection.disconnect(org.spigotmc.SpigotConfig.restartMessage, org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN); else // Paper - kick event cause (cause is never used here)
+ player.connection.disconnect(this.server.server.shutdownMessage(), org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN); // CraftBukkit - add custom shutdown message // Paper - Adventure & KickEventCause (cause is never used here)
}
// CraftBukkit end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index 64c6a35ab369a19924dba94018c361dc2d24be82..a979998b235dcd219f16a3d9c9f56a40cef12cfa 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
@@ -597,7 +597,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
2021-06-11 14:02:28 +02:00
org.spigotmc.AsyncCatcher.catchOp("player kick"); // Spigot
2021-06-15 05:50:26 +02:00
if (this.getHandle().connection == null) return;
2021-06-11 14:02:28 +02:00
2021-06-15 05:50:26 +02:00
- this.getHandle().connection.disconnect(message == null ? "" : message);
+ this.getHandle().connection.disconnect(message == null ? "" : message, org.bukkit.event.player.PlayerKickEvent.Cause.PLUGIN); // Paper - kick event cause
2021-06-11 14:02:28 +02:00
}
// Paper start
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
@@ -609,10 +609,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
2022-06-01 08:20:12 +02:00
2021-06-11 14:02:28 +02:00
@Override
public void kick(final net.kyori.adventure.text.Component message) {
+ kick(message, org.bukkit.event.player.PlayerKickEvent.Cause.PLUGIN);
+ }
+
+ @Override
+ public void kick(net.kyori.adventure.text.Component message, org.bukkit.event.player.PlayerKickEvent.Cause cause) {
org.spigotmc.AsyncCatcher.catchOp("player kick");
final ServerGamePacketListenerImpl connection = this.getHandle().connection;
if (connection != null) {
- connection.disconnect(message == null ? net.kyori.adventure.text.Component.empty() : message);
+ connection.disconnect(message == null ? net.kyori.adventure.text.Component.empty() : message, cause);
}
}
2021-06-15 05:50:26 +02:00
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
2021-06-15 05:50:26 +02:00
index 92d97a5810a379b427a99b4c63fb9844d823a84f..160115bf8a153ff981ba308599d22c4c08026fb6 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/spigotmc/RestartCommand.java
+++ b/src/main/java/org/spigotmc/RestartCommand.java
@@ -74,7 +74,7 @@ public class RestartCommand extends Command
// Kick all players
for ( ServerPlayer p : com.google.common.collect.ImmutableList.copyOf( MinecraftServer.getServer().getPlayerList().players ) )
{
- p.connection.disconnect(SpigotConfig.restartMessage);
+ p.connection.disconnect(SpigotConfig.restartMessage, org.bukkit.event.player.PlayerKickEvent.Cause.RESTART_COMMAND); // Paper - kick event reason (cause is never used))
}
// Give the socket a chance to send the packets
try