PaperMC/Spigot-Server-Patches/0059-Change-implementation-of-tile-entity-removal-list.patch

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From abef5d63377c635fd7072ddf5e166aff23a86ead Mon Sep 17 00:00:00 2001
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From: Joseph Hirschfeld <joe@ibj.io>
Date: Thu, 3 Mar 2016 02:39:54 -0600
Subject: [PATCH] Change implementation of (tile)entity removal list
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index e85ed2e33..89197281e 100644
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--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -31,6 +31,11 @@ import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.generator.ChunkGenerator;
// CraftBukkit end
+// Paper start
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+import java.util.Set;
+import com.google.common.collect.Sets;
+// Paper end
+
public abstract class World implements IBlockAccess {
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private int a = 63;
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@@ -61,11 +66,11 @@ public abstract class World implements IBlockAccess {
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}
};
// Spigot end
- protected final List<Entity> f = Lists.newArrayList();
+ protected final Set<Entity> f = Sets.newHashSet(); // Paper
public final List<TileEntity> tileEntityList = Lists.newArrayList();
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
private final List<TileEntity> b = Lists.newArrayList();
- private final List<TileEntity> tileEntityListUnload = Lists.newArrayList();
+ private final Set<TileEntity> tileEntityListUnload = Sets.newHashSet(); // Paper
public final List<EntityHuman> players = Lists.newArrayList();
public final List<Entity> j = Lists.newArrayList();
protected final IntHashMap<Entity> entitiesById = new IntHashMap();
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@@ -1397,20 +1402,20 @@ public abstract class World implements IBlockAccess {
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this.entityList.removeAll(this.f);
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int j;
+ // Paper start - Set based removal lists
+ for (Entity e : this.f) {
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+ j = e.getChunkZ();
+ int k = e.getChunkX();
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- for (i = 0; i < this.f.size(); ++i) {
- entity = (Entity) this.f.get(i);
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- int k = entity.ab;
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-
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- j = entity.ad;
- if (entity.aa && this.isChunkLoaded(k, j, true)) {
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- this.getChunkAt(k, j).b(entity);
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+ if (e.isAddedToChunk() && this.isChunkLoaded(k, j, true)) {
+ this.getChunkAt(k, j).b(e);
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}
}
- for (i = 0; i < this.f.size(); ++i) {
- this.c((Entity) this.f.get(i));
+ for (Entity e : this.f) {
+ this.c(e);
}
+ // Paper end
this.f.clear();
this.l();
--
2.18.0
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