PaperMC/Spigot-Server-Patches/implement-optional-per-player-mob-spawns.patch

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2020-06-27 06:57:36 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 01:27:58 +0500
Subject: [PATCH] implement optional per player mob spawns
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
@@ -0,0 +0,0 @@ public class WorldTimingsHandler {
public final Timing miscMobSpawning;
+ public final Timing playerMobDistanceMapUpdate;
public final Timing poiUnload;
public final Timing chunkUnload;
@@ -0,0 +0,0 @@ public class WorldTimingsHandler {
miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
+ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update");
poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
}
}
}
+
+ public boolean perPlayerMobSpawns = false;
+ private void perPlayerMobSpawns() {
+ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.util;
+
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import net.minecraft.server.ChunkCoordIntPair;
+import net.minecraft.server.EntityPlayer;
+import net.minecraft.server.SectionPosition;
+import org.spigotmc.AsyncCatcher;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+
+/** @author Spottedleaf */
+public final class PlayerMobDistanceMap {
+
+ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>();
+
+ private final Map<EntityPlayer, SectionPosition> players = new HashMap<>();
+ // we use linked for better iteration.
+ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f);
+ private int viewDistance;
+
+ private final PooledHashSets<EntityPlayer> pooledHashSets = new PooledHashSets<>();
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> getPlayersInRange(final ChunkCoordIntPair chunkPos) {
+ return this.getPlayersInRange(chunkPos.x, chunkPos.z);
+ }
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> getPlayersInRange(final int chunkX, final int chunkZ) {
+ return this.playerMap.getOrDefault(ChunkCoordIntPair.pair(chunkX, chunkZ), EMPTY_SET);
+ }
+
+ public void update(final List<EntityPlayer> currentPlayers, final int newViewDistance) {
+ AsyncCatcher.catchOp("Distance map update");
+ final ObjectLinkedOpenHashSet<EntityPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet());
+
+ final int oldViewDistance = this.viewDistance;
+ this.viewDistance = newViewDistance;
+
+ for (final EntityPlayer player : currentPlayers) {
+ if (player.isSpectator() || !player.affectsSpawning) {
+ continue; // will be left in 'gone' (or not added at all)
+ }
+
+ gone.remove(player);
+
+ final SectionPosition newPosition = player.getPlayerMapSection();
+ final SectionPosition oldPosition = this.players.put(player, newPosition);
+
+ if (oldPosition == null) {
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ } else {
+ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance);
+ }
+ //this.validatePlayer(player, newViewDistance); // debug only
+ }
+
+ for (final EntityPlayer player : gone) {
+ final SectionPosition oldPosition = this.players.remove(player);
+ if (oldPosition != null) {
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ }
+ }
+ }
+
+ // expensive op, only for debug
+ private void validatePlayer(final EntityPlayer player, final int viewDistance) {
+ int entiesGot = 0;
+ int expectedEntries = (2 * viewDistance + 1);
+ expectedEntries *= expectedEntries;
+
+ final SectionPosition currPosition = player.getPlayerMapSection();
+
+ final int centerX = currPosition.getX();
+ final int centerZ = currPosition.getZ();
+
+ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer>> entry : this.playerMap.long2ObjectEntrySet()) {
+ final long key = entry.getLongKey();
+ final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> map = entry.getValue();
+
+ if (map.referenceCount == 0) {
+ throw new IllegalStateException("Invalid map");
+ }
+
+ if (map.set.contains(player)) {
+ ++entiesGot;
+
+ final int chunkX = ChunkCoordIntPair.getX(key);
+ final int chunkZ = ChunkCoordIntPair.getZ(key);
+
+ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ));
+
+ if (dist > viewDistance) {
+ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist);
+ }
+ }
+ }
+
+ if (entiesGot != expectedEntries) {
+ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot);
+ }
+ }
+
+ private void addPlayerTo(final EntityPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkCoordIntPair.pair(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> players) -> {
+ if (players == null) {
+ return player.cachedSingleMobDistanceMap;
+ } else {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player);
+ }
+ });
+ }
+
+ private void removePlayerFrom(final EntityPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkCoordIntPair.pair(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> players) -> {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map
+ });
+ }
+
+ private void updatePlayer(final EntityPlayer player, final SectionPosition oldPosition, final SectionPosition newPosition, final int oldViewDistance, final int newViewDistance) {
+ final int toX = newPosition.getX();
+ final int toZ = newPosition.getZ();
+ final int fromX = oldPosition.getX();
+ final int fromZ = oldPosition.getZ();
+
+ final int dx = toX - fromX;
+ final int dz = toZ - fromZ;
+
+ final int totalX = Math.abs(fromX - toX);
+ final int totalZ = Math.abs(fromZ - toZ);
+
+ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) {
+ // teleported?
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ return;
+ }
+
+ // x axis is width
+ // z axis is height
+ // right refers to the x axis of where we moved
+ // top refers to the z axis of where we moved
+
+ if (oldViewDistance == newViewDistance) {
+ // same view distance
+
+ // used for relative positioning
+ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise
+ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise
+
+ // The area excluded by overlapping the two view distance squares creates four rectangles:
+ // Two on the left, and two on the right. The ones on the left we consider the "removed" section
+ // and on the right the "added" section.
+ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually
+ // exclusive to the regions they surround.
+
+ // 4 points of the rectangle
+ int maxX; // exclusive
+ int minX; // inclusive
+ int maxZ; // exclusive
+ int minZ; // inclusive
+
+ if (dx != 0) {
+ // handle right addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX + (oldViewDistance * right) + right; // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle up addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = toX - (oldViewDistance * right); // inclusive
+ maxZ = toZ + (oldViewDistance * up) + up; // exclusive
+ minZ = fromZ + (oldViewDistance * up) + up; // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dx != 0) {
+ // handle left removal
+
+ maxX = toX - (oldViewDistance * right); // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle down removal
+
+ maxX = fromX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = toZ - (oldViewDistance * up); // exclusive
+ minZ = fromZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+ } else {
+ // different view distance
+ // for now :)
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ }
+ }
+
+ private void removePlayer(final EntityPlayer player, final SectionPosition position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.removePlayerFrom(player, x + xoff, z + zoff);
+ }
+ }
+ }
+
+ private void addNewPlayer(final EntityPlayer player, final SectionPosition position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.addPlayerTo(player, x + xoff, z + zoff);
+ }
+ }
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.util;
+
+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import java.lang.ref.WeakReference;
+import java.util.Iterator;
+
+/** @author Spottedleaf */
+public class PooledHashSets<E> {
+
+ // we really want to avoid that equals() check as much as possible...
+ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f);
+
+ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) {
+ if (current.referenceCount == 0) {
+ throw new IllegalStateException("Cannot decrement reference count for " + current);
+ }
+ if (current.referenceCount == -1 || --current.referenceCount > 0) {
+ return;
+ }
+
+ this.mapPool.remove(current);
+ return;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object);
+
+ if (cached != null) {
+ if (cached.referenceCount != -1) {
+ ++cached.referenceCount;
+ }
+
+ decrementReferenceCount(current);
+
+ return cached;
+ }
+
+ if (!current.add(object)) {
+ return current;
+ }
+
+ // we use get/put since we use a different key on put
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
+
+ if (ret == null) {
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
+ current.remove(object);
+ this.mapPool.put(ret, ret);
+ ret.referenceCount = 1;
+ } else {
+ if (ret.referenceCount != -1) {
+ ++ret.referenceCount;
+ }
+ current.remove(object);
+ }
+
+ current.updateAddCache(object, ret);
+
+ decrementReferenceCount(current);
+ return ret;
+ }
+
+ // rets null if current.size() == 1
+ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
+ if (current.set.size() == 1) {
+ decrementReferenceCount(current);
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object);
+
+ if (cached != null) {
+ if (cached.referenceCount != -1) {
+ ++cached.referenceCount;
+ }
+
+ decrementReferenceCount(current);
+
+ return cached;
+ }
+
+ if (!current.remove(object)) {
+ return current;
+ }
+
+ // we use get/put since we use a different key on put
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
+
+ if (ret == null) {
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
+ current.add(object);
+ this.mapPool.put(ret, ret);
+ ret.referenceCount = 1;
+ } else {
+ if (ret.referenceCount != -1) {
+ ++ret.referenceCount;
+ }
+ current.add(object);
+ }
+
+ current.updateRemoveCache(object, ret);
+
+ decrementReferenceCount(current);
+ return ret;
+ }
+
+ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> {
+
+ private static final WeakReference NULL_REFERENCE = new WeakReference(null);
+
+ final ObjectLinkedOpenHashSet<E> set;
+ int referenceCount; // -1 if special
+ int hash; // optimize hashcode
+
+ // add cache
+ WeakReference<E> lastAddObject = NULL_REFERENCE;
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE;
+
+ // remove cache
+ WeakReference<E> lastRemoveObject = NULL_REFERENCE;
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE;
+
+ public PooledObjectLinkedOpenHashSet() {
+ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f);
+ }
+
+ public PooledObjectLinkedOpenHashSet(final E single) {
+ this();
+ this.referenceCount = -1;
+ this.add(single);
+ }
+
+ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) {
+ this.set = other.set.clone();
+ this.hash = other.hash;
+ }
+
+ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java
+ // generated by https://github.com/skeeto/hash-prospector
+ static int hash0(int x) {
+ x *= 0x36935555;
+ x ^= x >>> 16;
+ return x;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) {
+ final E currentAdd = this.lastAddObject.get();
+
+ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) {
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get();
+ if (map == null || map.referenceCount == 0) {
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
+ return null;
+ }
+
+ return map;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) {
+ final E currentRemove = this.lastRemoveObject.get();
+
+ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) {
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get();
+ if (map == null || map.referenceCount == 0) {
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
+ return null;
+ }
+
+ return map;
+ }
+
+ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
+ this.lastAddObject = new WeakReference<>(element);
+ this.lastAddMap = new WeakReference<>(map);
+ }
+
+ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
+ this.lastRemoveObject = new WeakReference<>(element);
+ this.lastRemoveMap = new WeakReference<>(map);
+ }
+
+ boolean add(final E element) {
+ boolean added = this.set.add(element);
+
+ if (added) {
+ this.hash += hash0(element.hashCode());
+ }
+
+ return added;
+ }
+
+ boolean remove(Object element) {
+ boolean removed = this.set.remove(element);
+
+ if (removed) {
+ this.hash -= hash0(element.hashCode());
+ }
+
+ return removed;
+ }
+
+ @Override
+ public Iterator<E> iterator() {
+ return this.set.iterator();
+ }
+
+ @Override
+ public int hashCode() {
+ return this.hash;
+ }
+
+ @Override
+ public boolean equals(final Object other) {
+ if (!(other instanceof PooledObjectLinkedOpenHashSet)) {
+ return false;
+ }
+ if (this.referenceCount == 0) {
+ return other == this;
+ } else {
+ if (other == this) {
+ // Unfortunately we are never equal to our own instance while in use!
+ return false;
+ }
+ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set);
+ }
+ }
+
+ @Override
+ public String toString() {
+ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " +
+ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString();
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider {
this.world.getMethodProfiler().enter("naturalSpawnCount");
this.world.timings.countNaturalMobs.startTiming(); // Paper - timings
int l = this.chunkMapDistance.b();
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
- SpawnerCreature.d spawnercreature_d = SpawnerCreature.a(l, this.world.A(), this::a);
2020-06-27 06:57:36 +02:00
+ // Paper start - per player mob spawning
+ SpawnerCreature.d spawnercreature_d; // moved down
+ if (this.playerChunkMap.playerMobDistanceMap != null) {
+ // update distance map
+ this.world.timings.playerMobDistanceMapUpdate.startTiming();
+ this.playerChunkMap.playerMobDistanceMap.update(this.world.players, this.playerChunkMap.viewDistance);
+ this.world.timings.playerMobDistanceMapUpdate.stopTiming();
+ // re-set mob counts
+ for (EntityPlayer player : this.world.players) {
+ Arrays.fill(player.mobCounts, 0);
+ }
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+ spawnercreature_d = SpawnerCreature.countMobs(l, this.world.A(), this::a, true);
2020-06-27 06:57:36 +02:00
+ } else {
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+ spawnercreature_d = SpawnerCreature.countMobs(l, this.world.A(), this::a, false);
2020-06-27 06:57:36 +02:00
+ }
+ // Paper end
this.world.timings.countNaturalMobs.stopTiming(); // Paper - timings
this.p = spawnercreature_d;
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public boolean queueHealthUpdatePacket = false;
public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket;
// Paper end
+ // Paper start - mob spawning rework
+ public static final int ENUMCREATURETYPE_TOTAL_ENUMS = EnumCreatureType.values().length;
+ public final int[] mobCounts = new int[ENUMCREATURETYPE_TOTAL_ENUMS]; // Paper
+ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> cachedSingleMobDistanceMap;
+ // Paper end
// CraftBukkit start
public String displayName;
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.displayName = this.getName();
this.canPickUpLoot = true;
this.maxHealthCache = this.getMaxHealth();
+ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
}
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+ public final SectionPosition getPlayerMapSection() { return this.O(); } // Paper - OBFHELPER
public SectionPosition O() {
return this.cj;
2020-06-27 06:57:36 +02:00
}
diff --git a/src/main/java/net/minecraft/server/EntityTypes.java b/src/main/java/net/minecraft/server/EntityTypes.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityTypes.java
+++ b/src/main/java/net/minecraft/server/EntityTypes.java
@@ -0,0 +0,0 @@ public class EntityTypes<T extends Entity> {
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
return this.bl;
2020-06-27 06:57:36 +02:00
}
+ public final EnumCreatureType getEnumCreatureType() { return this.e(); } // Paper - OBFHELPER
public EnumCreatureType e() {
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
return this.bg;
2020-06-27 06:57:36 +02:00
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
public final Int2ObjectMap<PlayerChunkMap.EntityTracker> trackedEntities;
private final Long2ByteMap z;
private final Queue<Runnable> A; private final Queue<Runnable> getUnloadQueueTasks() { return this.A; } // Paper - OBFHELPER
- private int viewDistance;
+ int viewDistance; // Paper - private -> package private
+ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
public final CallbackExecutor callbackExecutor = new CallbackExecutor();
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.l = supplier;
this.m = new VillagePlace(new File(this.w, "poi"), datafixer, flag, this.world); // Paper
this.setViewDistance(i);
+ this.playerMobDistanceMap = this.world.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
+ }
+
+ public void updatePlayerMobTypeMap(Entity entity) {
+ if (!this.world.paperConfig.perPlayerMobSpawns) {
+ return;
+ }
+ int chunkX = (int)Math.floor(entity.locX()) >> 4;
+ int chunkZ = (int)Math.floor(entity.locZ()) >> 4;
+ int index = entity.getEntityType().getEnumCreatureType().ordinal();
+
+ for (EntityPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) {
+ ++player.mobCounts[index];
+ }
+ }
+
+ public int getMobCountNear(EntityPlayer entityPlayer, EnumCreatureType enumCreatureType) {
+ return entityPlayer.mobCounts[enumCreatureType.ordinal()];
}
private static double a(ChunkCoordIntPair chunkcoordintpair, Entity entity) {
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
});
public static SpawnerCreature.d a(int i, Iterable<Entity> iterable, SpawnerCreature.b spawnercreature_b) {
+ // Paper start - add countMobs parameter
+ return countMobs(i, iterable, spawnercreature_b, false);
+ }
+ public static SpawnerCreature.d countMobs(int i, Iterable<Entity> iterable, SpawnerCreature.b spawnercreature_b, boolean countMobs) {
+ // Paper end - add countMobs parameter
SpawnerCreatureProbabilities spawnercreatureprobabilities = new SpawnerCreatureProbabilities();
Object2IntOpenHashMap<EnumCreatureType> object2intopenhashmap = new Object2IntOpenHashMap();
Iterator iterator = iterable.iterator();
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
}
object2intopenhashmap.addTo(enumcreaturetype, 1);
+ // Paper start
+ if (countMobs) {
+ ((WorldServer)chunk.world).getChunkProvider().playerChunkMap.updatePlayerMobTypeMap(entity);
+ }
+ // Paper end
});
}
}
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
continue;
}
- if ((flag || !enumcreaturetype.d()) && (flag1 || enumcreaturetype.d()) && (flag2 || !enumcreaturetype.e()) && spawnercreature_d.a(enumcreaturetype, limit)) {
2020-06-27 06:57:36 +02:00
+ // Paper start - only allow spawns upto the limit per chunk and update count afterwards
+ int currEntityCount = spawnercreature_d.getEntityCountsByType().getInt(enumcreaturetype);
+ int k1 = limit * spawnercreature_d.getSpawnerChunks() / SpawnerCreature.b;
+ int difference = k1 - currEntityCount;
+
+ if (worldserver.paperConfig.perPlayerMobSpawns) {
+ int minDiff = Integer.MAX_VALUE;
+ for (EntityPlayer entityplayer : worldserver.getChunkProvider().playerChunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) {
+ minDiff = Math.min(limit - worldserver.getChunkProvider().playerChunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff);
2020-06-27 06:57:36 +02:00
+ }
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
+ }
+ // Paper end
+
+ // Paper start - per player mob spawning
+ if ((flag || !enumcreaturetype.d()) && (flag1 || enumcreaturetype.d()) && (flag2 || !enumcreaturetype.e()) && difference > 0) {
2020-06-27 06:57:36 +02:00
// CraftBukkit end
- a(enumcreaturetype, worldserver, chunk, (entitytypes, blockposition, ichunkaccess) -> {
+ int spawnCount = spawnMobs(enumcreaturetype, worldserver, chunk, (entitytypes, blockposition, ichunkaccess) -> {
return spawnercreature_d.a(entitytypes, blockposition, ichunkaccess);
}, (entityinsentient, ichunkaccess) -> {
spawnercreature_d.a(entityinsentient, ichunkaccess);
2020-12-05 14:59:05 +01:00
- });
2020-06-27 06:57:36 +02:00
+ },
+ difference, worldserver.paperConfig.perPlayerMobSpawns ? worldserver.getChunkProvider().playerChunkMap::updatePlayerMobTypeMap : null);
2020-12-05 14:59:05 +01:00
+ spawnercreature_d.getEntityCountsByType().mergeInt(enumcreaturetype, spawnCount, Integer::sum);
+ // Paper end - per player mob spawning
2020-06-27 06:57:36 +02:00
}
}
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
}
public static void a(EnumCreatureType enumcreaturetype, WorldServer worldserver, Chunk chunk, SpawnerCreature.c spawnercreature_c, SpawnerCreature.a spawnercreature_a) {
+ // Paper start - add parameters and int ret type
+ spawnMobs(enumcreaturetype, worldserver, chunk, spawnercreature_c, spawnercreature_a, Integer.MAX_VALUE, null);
+ }
+ public static int spawnMobs(EnumCreatureType enumcreaturetype, WorldServer worldserver, Chunk chunk, SpawnerCreature.c spawnercreature_c, SpawnerCreature.a spawnercreature_a, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - add parameters and int ret type
BlockPosition blockposition = getRandomPosition(worldserver, chunk);
if (blockposition.getY() >= 1) {
- a(enumcreaturetype, worldserver, (IChunkAccess) chunk, blockposition, spawnercreature_c, spawnercreature_a);
+ return spawnMobsInternal(enumcreaturetype, worldserver, (IChunkAccess) chunk, blockposition, spawnercreature_c, spawnercreature_a, maxSpawns, trackEntity);
}
+ return 0; // Paper
}
public static void a(EnumCreatureType enumcreaturetype, WorldServer worldserver, IChunkAccess ichunkaccess, BlockPosition blockposition, SpawnerCreature.c spawnercreature_c, SpawnerCreature.a spawnercreature_a) {
+ // Paper start - add maxSpawns parameter and return spawned mobs
+ spawnMobsInternal(enumcreaturetype, worldserver, ichunkaccess, blockposition, spawnercreature_c, spawnercreature_a, Integer.MAX_VALUE, null);
+ }
+ public static int spawnMobsInternal(EnumCreatureType enumcreaturetype, WorldServer worldserver, IChunkAccess ichunkaccess, BlockPosition blockposition, SpawnerCreature.c spawnercreature_c, SpawnerCreature.a spawnercreature_a, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - add maxSpawns parameter and return spawned mobs
StructureManager structuremanager = worldserver.getStructureManager();
ChunkGenerator chunkgenerator = worldserver.getChunkProvider().getChunkGenerator();
int i = blockposition.getY();
IBlockData iblockdata = worldserver.getTypeIfLoadedAndInBounds(blockposition); // Paper - don't load chunks for mob spawn
+ int j = 0; // Paper - moved up
if (iblockdata != null && !iblockdata.isOccluding(ichunkaccess, blockposition)) { // Paper - don't load chunks for mob spawn
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
- int j = 0;
+ // Paper - moved up
int k = 0;
while (k < 3) {
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
// Paper start
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
Boolean doSpawning = a(worldserver, enumcreaturetype, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
2020-06-27 06:57:36 +02:00
if (doSpawning == null) {
- return;
+ return j; // Paper
}
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
if (doSpawning && spawnercreature_c.test(biomesettingsmobs_c.c, blockposition_mutableblockposition, ichunkaccess)) {
// Paper end
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
2020-06-27 06:57:36 +02:00
if (entityinsentient == null) {
- return;
+ return j; // Paper
}
entityinsentient.setPositionRotation(d0, (double) i, d1, worldserver.random.nextFloat() * 360.0F, 0.0F);
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
// CraftBukkit start
worldserver.addAllEntities(entityinsentient, SpawnReason.NATURAL);
if (!entityinsentient.dead) {
2020-06-27 06:57:36 +02:00
- ++j;
+ ++j; // Paper - force diff on name change - we expect this to be the total amount spawned
++k1;
spawnercreature_a.run(entityinsentient, ichunkaccess);
+ // Paper start
+ if (trackEntity != null) {
+ trackEntity.accept(entityinsentient);
+ }
+ // Paper end
}
// CraftBukkit end
- if (j >= entityinsentient.getMaxSpawnGroup()) {
- return;
+ if (j >= entityinsentient.getMaxSpawnGroup() || j >= maxSpawns) { // Paper
+ return j; // Paper
}
if (entityinsentient.c(k1)) {
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
}
}
+ return j; // Paper
}
private static boolean a(WorldServer worldserver, IChunkAccess ichunkaccess, BlockPosition.MutableBlockPosition blockposition_mutableblockposition, double d0) {
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
public static class d {
- private final int a;
- private final Object2IntOpenHashMap<EnumCreatureType> b;
+ private final int a; final int getSpawnerChunks() { return this.a; } // Paper - OBFHELPER
+ private final Object2IntOpenHashMap<EnumCreatureType> b; final Object2IntMap<EnumCreatureType> getEntityCountsByType() { return this.b; } // Paper - OBFHELPER
private final SpawnerCreatureProbabilities c;
private final Object2IntMap<EnumCreatureType> d;
@Nullable
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
// CraftBukkit start
private boolean a(EnumCreatureType enumcreaturetype, int limit) {
- int i = limit * this.a / SpawnerCreature.b;
+ int i = limit * this.a / SpawnerCreature.b; // Paper - diff on change, needed in the spawn method
// CraftBukkit end
return this.b.getInt(enumcreaturetype) < i;