2018-10-03 04:29:31 +02:00
From ab7e26676e388e98f45d9edb6bc48c3fc2d2de7d Mon Sep 17 00:00:00 2001
2018-09-29 04:40:04 +02:00
From: Aikar <aikar@aikar.co>
Date: Fri, 28 Sep 2018 22:27:33 -0400
Subject: [PATCH] Don't recheck type after setting a block
The server does a "Did my update succeed" check after setting
a blocks data to a chunk.
However, writes can not fail outside of a hard error or a
a race condition from multiple threads writing, which is
not something that should ever occur on the server.
So this check is pointless, as if it did occur, the server would
be having data corruption issues anyways.
This provides a small boost to all setType calls.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
2018-10-03 04:29:31 +02:00
index 0b2d9a05f4..8da88e1c3a 100644
2018-09-29 04:40:04 +02:00
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -574,7 +574,7 @@ public class Chunk implements IChunkAccess {
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this.world.n(blockposition);
}
- if (chunksection.getType(i, j & 15, k).getBlock() != block) {
+ if (false && chunksection.getType(i, j & 15, k).getBlock() != block) { // Paper - don't need to recheck this - this would only fail due to non main thread writes which are not supported
return null;
} else {
if (flag1) {
--
2.19.0