PaperMC/patches/server/0066-Configurable-Non-Player-Arrow-Despawn-Rate.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 15:12:22 -0400
Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
Can set a much shorter despawn rate for arrows that players can not pick up.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 1ab2ede5e9d8939f69fb430084437fda63879fb7..e5d5f4c692e80c616ccde58ab13604777eb71101 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -256,4 +256,19 @@ public class PaperWorldConfig {
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private void nonPlayerEntitiesOnScoreboards() {
nonPlayerEntitiesOnScoreboards = getBoolean("allow-non-player-entities-on-scoreboards", false);
}
+
+ public int nonPlayerArrowDespawnRate = -1;
+ public int creativeArrowDespawnRate = -1;
+ private void nonPlayerArrowDespawnRate() {
+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
+ if (nonPlayerArrowDespawnRate == -1) {
+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ creativeArrowDespawnRate = getInt("creative-arrow-despawn-rate", -1);
+ if (creativeArrowDespawnRate == -1) {
+ creativeArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
+ log("Creative Arrow Despawn Rate: " + creativeArrowDespawnRate);
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
2021-11-23 13:15:10 +01:00
index 04bd882525235e6712082d6b710f33abe555884c..68b15e3061e1e8637a34ee5e0f0953dd23645f49 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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@@ -310,7 +310,7 @@ public abstract class AbstractArrow extends Projectile {
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protected void tickDespawn() {
++this.life;
- if (this.life >= ((this instanceof ThrownTrident) ? level.spigotConfig.tridentDespawnRate : level.spigotConfig.arrowDespawnRate)) { // Spigot
+ if (this.life >= (pickup == Pickup.CREATIVE_ONLY ? level.paperConfig.creativeArrowDespawnRate : (pickup == Pickup.DISALLOWED ? level.paperConfig.nonPlayerArrowDespawnRate : ((this instanceof ThrownTrident) ? level.spigotConfig.tridentDespawnRate : level.spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - TODO: Extract this to init?
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this.discard();
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}