PaperMC/patches/server/Optimize-UserCache-Thread-Safe.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 16 May 2016 20:47:41 -0400
Subject: [PATCH] Optimize UserCache / Thread Safe
Because Techable keeps complaining about how this isn't thread safe,
easier to do this than replace the entire thing.
Additionally, move Saving of the User cache to be done async, incase
the user never changed the default setting for Spigot's save on stop only.
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1.17: TODO does this need the synchronized blocks anymore?
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
} catch (java.lang.InterruptedException ignored) {} // Paper
if (org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly) {
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MinecraftServer.LOGGER.info("Saving usercache.json");
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- this.getProfileCache().save();
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+ this.getProfileCache().save(false); // Paper
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}
// Spigot end
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
}
if (this.convertOldUsers()) {
- this.getProfileCache().save();
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+ this.getProfileCache().save(false); // Paper
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}
if (!OldUsersConverter.serverReadyAfterUserconversion(this)) {
diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -0,0 +0,0 @@ public class GameProfileCache {
return GameProfileCache.usesAuthentication;
}
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- public void add(GameProfile profile) {
+ public synchronized void add(GameProfile profile) { // Paper - synchronize
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Calendar calendar = Calendar.getInstance();
calendar.setTime(new Date());
@@ -0,0 +0,0 @@ public class GameProfileCache {
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GameProfileCache.GameProfileInfo usercache_usercacheentry = new GameProfileCache.GameProfileInfo(profile, date);
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this.safeAdd(usercache_usercacheentry);
- if( !org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly ) this.save(); // Spigot - skip saving if disabled
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+ if( !org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly ) this.save(true); // Spigot - skip saving if disabled // Paper - async
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}
private long getNextOperation() {
@@ -0,0 +0,0 @@ public class GameProfileCache {
}
@Nullable
- public GameProfile get(String name) {
+ public synchronized GameProfile get(String name) { // Paper - synchronize
String s1 = name.toLowerCase(Locale.ROOT);
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GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
boolean flag = false;
@@ -0,0 +0,0 @@ public class GameProfileCache {
}
if (flag && !org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly) { // Spigot - skip saving if disabled
- this.save();
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+ this.save(true); // Paper
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}
return gameprofile;
@@ -0,0 +0,0 @@ public class GameProfileCache {
return arraylist;
}
- public void save() {
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+ public void save(boolean asyncSave) { // Paper
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JsonArray jsonarray = new JsonArray();
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DateFormat dateformat = GameProfileCache.createDateFormat();
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@@ -0,0 +0,0 @@ public class GameProfileCache {
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jsonarray.add(GameProfileCache.writeGameProfile(usercache_usercacheentry, dateformat));
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});
String s = this.gson.toJson(jsonarray);
+ Runnable save = () -> { // Paper
try {
BufferedWriter bufferedwriter = Files.newWriter(this.file, StandardCharsets.UTF_8);
@@ -0,0 +0,0 @@ public class GameProfileCache {
} catch (IOException ioexception) {
;
}
+ // Paper start
+ };
+ if (asyncSave) {
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+ net.minecraft.server.MCUtil.scheduleAsyncTask(save);
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+ } else {
+ save.run();
+ }
+ // Paper end
}