PaperMC/nms-patches/EntitySlime.patch

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--- a/net/minecraft/server/EntitySlime.java
+++ b/net/minecraft/server/EntitySlime.java
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@@ -3,6 +3,13 @@
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import java.util.EnumSet;
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import java.util.Random;
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import javax.annotation.Nullable;
+// CraftBukkit start
+import java.util.ArrayList;
+import java.util.List;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.EntityTransformEvent;
+import org.bukkit.event.entity.SlimeSplitEvent;
+// CraftBukkit end
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public class EntitySlime extends EntityInsentient implements IMonster {
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@@ -147,7 +154,7 @@
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@Override
public EntityTypes<? extends EntitySlime> getEntityType() {
- return super.getEntityType();
+ return (EntityTypes<? extends EntitySlime>) super.getEntityType(); // CraftBukkit - decompile error
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}
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@Override
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@@ -161,6 +168,19 @@
int j = i / 2;
int k = 2 + this.random.nextInt(3);
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+ // CraftBukkit start
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+ SlimeSplitEvent event = new SlimeSplitEvent((org.bukkit.entity.Slime) this.getBukkitEntity(), k);
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled() && event.getCount() > 0) {
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+ k = event.getCount();
+ } else {
+ super.die();
+ return;
+ }
+ List<EntityLiving> slimes = new ArrayList<>(j);
+ // CraftBukkit end
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+
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for (int l = 0; l < k; ++l) {
float f1 = ((float) (l % 2) - 0.5F) * f;
float f2 = ((float) (l / 2) - 0.5F) * f;
@@ -175,8 +195,17 @@
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entityslime.setInvulnerable(this.isInvulnerable());
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entityslime.setSize(j, true);
entityslime.setPositionRotation(this.locX() + (double) f1, this.locY() + 0.5D, this.locZ() + (double) f2, this.random.nextFloat() * 360.0F, 0.0F);
- this.world.addEntity(entityslime);
+ slimes.add(entityslime); // CraftBukkit
+ }
+
+ // CraftBukkit start
+ if (CraftEventFactory.callEntityTransformEvent(this, slimes, EntityTransformEvent.TransformReason.SPLIT).isCancelled()) {
+ return;
+ }
+ for (EntityLiving living : slimes) {
+ this.world.addEntity(living, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SLIME_SPLIT); // CraftBukkit - SpawnReason
}
+ // CraftBukkit end
}
super.die();