PaperMC/Spigot-API-Patches/0012-Add-PlayerInitialSpawnEvent.patch

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From f41fd8808accbe9c7771647d3beddc54fc5e7036 Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
2016-03-01 00:09:49 +01:00
Date: Mon, 29 Feb 2016 18:13:58 -0600
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Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
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new file mode 100644
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index 0000000..d1d6f33
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
@@ -0,0 +1,43 @@
+package com.destroystokyo.paper.event.player;
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+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+
+public class PlayerInitialSpawnEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ private Location spawnLocation;
+
+ public PlayerInitialSpawnEvent(final Player player, final Location spawnLocation) {
+ super(player);
+ this.spawnLocation = spawnLocation;
+ }
+
+ /**
+ * Gets the current spawn location
+ *
+ * @return Location current spawn location
+ */
+ public Location getSpawnLocation() {
+ return this.spawnLocation;
+ }
+
+ /**
+ * Sets the new spawn location
+ *
+ * @param spawnLocation new location for the spawn
+ */
+ public void setSpawnLocation(Location spawnLocation) {
+ this.spawnLocation = spawnLocation;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
--
2.10.0.windows.1
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