PaperMC/Spigot-API-Patches/0088-Player.setPlayerProfile-API.patch

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2019-05-22 06:14:56 +02:00
From f31c5a5d3b3ac8b24e723d53ddee127d6f6260be Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 12:28:55 -0400
Subject: [PATCH] Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 7d6cfb05d..ff799ac78 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3,6 +3,7 @@ package org.bukkit.entity;
import java.net.InetSocketAddress;
import com.destroystokyo.paper.Title;
+import com.destroystokyo.paper.profile.PlayerProfile;
import org.bukkit.Achievement;
import org.bukkit.Effect;
import org.bukkit.GameMode;
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@@ -1753,6 +1754,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED}
*/
boolean hasResourcePack();
+
+ /**
+ * Gets a copy of this players profile
+ * @return The players profile object
+ */
+ @NotNull
+ PlayerProfile getPlayerProfile();
+
+ /**
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+ * Changes the PlayerProfile for this player. This will cause this player
+ * to be reregistered to all clients that can currently see this player
+ * @param profile The new profile to use
+ */
+ void setPlayerProfile(@NotNull PlayerProfile profile);
// Paper end
// Spigot start
--
2.21.0