PaperMC/patches/server/0261-Reset-players-airTicks-on-respawn.patch

19 lines
1,014 B
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 8c671f5ba49a1dde9a59c0db7fa979055e031713..661e4a2611b42624606e0d985f98451f63bc3164 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2024-06-13 21:04:27 +02:00
@@ -2700,6 +2700,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
2021-06-11 14:02:28 +02:00
this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
+ this.setAirSupply(this.getMaxAirSupply()); // Paper - Reset players airTicks on respawn
this.setRemainingFireTicks(0);
2021-06-11 14:02:28 +02:00
this.fallDistance = 0;
this.foodData = new FoodData(this);