PaperMC/nms-patches/EntityLightning.patch

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--- a/net/minecraft/server/EntityLightning.java
+++ b/net/minecraft/server/EntityLightning.java
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@@ -4,6 +4,8 @@
import java.util.List;
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import javax.annotation.Nullable;
+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
+
public class EntityLightning extends EntityWeather {
private int lifeTicks;
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@@ -12,9 +14,11 @@
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private final boolean d;
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@Nullable
private EntityPlayer e;
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+ public boolean isEffect; // CraftBukkit
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public EntityLightning(World world, double d0, double d1, double d2, boolean flag) {
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super(EntityTypes.LIGHTNING_BOLT, world);
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+ this.isEffect = flag; // CraftBukkit
this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F);
this.lifeTicks = 2;
this.a = this.random.nextLong();
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@@ -39,7 +43,24 @@
public void tick() {
super.tick();
if (this.lifeTicks == 2) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
+ // CraftBukkit start - Use relative location for far away sounds
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+ // this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
+ float pitch = 0.8F + this.random.nextFloat() * 0.2F;
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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+ for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.players) {
+ double deltaX = this.locX - player.locX;
+ double deltaZ = this.locZ - player.locZ;
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+ if (distanceSquared > viewDistance * viewDistance) {
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
+ double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, relativeX, this.locY, relativeZ, 10000.0F, pitch));
+ } else {
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 10000.0F, pitch));
+ }
+ }
+ // CraftBukkit end
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this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
}
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@@ -55,7 +76,7 @@
}
}
- if (this.lifeTicks >= 0) {
+ if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect
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if (this.world.isClientSide) {
this.world.d(2);
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} else if (!this.d) {
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@@ -82,14 +103,22 @@
BlockPosition blockposition = new BlockPosition(this);
if (this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).isAir() && iblockdata.canPlace(this.world, blockposition)) {
- this.world.setTypeUpdate(blockposition, iblockdata);
+ // CraftBukkit start - add "!isEffect"
+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition, this).isCancelled()) {
+ this.world.setTypeUpdate(blockposition, iblockdata);
+ }
+ // CraftBukkit end
}
for (int j = 0; j < i; ++j) {
BlockPosition blockposition1 = blockposition.a(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1);
if (this.world.getType(blockposition1).isAir() && iblockdata.canPlace(this.world, blockposition1)) {
- this.world.setTypeUpdate(blockposition1, iblockdata);
+ // CraftBukkit start - add "!isEffect"
+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition1, this).isCancelled()) {
+ this.world.setTypeUpdate(blockposition1, iblockdata);
+ }
+ // CraftBukkit end
}
}