PaperMC/patches/server/0788-Use-single-player-info-update-packet-on-join.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 8 Jan 2023 17:38:28 -0800
Subject: [PATCH] Use single player info update packet on join
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index a2a7d499a68841ecd76ba029298094993a82bf39..a6f58438badb0bdeab67706f4a8e519b202623fe 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2024-08-31 20:29:50 +02:00
@@ -3436,7 +3436,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
2023-12-06 17:21:56 +01:00
this.chatMessageChain.append(() -> {
this.player.setChatSession(session);
- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
+ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper - Use single player info update packet on join
});
}
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11405) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1fc1020a PR-1049: Add MenuType API 8ae2e3be PR-1055: Expand riptiding API cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor 7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim 1ac7f950 PR-1054: Add FireworkMeta#hasPower 4cfb565f SPIGOT-7873: Add powered state for skulls CraftBukkit Changes: bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing 0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync 815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe 45c206f2c PR-1458: Add MenuType API 19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false 4e006d28f PR-1468: Expand riptiding API bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components 8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops 8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing 63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs 7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table 060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies 7ccb86cc0 PR-1465: Add FireworkMeta#hasPower 804ad6491 SPIGOT-7873: Add powered state for skulls f9610cdcb Improve minecart movement Spigot Changes: a759b629 Rebuild patches Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-15 21:39:53 +02:00
index 38b9ab369e25e4b718418375f76e782283b48411..bd67245393f512264db774e0b855db0ce925a3f4 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2024-04-25 00:36:49 +02:00
@@ -361,6 +361,7 @@ public abstract class PlayerList {
// CraftBukkit start - sendAll above replaced with this loop
ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
+ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - Use single player info update packet on join
for (int i = 0; i < this.players.size(); ++i) {
ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
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@@ -368,12 +369,17 @@ public abstract class PlayerList {
entityplayer1.connection.send(packet);
}
- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
+ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - Use single player info update packet on join; Don't include joining player
continue;
}
- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
+ onlinePlayers.add(entityplayer1); // Paper - Use single player info update packet on join
}
+ // Paper start - Use single player info update packet on join
+ if (!onlinePlayers.isEmpty()) {
+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
+ }
+ // Paper end - Use single player info update packet on join
player.sentListPacket = true;
player.supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now