PaperMC/nms-patches/Chunk.patch

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--- a/net/minecraft/server/Chunk.java
+++ b/net/minecraft/server/Chunk.java
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@@ -14,6 +14,9 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
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+import com.google.common.collect.Lists; // CraftBukkit
+import org.bukkit.Server; // CraftBukkit
+
public class Chunk {
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private static final Logger e = LogManager.getLogger();
@@ -42,6 +45,35 @@
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private final ConcurrentLinkedQueue<BlockPosition> y;
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public boolean d;
+ // CraftBukkit start - Neighbor loaded cache for chunk lighting and entity ticking
+ private int neighbors = 0x1 << 12;
+ public long chunkKey;
+
+ public boolean areNeighborsLoaded(final int radius) {
+ switch (radius) {
+ case 2:
+ return this.neighbors == Integer.MAX_VALUE >> 6;
+ case 1:
+ final int mask =
+ // x z offset x z offset x z offset
+ (0x1 << (1 * 5 + 1 + 12)) | (0x1 << (0 * 5 + 1 + 12)) | (0x1 << (-1 * 5 + 1 + 12)) |
+ (0x1 << (1 * 5 + 0 + 12)) | (0x1 << (0 * 5 + 0 + 12)) | (0x1 << (-1 * 5 + 0 + 12)) |
+ (0x1 << (1 * 5 + -1 + 12)) | (0x1 << (0 * 5 + -1 + 12)) | (0x1 << (-1 * 5 + -1 + 12));
+ return (this.neighbors & mask) == mask;
+ default:
+ throw new UnsupportedOperationException(String.valueOf(radius));
+ }
+ }
+
+ public void setNeighborLoaded(final int x, final int z) {
+ this.neighbors |= 0x1 << (x * 5 + 12 + z);
+ }
+
+ public void setNeighborUnloaded(final int x, final int z) {
+ this.neighbors &= ~(0x1 << (x * 5 + 12 + z));
+ }
+ // CraftBukkit end
+
public Chunk(World world, int i, int j) {
this.sections = new ChunkSection[16];
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this.g = new byte[256];
@@ -62,8 +94,15 @@
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Arrays.fill(this.h, -999);
Arrays.fill(this.g, (byte) -1);
+ // CraftBukkit start
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+ this.bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
+ this.chunkKey = ChunkCoordIntPair.a(this.locX, this.locZ);
}
+ public org.bukkit.Chunk bukkitChunk;
+ public boolean mustSave;
+ // CraftBukkit end
+
public Chunk(World world, ChunkSnapshot chunksnapshot, int i, int j) {
this(world, i, j);
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boolean flag = true;
@@ -467,7 +506,8 @@
}
}
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- if (!this.world.isClientSide && block1 != block) {
+ // CraftBukkit - Don't place while processing the BlockPlaceEvent, unless it's a BlockContainer. Prevents blocks such as TNT from activating when cancelled.
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+ if (!this.world.isClientSide && block1 != block && (!this.world.captureBlockStates || block instanceof BlockTileEntity)) {
block.onPlace(this.world, blockposition, iblockdata);
}
@@ -604,7 +644,15 @@
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@Nullable
public TileEntity a(BlockPosition blockposition, Chunk.EnumTileEntityState chunk_enumtileentitystate) {
- TileEntity tileentity = (TileEntity) this.tileEntities.get(blockposition);
+ // CraftBukkit start
+ TileEntity tileentity = null;
+ if (world.captureBlockStates) {
+ tileentity = world.capturedTileEntities.get(blockposition);
+ }
+ if (tileentity == null) {
+ tileentity = (TileEntity) this.tileEntities.get(blockposition);
+ }
+ // CraftBukkit end
if (tileentity == null) {
if (chunk_enumtileentitystate == Chunk.EnumTileEntityState.IMMEDIATE) {
@@ -639,6 +687,13 @@
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tileentity.A();
this.tileEntities.put(blockposition, tileentity);
+ // CraftBukkit start
+ } else {
+ System.out.println("Attempted to place a tile entity (" + tileentity + ") at " + tileentity.position.getX() + "," + tileentity.position.getY() + "," + tileentity.position.getZ()
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+ + " (" + org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(getBlockData(blockposition).getBlock()) + ") where there was no entity tile!");
+ System.out.println("Chunk coordinates: " + (this.locX * 16) + "," + (this.locZ * 16));
+ new Exception().printStackTrace();
+ // CraftBukkit end
}
}
@@ -681,9 +736,21 @@
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int i = aentityslice.length;
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for (int j = 0; j < i; ++j) {
- EntitySlice entityslice = aentityslice[j];
+ // CraftBukkit start
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+ List<Entity> newList = Lists.newArrayList(aentityslice[j]);
+ java.util.Iterator<Entity> iter = newList.iterator();
+ while (iter.hasNext()) {
+ Entity entity = iter.next();
+
+ // Do not pass along players, as doing so can get them stuck outside of time.
+ // (which for example disables inventory icon updates and prevents block breaking)
+ if (entity instanceof EntityPlayer) {
+ iter.remove();
+ }
+ }
- this.world.c((Collection) entityslice);
+ this.world.c(newList);
+ // CraftBukkit end
}
}
@@ -745,8 +812,8 @@
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while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
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- if (entity.getBoundingBox().c(axisalignedbb) && (predicate == null || predicate.apply(entity))) {
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- list.add(entity);
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+ if (entity.getBoundingBox().c(axisalignedbb) && (predicate == null || predicate.apply((T) entity))) { // CraftBukkit - fix decompile error
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+ list.add((T) entity); // Fix decompile error
}
}
}
@@ -773,7 +840,34 @@
return false;
}
- public void loadNearby(IChunkProvider ichunkprovider, ChunkGenerator chunkgenerator) {
+ // CraftBukkit start
+ public void loadNearby(IChunkProvider ichunkprovider, ChunkGenerator chunkgenerator, boolean newChunk) {
+ Server server = world.getServer();
+ if (server != null) {
+ /*
+ * If it's a new world, the first few chunks are generated inside
+ * the World constructor. We can't reliably alter that, so we have
+ * no way of creating a CraftWorld/CraftServer at that point.
+ */
+ server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(bukkitChunk, newChunk));
+ }
+
+ // Update neighbor counts
+ for (int x = -2; x < 3; x++) {
+ for (int z = -2; z < 3; z++) {
+ if (x == 0 && z == 0) {
+ continue;
+ }
+
+ Chunk neighbor = getWorld().getChunkIfLoaded(locX + x, locZ + z);
+ if (neighbor != null) {
+ neighbor.setNeighborLoaded(-x, -z);
+ setNeighborLoaded(x, z);
+ }
+ }
+ }
+ // CraftBukkit end
+
Chunk chunk = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ - 1);
Chunk chunk1 = ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ);
Chunk chunk2 = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ + 1);
@@ -809,6 +903,29 @@
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} else {
this.o();
chunkgenerator.recreateStructures(this.locX, this.locZ);
+
+ // CraftBukkit start
+ BlockSand.instaFall = true;
+ Random random = new Random();
+ random.setSeed(world.getSeed());
+ long xRand = random.nextLong() / 2L * 2L + 1L;
+ long zRand = random.nextLong() / 2L * 2L + 1L;
+ random.setSeed((long) locX * xRand + (long) locZ * zRand ^ world.getSeed());
+
+ org.bukkit.World world = this.world.getWorld();
+ if (world != null) {
+ this.world.populating = true;
+ try {
+ for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
+ populator.populate(world, random, bukkitChunk);
+ }
+ } finally {
+ this.world.populating = false;
+ }
+ }
+ BlockSand.instaFall = false;
+ this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(bukkitChunk));
+ // CraftBukkit end
this.e();
}