mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-13 10:21:13 +01:00
170 lines
5 KiB
Java
170 lines
5 KiB
Java
|
package net.minecraft.server;
|
||
|
|
||
|
|
||
|
import java.util.Random;
|
||
|
|
||
|
import org.bukkit.craftbukkit.CraftBlock;
|
||
|
import org.bukkit.craftbukkit.CraftPlayer;
|
||
|
import org.bukkit.event.Event.Type;
|
||
|
import org.bukkit.event.block.BlockInteractEvent;
|
||
|
|
||
|
|
||
|
public class BlockChest extends BlockContainer {
|
||
|
|
||
|
private Random a;
|
||
|
|
||
|
protected BlockChest(int i) {
|
||
|
super(i, Material.c);
|
||
|
a = new Random();
|
||
|
bg = 26;
|
||
|
}
|
||
|
|
||
|
public int a(int i) {
|
||
|
if (i == 1) {
|
||
|
return bg - 1;
|
||
|
}
|
||
|
if (i == 0) {
|
||
|
return bg - 1;
|
||
|
}
|
||
|
if (i == 3) {
|
||
|
return bg + 1;
|
||
|
} else {
|
||
|
return bg;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public boolean a(World world, int i, int j, int k) {
|
||
|
int l = 0;
|
||
|
|
||
|
if (world.a(i - 1, j, k) == bh) {
|
||
|
l++;
|
||
|
}
|
||
|
if (world.a(i + 1, j, k) == bh) {
|
||
|
l++;
|
||
|
}
|
||
|
if (world.a(i, j, k - 1) == bh) {
|
||
|
l++;
|
||
|
}
|
||
|
if (world.a(i, j, k + 1) == bh) {
|
||
|
l++;
|
||
|
}
|
||
|
if (l > 1) {
|
||
|
return false;
|
||
|
}
|
||
|
if (g(world, i - 1, j, k)) {
|
||
|
return false;
|
||
|
}
|
||
|
if (g(world, i + 1, j, k)) {
|
||
|
return false;
|
||
|
}
|
||
|
if (g(world, i, j, k - 1)) {
|
||
|
return false;
|
||
|
}
|
||
|
return !g(world, i, j, k + 1);
|
||
|
}
|
||
|
|
||
|
private boolean g(World world, int i, int j, int k) {
|
||
|
if (world.a(i, j, k) != bh) {
|
||
|
return false;
|
||
|
}
|
||
|
if (world.a(i - 1, j, k) == bh) {
|
||
|
return true;
|
||
|
}
|
||
|
if (world.a(i + 1, j, k) == bh) {
|
||
|
return true;
|
||
|
}
|
||
|
if (world.a(i, j, k - 1) == bh) {
|
||
|
return true;
|
||
|
}
|
||
|
return world.a(i, j, k + 1) == bh;
|
||
|
}
|
||
|
|
||
|
public void b(World world, int i, int j, int k) {
|
||
|
TileEntityChest tileentitychest = (TileEntityChest) world.l(i, j, k);
|
||
|
|
||
|
label0:
|
||
|
for (int l = 0; l < tileentitychest.a(); l++) {
|
||
|
ItemStack itemstack = tileentitychest.a(l);
|
||
|
|
||
|
if (itemstack == null) {
|
||
|
continue;
|
||
|
}
|
||
|
float f = a.nextFloat() * 0.8F + 0.1F;
|
||
|
float f1 = a.nextFloat() * 0.8F + 0.1F;
|
||
|
float f2 = a.nextFloat() * 0.8F + 0.1F;
|
||
|
|
||
|
do {
|
||
|
if (itemstack.a <= 0) {
|
||
|
continue label0;
|
||
|
}
|
||
|
int i1 = a.nextInt(21) + 10;
|
||
|
|
||
|
if (i1 > itemstack.a) {
|
||
|
i1 = itemstack.a;
|
||
|
}
|
||
|
itemstack.a -= i1;
|
||
|
EntityItem entityitem = new EntityItem(world, (float) i + f, (float) j + f1, (float) k + f2, new ItemStack(itemstack.c, i1, itemstack.d));
|
||
|
float f3 = 0.05F;
|
||
|
|
||
|
entityitem.s = (float) a.nextGaussian() * f3;
|
||
|
entityitem.t = (float) a.nextGaussian() * f3 + 0.2F;
|
||
|
entityitem.u = (float) a.nextGaussian() * f3;
|
||
|
world.a(entityitem);
|
||
|
} while (true);
|
||
|
}
|
||
|
|
||
|
super.b(world, i, j, k);
|
||
|
}
|
||
|
|
||
|
public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) {
|
||
|
Object obj = (TileEntityChest) world.l(i, j, k);
|
||
|
|
||
|
if (world.d(i, j + 1, k)) {
|
||
|
return true;
|
||
|
}
|
||
|
if (world.a(i - 1, j, k) == bh && world.d(i - 1, j + 1, k)) {
|
||
|
return true;
|
||
|
}
|
||
|
if (world.a(i + 1, j, k) == bh && world.d(i + 1, j + 1, k)) {
|
||
|
return true;
|
||
|
}
|
||
|
if (world.a(i, j, k - 1) == bh && world.d(i, j + 1, k - 1)) {
|
||
|
return true;
|
||
|
}
|
||
|
if (world.a(i, j, k + 1) == bh && world.d(i, j + 1, k + 1)) {
|
||
|
return true;
|
||
|
}
|
||
|
if (world.a(i - 1, j, k) == bh) {
|
||
|
obj = new InventoryLargeChest("Large chest", (TileEntityChest) world.l(i - 1, j, k), ((IInventory) (obj)));
|
||
|
}
|
||
|
if (world.a(i + 1, j, k) == bh) {
|
||
|
obj = new InventoryLargeChest("Large chest", ((IInventory) (obj)), (TileEntityChest) world.l(i + 1, j, k));
|
||
|
}
|
||
|
if (world.a(i, j, k - 1) == bh) {
|
||
|
obj = new InventoryLargeChest("Large chest", (TileEntityChest) world.l(i, j, k - 1), ((IInventory) (obj)));
|
||
|
}
|
||
|
if (world.a(i, j, k + 1) == bh) {
|
||
|
obj = new InventoryLargeChest("Large chest", ((IInventory) (obj)), (TileEntityChest) world.l(i, j, k + 1));
|
||
|
}
|
||
|
if (world.z) {
|
||
|
return true;
|
||
|
} else {
|
||
|
// Craftbukkit start - Interact Chest
|
||
|
CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
|
||
|
CraftPlayer player = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
|
||
|
BlockInteractEvent bie = new BlockInteractEvent(Type.BLOCK_INTERACT, block, player);
|
||
|
|
||
|
((WorldServer) world).getServer().getPluginManager().callEvent(bie);
|
||
|
|
||
|
if (!bie.isCancelled()) entityplayer.a(((IInventory) (obj)));
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected TileEntity a_() {
|
||
|
return new TileEntityChest();
|
||
|
}
|
||
|
}
|
||
|
|