PaperMC/Spigot-Server-Patches/0121-SPIGOT-1401-Fix-dispenser-dropper-furnace-placement.patch

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2017-06-19 03:36:55 +02:00
From 4f885c379793b042358c95ffb93714f92750e137 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 24 Apr 2016 19:49:33 -0500
Subject: [PATCH] SPIGOT-1401: Fix dispenser, dropper, furnace placement
diff --git a/src/main/java/net/minecraft/server/BlockDispenser.java b/src/main/java/net/minecraft/server/BlockDispenser.java
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index 8e794976..539b2b3c 100644
--- a/src/main/java/net/minecraft/server/BlockDispenser.java
+++ b/src/main/java/net/minecraft/server/BlockDispenser.java
2016-11-17 03:23:38 +01:00
@@ -20,6 +20,9 @@ public class BlockDispenser extends BlockTileEntity {
return 4;
}
+ // Paper start - Removed override of onPlace that was reversing placement direction when
+ // adjacent to another block, which was not consistent with single player block placement
+ /*
public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
super.onPlace(world, blockposition, iblockdata);
this.e(world, blockposition, iblockdata);
2016-11-17 03:23:38 +01:00
@@ -49,6 +52,8 @@ public class BlockDispenser extends BlockTileEntity {
world.setTypeAndData(blockposition, iblockdata.set(BlockDispenser.FACING, enumdirection).set(BlockDispenser.TRIGGERED, Boolean.valueOf(false)), 2);
}
}
+ */
+ // Paper end
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public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumHand enumhand, EnumDirection enumdirection, float f, float f1, float f2) {
if (world.isClientSide) {
diff --git a/src/main/java/net/minecraft/server/BlockFurnace.java b/src/main/java/net/minecraft/server/BlockFurnace.java
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index b6834d2d..dae71170 100644
--- a/src/main/java/net/minecraft/server/BlockFurnace.java
+++ b/src/main/java/net/minecraft/server/BlockFurnace.java
2016-11-17 03:23:38 +01:00
@@ -18,6 +18,9 @@ public class BlockFurnace extends BlockTileEntity {
return Item.getItemOf(Blocks.FURNACE);
}
+ // Paper start - Removed override of onPlace that was reversing placement direction when
+ // adjacent to another block, which was not consistent with single player block placement
+ /*
public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
this.e(world, blockposition, iblockdata);
}
2016-11-17 03:23:38 +01:00
@@ -43,6 +46,8 @@ public class BlockFurnace extends BlockTileEntity {
world.setTypeAndData(blockposition, iblockdata.set(BlockFurnace.FACING, enumdirection), 2);
}
}
+ */
+ // Paper end
2016-11-17 03:23:38 +01:00
public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumHand enumhand, EnumDirection enumdirection, float f, float f1, float f2) {
if (world.isClientSide) {
--
2017-06-19 03:36:55 +02:00
2.13.1.windows.2