2021-06-14 15:45:16 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Eearslya Sleiarion <eearslya@gmail.com>
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Date: Sun, 23 Aug 2020 13:04:02 +0200
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Subject: [PATCH] Add BellRingEvent
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Add a new event, BellRingEvent, to trigger whenever a player rings a
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village bell. Passes along the bell block and the player who rang it.
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2023-04-07 20:39:13 +02:00
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.
Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.
Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.
Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.
Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-19 07:34:32 +01:00
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index f8ec0bca1683d172bc673afc28cf9f7b76e26130..798a608784d4880f8d8e77960cfaf27700d06ddb 100644
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2023-04-07 20:39:13 +02:00
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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2024-10-23 16:55:24 +02:00
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@@ -377,10 +377,11 @@ public class CraftEventFactory {
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2023-04-07 20:39:13 +02:00
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return tradeSelectEvent;
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}
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2021-06-14 15:45:16 +02:00
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2023-04-07 20:39:13 +02:00
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+ @SuppressWarnings("deprecation") // Paper use deprecated event to maintain compat (it extends modern event)
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public static boolean handleBellRingEvent(Level world, BlockPos position, Direction direction, Entity entity) {
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Block block = CraftBlock.at(world, position);
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BlockFace bukkitDirection = CraftBlock.notchToBlockFace(direction);
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- BellRingEvent event = new BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null);
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+ BellRingEvent event = new io.papermc.paper.event.block.BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null); // Paper - deprecated BellRingEvent
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Bukkit.getPluginManager().callEvent(event);
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return !event.isCancelled();
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}
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