PaperMC/patches/server/0262-Expose-attack-cooldown-methods-for-Player.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 281b9fa69f8eb1d1eb6a199228e6a1c53b34714f..b588814417c2eb0069228cb54a5e4845388276ce 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2248,6 +2248,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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connection.send(new net.minecraft.network.protocol.game.ClientboundOpenBookPacket(net.minecraft.world.InteractionHand.MAIN_HAND));
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connection.send(new net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket(0, stateId, slot, inventory.getSelected()));
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}
+
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+ @Override
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+ public float getCooldownPeriod() {
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+ return getHandle().getCurrentItemAttackStrengthDelay();
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+ }
+
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+ @Override
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+ public float getCooledAttackStrength(float adjustTicks) {
+ return getHandle().getAttackStrengthScale(adjustTicks);
+ }
+
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+ @Override
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+ public void resetCooldown() {
+ getHandle().resetAttackStrengthTicker();
+ }
// Paper end
// Spigot start