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From 24f31d237a2e8bb14ce2bbc184190599107ef63d Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] incremental chunk saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 071e5e7f..48676152 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -487,4 +487,19 @@ public class PaperWorldConfig {
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keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 23cc0c36..d6637f3d 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -42,7 +42,7 @@ public class Chunk implements IChunkAccess {
private TickList<Block> o;
private TickList<FluidType> p;
private boolean q;
- private long lastSaved;
+ public long lastSaved; // Paper
private volatile boolean s;
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private long inhabitedTime;
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@Nullable
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index c7e86488..d41316c4 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -513,6 +513,15 @@ public class ChunkProviderServer extends IChunkProvider {
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} // Paper - Timings
}
+ // Paper start - duplicate save, but call incremental
+ public void saveIncrementally() {
+ this.tickDistanceManager();
+ try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) { // Paper - Timings
+ this.playerChunkMap.saveIncrementally();
+ } // Paper - Timings
+ }
+ // Paper end
+
@Override
public void close() throws IOException {
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e9841ef5..7ca4a7cc 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -168,6 +168,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public static int currentTick = 0; // Paper - Further improve tick loop
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
public File bukkitDataPackFolder;
public CommandDispatcher vanillaCommandDispatcher;
private boolean forceTicks;
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@@ -1111,14 +1112,28 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.serverPing.b().a(agameprofile);
}
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
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- MinecraftServer.LOGGER.debug("Autosave started");
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+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
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+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
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+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
this.methodProfiler.enter("save");
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
this.playerList.savePlayers();
- this.saveChunks(true, false, false);
+ }// Paper
+ // Paper start
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+ for (WorldServer world : getWorlds()) {
+ if (world.paperConfig.autoSavePeriod > 0) {
+ try {
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+ world.saveIncrementally(serverAutoSave);
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+ } catch (ExceptionWorldConflict exceptionWorldConflict) {
+ MinecraftServer.LOGGER.warn(exceptionWorldConflict.getMessage());
+ }
+ }
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+ }
+ // Paper end
+
this.methodProfiler.exit();
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- MinecraftServer.LOGGER.debug("Autosave finished");
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- }
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+ //MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
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+ //} // Paper
this.methodProfiler.enter("snooper");
if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index a640cb38..3d255b19 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -40,6 +40,9 @@ public class PlayerChunk {
private final PlayerChunkMap chunkMap; // Paper
+ long lastAutoSaveTime; // Paper - incremental autosave
+ long inactiveTimeStart; // Paper - incremental autosave
+
public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
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@@ -385,7 +388,19 @@ public class PlayerChunk {
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boolean flag2 = playerchunk_state.isAtLeast(PlayerChunk.State.BORDER);
boolean flag3 = playerchunk_state1.isAtLeast(PlayerChunk.State.BORDER);
+ boolean prevHasBeenLoaded = this.hasBeenLoaded; // Paper
this.hasBeenLoaded |= flag3;
+ // Paper start - incremental autosave
+ if (this.hasBeenLoaded & !prevHasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ }
+ // Paper end
if (!flag2 && flag3) {
// Paper start - cache ticking ready status
int expectCreateCount = ++this.fullChunkCreateCount;
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@@ -505,8 +520,32 @@ public class PlayerChunk {
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}
public void m() {
+ boolean prev = this.hasBeenLoaded; // Paper
+ this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ // Paper start - incremental autosave
+ if (prev != this.hasBeenLoaded) {
+ if (this.hasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ } else {
+ this.inactiveTimeStart = this.chunkMap.world.getTime();
+ this.chunkMap.autoSaveQueue.remove(this);
+ }
+ }
+ // Paper end
+ }
+
+ // Paper start - incremental autosave
+ public boolean setHasBeenLoaded() {
this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ return this.hasBeenLoaded;
}
+ // Paper end
public void a(ProtoChunkExtension protochunkextension) {
for (int i = 0; i < this.statusFutures.length(); ++i) {
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index cdab5ab6..18c71609 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -331,6 +331,64 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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+ // Paper start - incremental autosave
+ final it.unimi.dsi.fastutil.objects.ObjectRBTreeSet<PlayerChunk> autoSaveQueue = new it.unimi.dsi.fastutil.objects.ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
+ if (timeCompare != 0) {
+ return timeCompare;
+ }
+
+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.location), MCUtil.getCoordinateKey(playerchunk2.location));
+ });
+
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+ protected void saveIncrementally() {
+ int savedThisTick = 0;
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+ // optimized since we search far less chunks to hit ones that need to be saved
+ List<PlayerChunk> reschedule = new ArrayList<>(this.world.paperConfig.maxAutoSaveChunksPerTick);
+ long currentTick = this.world.getTime();
+ long maxSaveTime = currentTick - this.world.paperConfig.autoSavePeriod;
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+
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+ for (Iterator<PlayerChunk> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
+ PlayerChunk playerchunk = iterator.next();
+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
+ break;
+ }
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+
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+ iterator.remove();
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+
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+ IChunkAccess ichunkaccess = playerchunk.getChunkSave().getNow(null);
+ if (ichunkaccess instanceof Chunk) {
+ boolean shouldSave = ((Chunk)ichunkaccess).lastSaved <= maxSaveTime;
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+
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+ if (shouldSave && this.saveChunk(ichunkaccess)) {
+ ++savedThisTick;
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+
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+ if (!playerchunk.setHasBeenLoaded()) {
+ // do not fall through to reschedule logic
+ playerchunk.inactiveTimeStart = currentTick;
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ continue;
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+ }
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+ }
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+ }
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+
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+ reschedule.add(playerchunk);
+
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
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+ }
+ }
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+
+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
+ PlayerChunk playerchunk = reschedule.get(i);
+ playerchunk.lastAutoSaveTime = this.world.getTime();
+ this.autoSaveQueue.add(playerchunk);
+ }
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+ }
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+ // Paper end
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+
protected void save(boolean flag) {
if (flag) {
List<PlayerChunk> list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList());
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@@ -441,6 +499,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.world.unloadChunk(chunk);
}
+ this.autoSaveQueue.remove(playerchunk); // Paper
this.lightEngine.a(ichunkaccess.getPos());
this.lightEngine.queueUpdate();
@@ -622,6 +681,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
playerchunk.a(new ProtoChunkExtension(chunk));
}
+ chunk.setLastSaved(this.world.getTime() - 1); // Paper - avoid autosaving newly generated/loaded chunks
+
chunk.a(() -> {
return PlayerChunk.getChunkState(playerchunk.getTicketLevel());
});
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 389c9d03..62c22750 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -814,11 +814,44 @@ public class WorldServer extends World {
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return this.worldProvider.c();
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}
+ // Paper start - derived from below
+ public void saveIncrementally(boolean doFull) throws ExceptionWorldConflict {
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) {
+ if (doFull) {
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+ this.saveData();
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+ }
+
+ timings.worldSaveChunks.startTiming(); // Paper
+ if (!this.isSavingDisabled()) chunkproviderserver.saveIncrementally();
+ timings.worldSaveChunks.stopTiming(); // Paper
+
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ // PAIL - rename
+ if (doFull) {
+ WorldServer worldserver1 = this;
+ WorldData worlddata = worldserver1.getWorldData();
+
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+ worldserver1.getWorldBorder().save(worlddata);
+ worlddata.setCustomBossEvents(this.server.getBossBattleCustomData().save());
+ worldserver1.getDataManager().saveWorldData(worlddata, this.server.getPlayerList().save());
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+ // CraftBukkit end
+ }
+ }
+ }
+ // Paper end
+
public void save(@Nullable IProgressUpdate iprogressupdate, boolean flag, boolean flag1) throws ExceptionWorldConflict {
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ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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if (!flag1) {
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- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
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+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
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try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
if (iprogressupdate != null) {
iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
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@@ -845,6 +878,7 @@ public class WorldServer extends World {
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// CraftBukkit end
}
+ protected void saveData() throws ExceptionWorldConflict { this.m_(); } // Paper - OBFHELPER
protected void m_() throws ExceptionWorldConflict {
this.checkSession();
this.worldProvider.i();
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--
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2.25.1.windows.1
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