PaperMC/Spigot-API-Patches/0006-Add-async-chunk-load-API.patch

93 lines
3.6 KiB
Diff
Raw Normal View History

2016-11-25 21:35:15 +01:00
From 38e2ee2f9337fc85740266713d841dada00b1e59 Mon Sep 17 00:00:00 2001
2016-03-01 00:09:49 +01:00
From: Aikar <aikar@aikar.co>
Date: Mon, 29 Feb 2016 17:43:33 -0600
Subject: [PATCH] Add async chunk load API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
2016-11-25 21:35:15 +01:00
index 37e6419..4deb492 100644
2016-03-01 00:09:49 +01:00
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
2016-11-25 21:35:15 +01:00
@@ -136,6 +136,78 @@ public interface World extends PluginMessageRecipient, Metadatable {
2016-03-01 00:09:49 +01:00
public Chunk getChunkAt(Block block);
/**
+ * Used by {@link World#getChunkAtAsync(Location,ChunkLoadCallback)} methods
+ * to request a {@link Chunk} to be loaded, with this callback receiving
+ * the chunk when it is finished.
+ *
+ * This callback will be executed on synchronously on the main thread.
+ *
+ * Timing and order this callback is fired is intentionally not defined and
+ * and subject to change.
+ */
+ public static interface ChunkLoadCallback {
+ public void onLoad(Chunk chunk);
+ }
+
+ /**
+ * Requests a {@link Chunk} to be loaded at the given coordinates
+ *
+ * This method makes no guarantee on how fast the chunk will load,
+ * and will return the chunk to the callback at a later time.
+ *
+ * You should use this method if you need a chunk but do not need it
+ * immediately, and you wish to let the server control the speed
+ * of chunk loads, keeping performance in mind.
+ *
+ * The {@link ChunkLoadCallback} will always be executed synchronously
+ * on the main Server Thread.
+ *
+ * @param x Chunk X-coordinate of the chunk - (world coordinate / 16)
+ * @param z Chunk Z-coordinate of the chunk - (world coordinate / 16)
+ * @param cb Callback to receive the chunk when it is loaded.
+ * will be executed synchronously
+ */
+ public void getChunkAtAsync(int x, int z, ChunkLoadCallback cb);
+
+ /**
+ * Requests a {@link Chunk} to be loaded at the given {@link Location}
+ *
+ * This method makes no guarantee on how fast the chunk will load,
+ * and will return the chunk to the callback at a later time.
+ *
+ * You should use this method if you need a chunk but do not need it
+ * immediately, and you wish to let the server control the speed
+ * of chunk loads, keeping performance in mind.
+ *
+ * The {@link ChunkLoadCallback} will always be executed synchronously
+ * on the main Server Thread.
+ *
+ * @param location Location of the chunk
+ * @param cb Callback to receive the chunk when it is loaded.
+ * will be executed synchronously
+ */
+ public void getChunkAtAsync(Location location, ChunkLoadCallback cb);
+
+ /**
+ * Requests {@link Chunk} to be loaded that contains the given {@link Block}
+ *
+ * This method makes no guarantee on how fast the chunk will load,
+ * and will return the chunk to the callback at a later time.
+ *
+ * You should use this method if you need a chunk but do not need it
+ * immediately, and you wish to let the server control the speed
+ * of chunk loads, keeping performance in mind.
+ *
+ * The {@link ChunkLoadCallback} will always be executed synchronously
+ * on the main Server Thread.
+ *
+ * @param block Block to get the containing chunk from
+ * @param cb Callback to receive the chunk when it is loaded.
+ * will be executed synchronously
+ */
+ public void getChunkAtAsync(Block block, ChunkLoadCallback cb);
+
+ /**
* Checks if the specified {@link Chunk} is loaded
*
* @param chunk The chunk to check
--
2016-11-25 21:35:15 +01:00
2.10.2.windows.1
2016-03-01 00:09:49 +01:00