PaperMC/src/main/java/net/minecraft/server/ItemInWorldManager.java

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package net.minecraft.server;
public class ItemInWorldManager {
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private World b;
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public EntityHuman a;
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private float c;
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public float d = 0.0F; // CraftBukkit private -> public
private int e = 0;
private float f = 0.0F;
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private int g;
private int h;
private int i;
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public ItemInWorldManager(World world) {
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this.b = world;
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}
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public void a(int i, int j, int k) {
int l = this.b.getTypeId(i, j, k);
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if (l > 0 && this.d == 0.0F) {
Block.byId[l].b(this.b, i, j, k, this.a);
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}
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if (l > 0 && Block.byId[l].a(this.a) >= 1.0F) {
this.c(i, j, k);
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}
}
public void a() {
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this.d = 0.0F;
this.e = 0;
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}
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public void a(int i, int j, int k, int l) {
if (this.e > 0) {
--this.e;
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} else {
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if (i == this.g && j == this.h && k == this.i) {
int i1 = this.b.getTypeId(i, j, k);
if (i1 == 0) {
return;
}
Block block = Block.byId[i1];
this.d += block.a(this.a);
++this.f;
if (this.d >= 1.0F) {
this.c(i, j, k);
this.d = 0.0F;
this.c = 0.0F;
this.f = 0.0F;
this.e = 5;
}
} else {
this.d = 0.0F;
this.c = 0.0F;
this.f = 0.0F;
this.g = i;
this.h = j;
this.i = k;
}
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}
}
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public boolean b(int i, int j, int k) {
Block block = Block.byId[this.b.getTypeId(i, j, k)];
int l = this.b.getData(i, j, k);
boolean flag = this.b.e(i, j, k, 0);
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if (block != null && flag) {
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block.a(this.b, i, j, k, l);
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}
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return flag;
}
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public boolean c(int i, int j, int k) {
int l = this.b.getTypeId(i, j, k);
int i1 = this.b.getData(i, j, k);
boolean flag = this.b(i, j, k);
ItemStack itemstack = this.a.P();
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if (itemstack != null) {
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itemstack.a(l, i, j, k);
if (itemstack.count == 0) {
itemstack.a(this.a);
this.a.Q();
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}
}
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if (flag && this.a.b(Block.byId[l])) {
Block.byId[l].g(this.b, i, j, k, i1);
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}
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return flag;
}
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public boolean a(EntityHuman entityhuman, World world, ItemStack itemstack) {
int i = itemstack.count;
ItemStack itemstack1 = itemstack.a(world, entityhuman);
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if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i)) {
return false;
} else {
entityhuman.inventory.a[entityhuman.inventory.c] = itemstack1;
if (itemstack1.count == 0) {
entityhuman.inventory.a[entityhuman.inventory.c] = null;
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}
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return true;
}
}
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public boolean a(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l) {
int i1 = world.getTypeId(i, j, k);
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return i1 > 0 && Block.byId[i1].a(world, i, j, k, entityhuman) ? true : (itemstack == null ? false : itemstack.a(entityhuman, world, i, j, k, l));
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}
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}