PaperMC/patches/api/0417-Add-PlayerPreRespawnLocationEvent.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Mon, 1 May 2023 15:23:34 -0500
Subject: [PATCH] Add PlayerPreRespawnLocationEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPreRespawnLocationEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPreRespawnLocationEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..b321cc19d6ca57050233339ced6c84d9f793f1b6
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPreRespawnLocationEvent.java
@@ -0,0 +1,57 @@
+package com.destroystokyo.paper.event.player;
+
+import org.apache.commons.lang3.Validate;
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.bukkit.event.player.PlayerRespawnEvent;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Called when a respawn event tries to determine the location of a respawn. This is called before {@link PlayerRespawnEvent}
+ */
+public class PlayerPreRespawnLocationEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ private Location respawnLocation;
+
+ public PlayerPreRespawnLocationEvent(@NotNull final Player respawnPlayer) {
+ super(respawnPlayer);
+ }
+
+ /**
+ * Gets the current respawn location
+ *
+ * @return Location current respawn location
+ */
+ @Nullable
+ public Location getRespawnLocation() {
+ return this.respawnLocation;
+ }
+
+ /**
+ * Sets the new respawn location.
+ *
+ * @param respawnLocation The exact location for the respawn.<br/>
+ * <b>Note:</b> If this is provided, <b>no vanilla logic that calculates "safe" respawn locations will be done.</b> It is up to you to ensure you are
+ * providing a good respawn location for a Player.
+ */
+ public void setRespawnLocation(@NotNull Location respawnLocation) {
+ Validate.notNull(respawnLocation, "Respawn location can not be null");
+ Validate.notNull(respawnLocation.getWorld(), "Respawn world can not be null");
+
+ this.respawnLocation = respawnLocation;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}