public static final Supplier<NioEventLoopGroup> NETWORK_WORKER_GROUP = Suppliers.memoize(() -> {
- return new NioEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Client IO #%d").setDaemon(true).build());
+ return new NioEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Client IO #%d").setDaemon(true).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(LOGGER)).build()); // Paper
});
public static final Supplier<EpollEventLoopGroup> NETWORK_EPOLL_WORKER_GROUP = Suppliers.memoize(() -> {
- return new EpollEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Epoll Client IO #%d").setDaemon(true).build());
+ return new EpollEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Epoll Client IO #%d").setDaemon(true).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(LOGGER)).build()); // Paper
});
public static final Supplier<DefaultEventLoopGroup> LOCAL_WORKER_GROUP = Suppliers.memoize(() -> {
- return new DefaultEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Local Client IO #%d").setDaemon(true).build());
+ return new DefaultEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Local Client IO #%d").setDaemon(true).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(LOGGER)).build()); // Paper
});
private static final ProtocolInfo<ServerHandshakePacketListener> INITIAL_PROTOCOL = HandshakeProtocols.SERVERBOUND;
+ if (enableExplicitFlush) this.channel.eventLoop().execute(() -> this.channel.flush()); // Paper - Disable explicit network manager flushing; we don't need to explicit flush here, but allow opt in incase issues are found to a better version